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Mega Man 2: The Power Fighters
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Category Arcade
Sheets 11
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Mega Man 2: The Power Fighters
Mega Man 2: The Power Fighters
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Feb 19, 2024, 6:47 AM
Man, this game had some terrible sprite art for Megaman standards
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Oct 22, 2020, 5:05 PM
@Gaia That's because Capcom arcade games typically had a resolution of 384x224, compared to the much narrower 256x224 resolution of the SNES. Because both games were made to play on 4:3 monitors, the arcade sprites were made wider to compensate for the fact that they would be squished when displayed on-screen.
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Mar 7, 2020, 1:50 PM
The MM7 sprites were stretched for whatever reason, but I'll bite.
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Mar 5, 2018, 4:35 PM
I'll Rip the Robot Masters!!!
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