Posted | By | On | Comment |
---|---|---|---|
Aug 25, 2022, 3:24 AM | MitsuhashiIcy | Game: Melty Blood: Type Lumina |
Neco Ciel is just Neco Arc with a different palette, unless you mean the story portraits. |
Aug 25, 2022, 1:31 AM | KUSANAGI | Game: Capcom vs. SNK 2 |
...and also, those zipped sprites forgot about color palletes too. |
Aug 24, 2022, 11:20 PM | Jsylvan2 | Sheet: Spaces |
@blueberrymuffin:Well since I saw a map of the first Duel Battle layout why don't you just give me the number of the first turn spaces layout before the change during just the first turn. |
Aug 24, 2022, 10:50 PM | Tailikku | Sheet: Mai Shiranui |
@Dolphman Already on it for the BG color. Using HEX color FF00FF |
Aug 24, 2022, 10:46 PM | Tailikku | Sheet: Morrigan Aensland |
well if it ain't broke, don't fix it. |
Aug 24, 2022, 10:01 PM | IVBOY | Game: Touhou LostWord |
Ripping sprites from the most recent update and good lord the devs need to pick a format sometimes characters/story cards are all in one file and sometimes their assets are scattered around like dust in the wind |
Aug 24, 2022, 9:39 PM | Dolphman | Sheet: Mai Shiranui |
TBH, you really should use a different colour for the background. Black is like the one rippers avoid for obvious reasons. (Such as bleeding in the sprites themselves) |
Aug 24, 2022, 9:31 PM | AleksOmsk84 | Sheet: Packs |
He looks cringe lookin'. |
Aug 24, 2022, 9:24 PM | AleksOmsk84 | Sheet: Monitors |
You should search it up by now. |
Aug 24, 2022, 9:22 PM | DogToon64 | Game: Super Mario Maker 2 |
@GustavoGafer: The New Super Mario Bros. U backgrounds are models, not sprites. |
Aug 24, 2022, 9:15 PM | Random Talking Bush | Game: Capcom vs. SNK 2 |
If the sprites are stretched like that in the game's files, then they should be left as-is instead of being fixed. Or have both fixed and unfixed at the very least, don't just remove the originals. |
Aug 24, 2022, 8:52 PM | Ioletsgo | Sheet: Tohru Adachi |
A... Adachi... |
Aug 24, 2022, 8:06 PM * | KUSANAGI | Game: Capcom vs. SNK 2 |
Most of Capcom characters' Sprites are stretched or flatted. Can't wait to see those Zipped Sprites to be fixed, especially Dan Hibiki. |
Aug 24, 2022, 7:49 PM | GustavoGafer | Game: Super Mario Maker 2 |
we are the backgrounds for smb U? |
Aug 24, 2022, 5:10 PM | Mag1cpant | Game: Cuphead: Don't Deal With the Devil! |
@RavenclawNimbus: Sorry, i didn't know PMs had to be enabled, they should be now |
Aug 24, 2022, 4:14 PM | hellcio | Sheet: Event Portraits |
please don't forget to add the game name in the image. |
Aug 24, 2022, 3:54 PM | DMZapp | Update: The Day Before the Big Twenty-Seven |
A little late for me, but thank you for the shoutout. More importantly, a belated very happy birthday! |
Aug 24, 2022, 3:54 PM | blueberrymuffin | Sheet: Spaces |
Jsylvan2: Impossible to say exactly, since this board change its layout every play. I assume it has 45-50 spaces in the Party Tent and 95-105 in the Star Battle Arena. In SBA, DK/Bowser, VS & Challenge seem to have the same number of spaces in each change (2, 5, 5 respec.), while blue, red and green spaces are random. |
Aug 24, 2022, 3:20 PM | IVBOY | Game: Touhou LostWord |
Trying to find out how to rip the sprites myself. Best I have is the character portraits.... uploaded to places, but that's not reliable- especially since this is based off of what global had... like, what, a few months ago? I'd try to rip them from the Japanese game but it crashes constantly on Bluestacks for some ungodly reason. I'll do my best to upload this stuff if I can figure it how. |
Aug 24, 2022, 3:00 PM | luigiboy | Game: Sonic the Hedgehog CD |
Yo, someone found some unused background chunks for the special stages, could someone maybe add them in? https://tcrf.net/Sonic_the_Hedgehog_CD_(Sega_CD)#Unused_Special_Stage_Background_Chunks |
Aug 24, 2022, 2:56 PM | Murphmario | Game: Super Metroid |
The last Super Metroid boss has been ripped. The Spriter's Resource is at peace. |
Aug 24, 2022, 2:49 PM | Barack Obama | Game: Super Metroid |
Coming right up. |
Aug 24, 2022, 1:16 PM | Ton | Sheet: Enemies |
Not shocking basically every sheet in this section needs a rerip. |
Aug 24, 2022, 12:54 PM | Gamet2004 | Sheet: Enemies |
Agree Obama, this sheet isn't great |
Aug 24, 2022, 12:07 PM | Ton | Sheet: Samus Aran |
Amazing job! Very impressive! |
Aug 24, 2022, 11:37 AM | AleksOmsk84 | Sheet: Monitors |
Dunno, I haven't checked yet. |
Aug 24, 2022, 11:12 AM | DinoBablino | Sheet: Sonic.EXE |
I think this is the only thing that we have on Sonic.EXE on this site. |
Aug 24, 2022, 11:04 AM | JoeyTheRabbit | Sheet: Title Card Banners (Sonic Chaos, Genesis-Style) |
Interesting! |
Aug 24, 2022, 9:34 AM | KojiTrape | Sheet: Title Card Banners (Sonic Chaos, Genesis-Style) |
I'm sorry I couldn't use Discord with you. To get to the point, the purpose of making Chaos 16-bit is to make the Sonic Chaos look like the Genesis Sonic game. |
Aug 24, 2022, 8:55 AM | Kawa | Sheet: Bridget |
Brisket my beloved. |
Aug 24, 2022, 8:51 AM | Barack Obama | Game: Super Mario World |
Checkpoints are on Animated Foregound Tiles within the Miscellaneous section. |
Aug 24, 2022, 8:45 AM | WarioFan64DS | Sheet: Wario (Mario & Luigi: Superstar Saga-Style, Overworld) |
@TheMorningFlash15: I think everyone should keep in mind that this sprite sheet was made, before the actual unused Wario sprites in Superstar Saga were actually discovered. So there was no unused M&L:SS content for the submitter(s) to be like fanmade exactly. They were doing this, all of this, just making the concept of what Wario would look like if he were a playable character in M&L:SS instead of an unused cameo. |
Aug 24, 2022, 8:38 AM | JoeyTheRabbit | Sheet: Title Card Banners (Sonic Chaos, Genesis-Style) |
I'm interested in this 16-bit Chaos project. I wonder what's in store for it? |
Aug 24, 2022, 8:22 AM | 1337gamer15 | Sheet: Wario |
You gotta love that Wario is so badass in this game, that he only needs to face forward and nothing else to celebrate completing a level. |
Aug 24, 2022, 7:50 AM | RavenclawNimbus | Game: Cuphead: Don't Deal With the Devil! |
@Mag1cpant: Just so you know, your PMs are disabled so I can’t reply to them. I will rip that if you want. |
Aug 24, 2022, 7:25 AM | Ton | Sheet: Bosses |
These designs look very Toriyama. |
Aug 24, 2022, 6:38 AM | ChipsLover | Sheet: Power Icons |
@EmRuHire I dunno how they do it, but maybe they use photoshop, I've also seen a template online, but I honestly don't really know. |
Aug 24, 2022, 6:25 AM | PixlPerfect game maker | Sheet: Mario |
Cool |
Aug 24, 2022, 5:30 AM | it's-a-me-aiman | Game: Sonic Labyrinth |
why is this game just getting ripped |
Aug 24, 2022, 5:00 AM | ZondaKeN | Game: Super Mario World |
Am I missing the checkpoint sprites or don'T we have them yet? Like the ones where you walk through the bar and then get bigger. |
Aug 24, 2022, 1:58 AM | TonkoBanjo | Sheet: Annoying Dog |
i love this little dude |
Aug 24, 2022, 12:35 AM | Fat Mario | Sheet: Antasma X |
Wow. That's all I can say. |
Aug 23, 2022, 11:43 PM | TherealRNO | Sheet: Sailor Moon |
"Combo" spelled with a K? Mortal Kombat this isn't. Similarly, shouldn't "Slep with hold" be "Sleeper Hold" and "Special" is also misspelled. |
Aug 23, 2022, 11:37 PM | Inkling_Studios | Game: Thexder (JPN) |
CHEXDER |
Aug 23, 2022, 11:13 PM | TheEric132 | Sheet: Monitors |
What does "BKL" mean? |
Aug 23, 2022, 8:24 PM | dankbene | Sheet: Enemies |
Believe it or not, the big ugly purple monster actually has 2 variants. |
Aug 23, 2022, 8:20 PM | shadowman44 | Sheet: Bosses |
Don't ask why Sandman's yellow here, I guess they forgot to color him in. |
Aug 23, 2022, 8:03 PM | RavenclawNimbus | Game: Cuphead: Don't Deal With the Devil! |
@Mentiferian: It was too big to upload all together. It’s the same with the devil. The first and second phases are so big that even together they’re too much. |
Aug 23, 2022, 7:39 PM | Z-man | Game: Super Tux Customs |
Nostalgia... |
Aug 23, 2022, 7:31 PM | hernand02468 | Sheet: Funhouse Frazzle |
What about how long it took to get approved? |