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Sonic the Hedgehog 2
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Category Sega Genesis / 32X
Sheets 72
Hits 1,889,886
Comments 94
Sonic the Hedgehog 2
Sonic the Hedgehog 2
Playable Characters
[3]
Enemies & Bosses
[12]
Stages
[11]
Backgrounds
[16]
Tilesets
[11]
Stage Objects
[7]
Miscellaneous
[12]
Console Genre Developers
Sega Genesis / 32X Platformer Developer coming soon!
Tagging is in the works and will be here soon!
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Sep 23, 2020, 4:42 AM
where'd the beta sprites go?
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Aug 30, 2020, 11:08 PM
@DogToon64 Fixed
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Aug 30, 2020, 3:00 PM
@Dolphman The link doesn't work.
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Aug 30, 2020, 9:00 AM *
@Παρατηρητής There were also graphics for another game that got cancelled and remained on the drawing board. (B-Bomb)
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Aug 30, 2020, 3:59 AM
@Wolfington - Then logically, they're no longer "Genocide City" tiles. As much as they were developed for this game, they didn't get used here and went to another game.
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Aug 2, 2020, 1:33 PM
@jace1313 Just upload it on DeviantArt, don't worry.
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Jul 13, 2020, 4:30 PM
there are real genocide city tiles, they are the same as the tiles from the machine from sonic spinball
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Jul 6, 2020, 9:16 AM
It is and it isn't. It was made in concept, but never really went further than that phase, as there's no actual graphics for it.
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Jul 6, 2020, 9:14 AM
@jace1313 i don't think winter zone is a real level, if it is than i'm very sorry.
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Jun 26, 2020, 9:44 PM
@piggi5x you forgot rock world zone and winter zone,
genocide city can maybe happen as a custom sheet.
i also tried to make a winter zone and rock world zone sheet. failed. might come back to it soon.
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Jun 19, 2020, 10:59 AM
@The Observer OHHHHHHHHHH

sorry, i honestly didnt know lol
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Jun 9, 2020, 6:08 AM
@piggi5x There is a rom hack of it if that is what you're talking about
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May 30, 2020, 7:19 PM
Genocide City Zone is never going to happen. None of its graphics exist in any known form of the game, final or prototype, even if at least a part of its programming is intact. Can't extract what isn't there.
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May 30, 2020, 6:16 PM
what about genocide/cyber city?
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May 29, 2020, 8:42 PM
supersonic is also a good example of what the sheets should be
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May 29, 2020, 5:26 PM
someone needs to make these player character sheets more like sonic 1's
the sprites are all over the place there's no palette section it's just not as clean as S1's
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May 8, 2020, 7:16 AM
Oh ok
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May 8, 2020, 7:11 AM
Not yet. Unlike the Sonic CD and Sonic 3 prototype pages, there's not enough sheets to justify starting up a whole new page for Sonic 2 prototype content.
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May 8, 2020, 6:58 AM
is it me or should there be a section for the simon wai/nick arcade/prototype stuff
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May 2, 2020, 5:20 PM
As of the beta and unused content, This is one of the most complete games on any section of this site!
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Apr 10, 2020, 2:34 PM
i can wait, but anyway, thanks!
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Apr 10, 2020, 2:25 PM
Oh, you mean the water surface. I'll see what I can do, but be aware I've got a bunch of other sheets in progress that take priority.
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Apr 10, 2020, 1:05 PM
i didnt know what it called, i just found it on s3 section long time ago;
https://66.media.tumblr.com/bd9c5fed544d1e11be59c89ad656fcf0/8269b09c4ca19fb9-2e/s75x75_c1/3aeb8bb5d59c76a84b97936f1773450883880fae.png

its just simply named water
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Apr 10, 2020, 3:59 AM
Beyond what is present in the Nick Arcade prototype for Chemical Plant Zone (through selecting Labyrinth Zone), the ripple effect does not exist underwater in the final game. Instead, ripple effects are present on the water surface in Emerald Hill, Chemical Plant and Casino Night Zones, and a Heat Haze effect (akin to the ripples) for the sun in Oil Ocean Zone.
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Apr 9, 2020, 11:46 PM
for water level ofc, i mean the water wave effect for the cpz and arz
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