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Oct 23, 2020 11:45 AM JerpyDerp Game: Tetris Customs we needed this.
Oct 23, 2020 11:34 AM WallE_8_0YT Asset: Henry Stickmin (Super Mario Bros. 1 NES-Style) @RetroBit oh ok
Oct 23, 2020 10:43 AM IAmPlayer Game: Plants vs. Zombies 2 @Kirbygamer58556 Well there's a lot of sprite sheets on the PvZ Wiki already, I guess no one bothered to make a cleaner sheet for it here.
Oct 23, 2020 9:54 AM TheGreatMilkas Asset: Peashooter Sorry to bother,but what are the facing down and other-colored Peashooters?I mean,they are cool and should be kept even if they are just custom flim-flam,but i am just interested in what are they.
Thanks for the help.
Oct 23, 2020 7:53 AM Franketepoke2 Asset: Crash Bandicoot And even better,it has all his basic moveset,which makes it very useful for Crash fangames.
And yes,technically it was an Exen game,but there is also a J2ME version of it which divides in two parts,10 levels each,so i named it (Java).
Oct 23, 2020 5:55 AM BigHungryMode Game: Ms. Pac-Man Much better than the abomination that they called pacman
Oct 23, 2020 4:18 AM BigHungryMode Asset: Main Sprites (iOS) Who are the green and purple ghosts, and what are they used for, are they unused
Oct 23, 2020 3:34 AM MBCMechachu Asset: Pokémon Icons Can't wait to see the Crown Tundra stuff added to this.
Oct 23, 2020 1:50 AM Rainbow Question Mark Game: Nintendo Badge Arcade Mega Man is one of the few non-Nintendo franchises to be in the Nintendo Badge Arcade. Good job, Capcom!
Oct 23, 2020 1:30 AM QuadFactor Asset: Kaiser Sigma @Mr. L, actually, I just ripped the sprites from the game.
Oct 23, 2020 1:23 AM Neon Streak Asset: Metalhead Dat walk cycle.
Oct 23, 2020 1:13 AM Retrospect Asset: Henry Stickmin (Super Mario Bros. 1 NES-Style) @WallE_8_0YT A
Oct 23, 2020 12:59 AM DogToon64 Game: The Henry Stickmin Collection Wait a minute! I could've swore there were distraction dance sprites. Where did they go? Or am I imagining things?
Oct 23, 2020 12:44 AM DogToon64 Game: Henry Stickmin Customs Well, you know what they say: "if you can't beat 'em, join 'em". I'm going to work on a Super Mario Maker Styled Henry Stickmin.
Oct 23, 2020 12:35 AM Mr. L Asset: Beck (Mega Man NES-Style) Poor Beck. He never had a chance.
Oct 23, 2020 12:30 AM * TakeTwoAncy Asset: Portuguese (USA) these were official? i always thought nintendo didn't like putting their stuff on places that aren't, uh, the us, japan or canada
Oct 23, 2020 12:26 AM Mr. L Asset: Kaiser Sigma Nice assembly work!
Oct 22, 2020 11:48 PM TakeTwoAncy Asset: ZCorp Consultant when was this used?
Oct 22, 2020 11:48 PM TakeTwoAncy Game: Plants vs. Zombies 2 bad idea, this is just giving the 3 year olds who make pvz edits and entire oc wikis more fuel
Oct 22, 2020 11:14 PM questionmarkboi Asset: You Say! Sign (Mania, Somari, and Master System-Style) Salad Plain
Oct 22, 2020 11:08 PM Creepze Asset: Luigi "Well. He's-a my bro. He's got nothing to do. And he was up for it."
Oct 22, 2020 11:07 PM Creepze Asset: Sombrero Guy "Shy oh my!"
Oct 22, 2020 11:05 PM ZeroJanitor Game: Mega Man 2: The Power Fighters @Gaia That's because Capcom arcade games typically had a resolution of 384x224, compared to the much narrower 256x224 resolution of the SNES. Because both games were made to play on 4:3 monitors, the arcade sprites were made wider to compensate for the fact that they would be squished when displayed on-screen.
Oct 22, 2020 10:58 PM DogToon64 Game: Super Mario World: Just Keef Edition (Hack) ... until then, I submitted one of the least noticed characters in both this and the original.
Oct 22, 2020 10:52 PM questionmarkboi Asset: Kung Lao (Mortal Kombat 3 Game Boy-Style) I actually would like kung lao in mk3 gb,he could be added in the UMK3 gameboy project somebody is making though.
Oct 22, 2020 10:22 PM Diyamund Asset: Friendly Characters peach's second sprite is a mood
Oct 22, 2020 10:14 PM Axel_Dragani Asset: Title, Character Selection & Etc Impressive
Oct 22, 2020 10:07 PM Megamagmax740 Asset: Mega Man i am sure you have take just 1 min to make it
Oct 22, 2020 9:28 PM Diyamund Game: Super Mario World why is the name of the page "smarioworld" shouldn't it be "supermarioworld" or "smw"
Oct 22, 2020 9:26 PM TotallyProperUsername Game: Among Us Customs 2 crewmates, in fact.
Oct 22, 2020 9:24 PM DogToon64 Game: Among Us Customs @BupMeansBupness Is it Crewmate?
Oct 22, 2020 9:14 PM TotallyProperUsername Game: Among Us Customs not-soo-fun game: guess which ones are mine in pending sheets
Oct 22, 2020 8:40 PM TheRedSmarty Game: Super Smash Bros. Ultimate I don't know if this has been answered on one of the sheets before but... for the Fighter Portraits, where are the "chara_0" sprites used, where are the "chara_1" sprites used, and so on...
Oct 22, 2020 8:08 PM PlayGamerYT Game: Among Us @Schubert yes
Oct 22, 2020 6:34 PM TotallyProperUsername Update: Discord-er a New Way To Chat With Us! Invalid
Oct 22, 2020 6:16 PM Doc Melonhead Asset: Chao This is the best ripped of the Chao and the TCG assets that I have ever seen; you even got all of the unused sprites.
Oct 22, 2020 6:10 PM Doc Melonhead Asset: Final Boss @Tailikku, Ton, and TheMorningFlash15, as far as I know, there's no official name of this form of Metal Sonic (at least, not made public anyways). Hopefully the original design document on the character are stored somewhere within SEGA's privite archive; but, as of the time of this post, its true name remains a mystery.
Oct 22, 2020 5:39 PM VisitorDoido Asset: Sonic 1 Title Screen Font (Expanded) this is amazing! I was looking for it in many places until I finally found it, congratulations to those who did it
Oct 22, 2020 5:16 PM Masking_Sl0t 8C Asset: HUD Pretty sure I've seen it ingame
Oct 22, 2020 4:51 PM XraN Asset: Toadsworth (Super Mario World-Style) I like this
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