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Costume Mario
Category
Wii U
Game
Super Mario Maker
Section
Super Mario Bros.
Submitter
Random Talking Bush
Size
437.02 KB (851x4088)
Format
PNG (image/png)
Hits
295,582
Comments
120
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Random Talking Bush
Mar 8, 2016, 11:09 PM
Added the 12 new Costume Mario sprites, as well as Wolf Link.
Still
can't get the other Event Course sprites or sounds yet...
Murphmario
Feb 13, 2016, 8:21 AM
I hope a way to rip them can be figured out as soon as possible.
Random Talking Bush
Feb 11, 2016, 11:12 PM
@Neros Urameshi:
Random Talking Bush - Jan 1, 2016, 3:57 PM
"I can't. Nintendo is hiding them in the newly-added "shared save data" file. They're currently unable to be ripped."
Neros Urameshi
Feb 11, 2016, 6:33 PM
Don't forget the additional sprites that were added recently.
Random Talking Bush
Jan 31, 2016, 8:12 AM
...Did you not see the comment from the same user who made that in the Super Mario Maker game page?
nhdbndhdbcbf
Jan 31, 2016, 7:53 AM
Someone made SUPER MARIO KUN costume.
http://mfgg.net/index.php?act=resdb¶m=03&c=1&id=32388
nhdbndhdbcbf
Jan 16, 2016, 10:16 AM
he couldn't rip new costumes because nintendo had to hide them in shared save data, unless someone ripped them.
nhdbndhdbcbf
Jan 16, 2016, 10:13 AM
As Nintendo hide costumes 102 and upper, them in the
Shared Save Data
file, the only way to rip these is to recreate from videos in YouTube.
semerl
Jan 13, 2016, 3:39 AM
Still no SMM Felyne spritesheet. The sooner that shared save data file is, uh, hacked, the better.
Random Talking Bush
Jan 1, 2016, 9:57 AM
"I can't. Nintendo is hiding them in the newly-added "shared save data" file. They're currently unable to be ripped."
Rainbow Question Mark
Jan 1, 2016, 5:33 AM
What about from the new events?
Random Talking Bush
Dec 21, 2015, 4:38 AM
At least for the Costume Mario sprites, there's nothing unused about 'em.
Hiccup
Dec 21, 2015, 3:59 AM
Even if the capture was lossless, you wouldn't be able to get the whitespace or any unused graphics.
RaymanFan1995
Dec 20, 2015, 5:49 PM
@Laviathan: Using a capture card to capture the sprites would result practically in JPEG quality, rendering them entirely useless. As we've said many a time already, yes, there really is no way to rip them at the moment.
Daytin13
Dec 19, 2015, 5:55 AM
@Laviathan4041 well... that wouldn't be "ripping them" if we did that, though we could use them temporarily, and then again it would be hard to get EVERY frame
Laviathan4041
Dec 18, 2015, 5:23 PM
So there really is no way to rip them ( at the moment)? Not even taking a capture card video and screen cap ripping the sprites?
RaymanFan1995
Nov 24, 2015, 2:02 AM
@Flusak: RTB already said respriting them just doesn't cut it (which he's absolutely right about), and supposedly, they're going to add another 95 costumes, which would make respriting all of them an extremely time-consuming process. We're just going to have to wait until the sprites can be ripped.
Flusak1235 the spriter
Nov 23, 2015, 5:44 AM
@Random Talking Bush
just draw them from videos like my friend geoshi
RaymanFan1995
Nov 19, 2015, 11:04 AM
@Bubsy: I think it's safe to say that if the sprites can't be ripped, the color palettes can't be (accurately) recreated. Then again, I'm no sprite ripper (at least, not from modern consoles), so I could be wrong.
Bubsy
Nov 17, 2015, 5:22 AM
@RandomTalking I could perfectly redesign them for you. All I'd need is the color palletes.
Random Talking Bush
Nov 8, 2015, 9:04 PM
I can't. Nintendo is hiding them in the newly-added "shared save data" file. They're currently unable to be ripped.
digital
Nov 8, 2015, 8:22 PM
Try adding in the new costumes, like the Super Mario Kun outfit and the Three Links.
Daytin13
Nov 7, 2015, 4:22 AM
@RTB then again I really shouldnt have looked at the leaks 'till i got the game because I had my expectations REALLY high, but I got really disappointed very quickly, i would rather had been surprised by the game its self (but thats entirely my fault) but I do hope too they patch them to the game its self (because man do I love making pearlers out of these :P )
Random Talking Bush
Nov 6, 2015, 6:10 PM
@Daytin13: And I'm certain it's all my fault for what happened for Smash Bros. earlier (though to be fair, ShinyQuagsire23 told the internet of their existence first)... In a way that's good (means they're upping their security to stop it from happening again, to keep the element of surprise), but that means I probably won't be able to rip those sprites until Nintendo does an update later to patch them directly into the game's archives. Respriting 'em just doesn't cut it for me (and if there's apparently another 95 in total, supposedly, waiting to be unlocked...!).
Daytin13
Nov 6, 2015, 1:07 PM
@RTB nintendo is taking "perventing leaks" to the next level xD
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