Comments
Displaying all comments.
| Posted | By | On | Comment |
|---|---|---|---|
| Oct 28, 2020 9:32 PM | Mr. L | Asset: Garland (FF4/FF5-Style) | Thank you for the kind comments... I worked very hard on this. You wouldn't believe how long it took me to get this guy's head looking the way I wanted. |
| Oct 28, 2020 8:26 PM | MeXXicano | Asset: Superb | frog hop & built to scale 2 are corrupted |
| Oct 28, 2020 8:14 PM | someguyonline | Asset: Sonic (Sonic 3) | Corrected the colors. |
| Oct 28, 2020 8:11 PM | SonicLover125 | Asset: HUD Overlay | why are there 2 ds? |
| Oct 28, 2020 8:10 PM | Ton | Game: Super Mario RPG: Legend of the Seven Stars | Looks like we still need Exor's descent and destruction of Star Road cutscene, the Barrel Volcano/Axem Rangers cutscene, and the one where Mario confronts Exor and the bridge collapses. |
| Oct 28, 2020 8:06 PM | Bluethewonderdog | Game: Among Us Customs | ooh 2 mini crewmates! |
| Oct 28, 2020 7:55 PM | Paraemon | Asset: Death Egg Robot | I'll cover walking, attack and launching animations at a later point. |
| Oct 28, 2020 6:39 PM | Kabes193161 | Asset: Buttons & Menu Elements | @Agrera and @PlayBud101 I think those would go in the "Events" Category. |
| Oct 28, 2020 6:38 PM | metaknight1337 | Asset: The Skeld: Cafeteria | I'll upload stage assets soon |
| Oct 28, 2020 6:37 PM | Kabes193161 | Asset: Tasks | Great! I've been waiting for this. |
| Oct 28, 2020 6:36 PM | Kabes193161 | Asset: The Skeld: Cafeteria | Cool, but why aren't the other assets here too? |
| Oct 28, 2020 6:35 PM | Kabes193161 | Asset: Player (Police) | Isn't this in the zip file for "Player (Base)"? Why is it here as another sheet too? |
| Oct 28, 2020 6:18 PM | Franketepoke2 | Asset: Voting Screen (NES-Style) | Red looks kinda sus... |
| Oct 28, 2020 6:14 PM | QuadFactor | Asset: Tidal Tempest Boss - Egg Bubble | Bad Future Eggman looks sunburnt, and that prototype palette is... something. |
| Oct 28, 2020 6:00 PM | Murphmario | Asset: Tidal Tempest Boss - Egg Bubble | Why do the non-standard palettes for Eggman look like he's sick? |
| Oct 28, 2020 5:40 PM | DogToon64 | Asset: Blocks (NES-Style) | @SpirtZ Correct, 3 colors and 1 transparent. Although, you could make a second layer like Capcom did for Mega Man's sprites. |
| Oct 28, 2020 5:30 PM * | SpritZ | Asset: Blocks (NES-Style) | I attempted to make a texture pack a while back with the NES palette, but it's easy to say that it didn't go well. With the three color (and one transparent color?) limitation, it's extremely difficult if not impossible to make certain blocks look recognizable. You managed to pull through for the most part however, so good job! |
| Oct 28, 2020 4:55 PM | Arturmsbr2 | Asset: Mario | ues |
| Oct 28, 2020 4:35 PM | Renderer | Game: Drawn to Life | @Aspharon If you're still around, I haven't seen any sheets of the font used in the game. I've had a crack at it with the big font ("Nice Combo!", "Mt. Snowy", "Village", etc.) but not the dialogue font and smaller fonts used everywhere else. Is it possible to rip the font? |
| Oct 28, 2020 4:06 PM | DogToon64 | Asset: Donald Duck | "Who's never wrong but always right? Who's never dreamed of starting a fight? Who gets stuck with all the bad luck? No one, but Donald Duck!" |
| Oct 28, 2020 4:02 PM | DogToon64 | Asset: Character Icons (J-L) | "It's-a mesa, Jar Jar Binks!" |
| Oct 28, 2020 3:50 PM | Murphmario | Game: DOOM / DOOM II | Wonder if it'd be a good idea to split the corpses from the items and objects sheet. |
| Oct 28, 2020 2:39 PM | QuadFactor | Asset: HannyaNED² | striker212, the laser is an effect that's done by the SNES' hardware, it can't be ripped. |
| Oct 28, 2020 2:16 PM | striker212 | Asset: HannyaNED² | Pretty sure this is missing the laser. |
| Oct 28, 2020 1:53 PM | WallE_8_0YT | Game: Super Mario Ultimate (Hack) | @1MarioFan no i didn't |
| Oct 28, 2020 1:52 PM | RealDev | Asset: Pigman | Oink |
| Oct 28, 2020 1:25 PM | WallE_8_0YT | Asset: Crewmate / The Skeld (Undertale / Deltarune-Style) | I love it Better than my sprites |
| Oct 28, 2020 1:10 PM | SupaSansYT | Asset: Henry Stickmin (R/S/E-Style) | Night Guards Tim and Joe would like to battle Go Missingn- |
| Oct 28, 2020 12:51 PM | Barack Obama | Asset: Luna (Primm) - Lunar Boost | Added the Lv.0-3 animation. |
| Oct 28, 2020 12:13 PM | Remedy_Reverie | Game: Mario Customs | I really want to see what "mouse drawn luigi" looks like |
| Oct 28, 2020 11:53 AM | torrenmeapart | Game: Command & Conquer Remastered Collection | Oh damn, someone's figured out how to rip it eh? |
| Oct 28, 2020 11:22 AM | PerfectOne | Game: Super Smash Bros. Ultimate | @Random Talking Bush : Oh! Nice to see his graphics there! For a moment i though he had color variant renders/portrait pictures too. |
| Oct 28, 2020 10:56 AM | CesminorYT | Asset: Mugshots | Is Peppy a memelord? |
| Oct 28, 2020 10:55 AM | DarkDust95 | Asset: Crewmate / The Skeld (Undertale / Deltarune-Style) | @bubbaboy1027 heh, that sprites was ejected)))) |
| Oct 28, 2020 10:43 AM | DarkDust95 | Asset: Crewmate / The Skeld (Undertale / Deltarune-Style) | waiting for henry stickmin sprites in undertale/deltarune style (i want to edit this ;) ) |
| Oct 28, 2020 9:28 AM | Blitzwing | Asset: Cyrillic Scripts (Sonic 3 & Knuckles HUD Font) | vlad 3 and niko |
| Oct 28, 2020 7:57 AM | ataberk35zxc | Asset: Mini Crewmate (Super Mario Bros. 3 NES-Style) | btw i absolutely love the sprites |
| Oct 28, 2020 5:48 AM | MichelST | Asset: Crewmate / The Skeld (Undertale / Deltarune-Style) | awesome! |
| Oct 28, 2020 3:56 AM | D.M. | Asset: Pointey | fuck these guys |
| Oct 28, 2020 3:35 AM | ego-lay_atman-bay | Asset: Tails (Super Mario World-Style) | finally someone made tails smw style sprites |