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Spike (NSMBU)
Category Nintendo Switch
Game
Section
New Super Mario Bros. U: Enemies
Submitter Symbolcom
Size 2.48 MB (1721x3726)
Format PNG (image/png)
Hits 7,052
Comments 9

Spike (NSMBU)
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Mar 6, 2023, 10:22 AM
Spike gives a whole new meaning to projectile vomiting.
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Jan 9, 2023, 5:55 AM
I came here for the spike ball; love how low poly it looks despite being a sprite. Also, the normal map looks oddly smooth.
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Jan 16, 2021, 4:40 PM
I'm surprised they didn't use NSMBU/Wii's Spike death animation!
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Dec 29, 2020, 8:59 AM
fishy boopkins?
hmm
oh yeah that guy…
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Nov 2, 2020, 5:33 PM
no.
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Sep 24, 2020, 7:05 AM
Fishy Boopkins, anyone?
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Sep 20, 2020, 11:32 AM
that's why these 2d textures look like 3d models ingame.
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Sep 20, 2020, 11:31 AM
those are normal maps, they simulate shading without using a lot of processing power (atleast that's how i understand them). if you want to, you can google what normal maps are for.
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Sep 20, 2020, 8:39 AM
What are those multicolor images for, brightness of color?.
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