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Posted by Ton - September 11, 2009 - 4:34 AM
Ton
Oh, nothing. Just ripping some games with some tools. I finally got around to tagging all of the DKC2 stage dumps I did thanks to Simion32's program. Keen eyes will notice that the lava stages are missing, as are some roller coaster levels. That's because those aren't dumping completely. We'll have to patch those later.
The second thing is a bunch on enemies from Shining Force 2 with BigNailCow's Caravan. I'd go nuts without it.
There's also an assembled Symphony of the Night sheet that Smithy updated.
Finally, Josh updated a few of his Pokemon customs with new palettes from Heart Gold and Soul Silver.
But it's 5:30 AM. I hope you like the update because I'm going to crash.

EDIT: And with that, DKC2 has surpassed Mario RPG as my biggest contribution. *wipes away a tear*
Sheets in this update: 169(Max 50 sheets per console on home page. Click here to see all.)
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Sega Genesis / 32X Sheets: 45
SNES Sheets: 118 (50 shown)

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