Air Gallet


arrow_drop_down [1] Player Sprites
arrow_drop_down [3] Miscellaneous

Comments (4)


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I actually found the palettes, there in bp962a.u45, turn in little endian and in 16-Bit mode in graphics and there you go!
AFruitaday! Jun 18, 2019 10:25 PM
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I don't remember, but I think it was just from curiosity.

The sprite data is located in "bp962a.u76" and "bp962a.u77", and the map tilesets are located in "bp962a.u53", "bp962a.u54", and "bp962a.u57"
Like I said before, I don't know where the palettes are yet.
//X-Gluon// Mar 17, 2019 4:27 PM
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How did you manage to locate the graphics in TiledGGD?
AFruitaday! Jan 18, 2018 10:34 PM
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I've actually managed to locate the game's graphics; they're rippable via TiledGGD. I still need to locate the file(s) where the game's palettes are, though.
//X-Gluon// Oct 30, 2017 1:14 PM