Posted | By | On | Comment |
---|---|---|---|
Nov 23, 2020, 8:14 PM | Collin630 | Sheet: Mira HQ: Decontamination, Reactor, Laboratory Area |
The Sabotaged Sprites Are Not Here |
Nov 23, 2020, 8:12 PM | Collin630 | Sheet: Mira HQ: Hallway Area |
the Y |
Nov 23, 2020, 8:11 PM | Collin630 | Game: Among Us |
We Need The Color Pallete Added |
Nov 23, 2020, 8:08 PM | Collin630 | Game: Among Us |
Halloween Tiles and Scanning Sprites |
Nov 23, 2020, 7:44 PM | Trunkit06 | Game: Spelunky 2 |
I think the game thumbnail should be changed to look similar to the ones for spelunky classic and HD |
Nov 23, 2020, 7:30 PM | LeoLuster214 | Game: Plants vs. Zombies |
This legit seems like a cool demake |
Nov 23, 2020, 7:19 PM | LegoLoco7 | Game: McDonald's eCrew Development Program (JPN) |
Bruh, I just watched the documentary video on YouTube for this! xD |
Nov 23, 2020, 6:34 PM | BossCrafty | Game: Nintendo DSi Shop |
how did you get the rom file to rip these? |
Nov 23, 2020, 6:30 PM | LegoLoco7 | Game: Sonic the Hedgehog CD (2011) |
I think I could post more of these. |
Nov 23, 2020, 6:23 PM | zykeiscool | Game: BlazBlue Centralfiction |
hey if you guys are still doing this, can someone get jubei's story mode sprites? |
Nov 23, 2020, 5:37 PM | BlueBlur64 | Sheet: Marionette (Jumpscare) |
Huh, didn't know for 1 frame the Marionette doesn't have eyes... that's creeping me out now. |
Nov 23, 2020, 4:58 PM | Barack Obama | Sheet: The Big Boo |
I'll get to it once I'm done with the other enemy sheets. |
Nov 23, 2020, 4:39 PM | FredbearsFD45 | Sheet: Mario (Mod. Gen-Style) |
Hey, I wasn't requesting any sheet when I first posted my comment! I was just saying because I'm ashamed of this being impossible to use for anything but cameos, as it lacks a lot of necessary sprites |
Nov 23, 2020, 4:07 PM | Gaia | Game: Pac-Man 2: The New Adventures |
The only game in history where you can mistake a "G" for a "C" in gum. |
Nov 23, 2020, 3:49 PM | ARandomPerson | Sheet: Vent |
I was waiting for this so long, thanks! |
Nov 23, 2020, 2:32 PM | Greenknight9000 | Sheet: Super Sonic (Master System / Game Gear-Style, Expanded) |
@JohnSpy YT I should edit the sheet to put that in |
Nov 23, 2020, 1:39 PM | DogToon64 | Sheet: Steve |
@JacobTheSpriter Sorry, I didn't see this until several months later. His username is the same on MFGG as it is here. |
Nov 23, 2020, 1:34 PM | DogToon64 | Sheet: Gun (Old Version) |
His coconut gun is bigger faster stronger too! He's the first member of the Coconut Crew. |
Nov 23, 2020, 1:33 PM | Bully With A Hat | Sheet: Chef Shiitake (Kirby's Adventure-Style) |
Guys, whatever you do, don't take the "aake" out of "Chef Shiitake" |
Nov 23, 2020, 1:26 PM | BoogeySpriter | Sheet: Unused |
The Puppet himself was gonna be in the game physically? that explains his appearance on one of the cameras... |
Nov 23, 2020, 1:01 PM | AFruitaday! | Update: Thanks for Giving us all these Sprites! |
Question: Is it ok if I had a download link on the forums of interleaved graphic arcade files or main cpu files that have the palettes? Because most arcade files that have sprites or palette colors are required to be interleaved (Like 0/1 or 0/2 for example) |
Nov 23, 2020, 12:42 PM * | DogToon64 | Sheet: Bullet Bill, Banzai Bill, & Torpedo Ted |
@P-Tux7 It is the ending palette. I'll check and see if it's different during game-play. EDIT: It is, I'll be submitting an update in a bit... |
Nov 23, 2020, 12:22 PM | P-Tux7 | Sheet: Bullet Bill, Banzai Bill, & Torpedo Ted |
Does the Torpedo Ted have a different palette in the credits like the original does? |
Nov 23, 2020, 12:18 PM | P-Tux7 | Sheet: Lakitu & Spiny |
One more thing with the cloud, when Mario moves down in it there is a trail of dust. |
Nov 23, 2020, 12:16 PM | P-Tux7 | Sheet: The Big Boo |
You forgot the weird frame in the enemy parade. |
Nov 23, 2020, 11:57 AM | supersonic392 | Sheet: Steve (Wario Blast-Style) |
nice |
Nov 23, 2020, 11:14 AM | XraN | Game: Super Mario Bros. 2 / Super Mario USA |
Agreed |
Nov 23, 2020, 10:56 AM | DarkDust95 | Sheet: Crewmate (Super Mario Land-Style) |
its my first sprite sheet! |
Nov 23, 2020, 9:51 AM * | Creepze | Sheet: Fuzzy |
I love that ptooie and fuzzy the only enemies that are so crazy and have stretched out sprites |
Nov 23, 2020, 9:31 AM | BoogeySpriter | Sheet: The Devil Cinematic |
*Presses yes* |
Nov 23, 2020, 9:11 AM | Arturmsbr2 | Sheet: Sonic Unleashed Text Boxes |
looks like the par |
Nov 23, 2020, 8:39 AM | Dolphman | Sheet: Frogs |
They look like those toy balls with cartoony faces from the 90s. |
Nov 23, 2020, 7:57 AM | Unoriginal_Fox | Game: Rayman 4: Sunshine of Trip (Bootleg) |
Perhaps this is the Rayman 4 Murfy was talking about. |
Nov 23, 2020, 6:41 AM | Dolphman | Sheet: 8-Bit Zombie |
*Punches the idiot at Popcap for calling this "8-bit"* |
Nov 23, 2020, 5:45 AM | CreeperX3 | Sheet: Frogs |
It's a game and this is essentilly an archive of games. |
Nov 23, 2020, 3:09 AM | LAZERLUKE109 | Game: F-Zero Climax (JPN) |
Does anyone have the rest of the F-Zero machines? |
Nov 23, 2020, 1:32 AM | SmithyGCN | Sheet: Koopas & Masked Koopas |
When they're climbing in front of the fence, their heads remind me of Earthworm Jim. |
Nov 23, 2020, 12:24 AM | SmithyGCN | Sheet: Opening Cutscene |
I see the one on the top row to the far right is the repeat, but I don't know what the pixel errors are. This was ripped directly from VSNES. |
Nov 22, 2020, 11:26 PM | AFruitaday! | Update: Thanks for Giving us all these Sprites! |
Hi again! I'm currently now doing a Kaneko game palette and GFX database / guide that might be useful for someone. |
Nov 22, 2020, 9:55 PM | BeeChain | Sheet: Sonic the Hedgehog |
@JoshTheHedgehog: Look in the "unused" section |
Nov 22, 2020, 9:52 PM | BeeChain | Sheet: Stardust Speedway Zone 2 (Bad Future) |
hue |
Nov 22, 2020, 9:20 PM | CosmicMan08 | Sheet: Mini Crewmate & Robot |
@Kojima_Koga_Delta The approval process takes a while, and this creator already has submitted several sheets so theirs are high priority (meaning that their sheets get approved earlier) I know, it sucks, I have 6 sheets pending or a month now, the best tip is to just stay patient. |
Nov 22, 2020, 7:54 PM | DogToon64 | Sheet: Present Boss |
I know it's early for Christmas, but at least we got more Vilgilante, Mr Stick, and Gustavo sprites. ^^ |
Nov 22, 2020, 7:04 PM | FredbearsFD45 | Sheet: Sonic (Pixel Art) |
@Yoshubs It has a mispell in the "Sheet" xd |
Nov 22, 2020, 5:46 PM | Sonico415797 | Sheet: Aigis |
why are the palettes 24-bit? why not 8-bit? idk why the palettes are 256 colors but the images don't contain a indexed palette? |
Nov 22, 2020, 5:44 PM | SmithyGCN | Sheet: Larc (Battle) |
These sprites have alpha channel on some poses. Might want to put this on a transparent background instead. |
Nov 22, 2020, 5:38 PM * | DogToon64 | Sheet: Knuckles (Super Mario Maker-Style) |
The funny thing is that I am working on one too! XD BTW, I love the way you used my SMM styled Amy sprite. |
Nov 22, 2020, 5:23 PM | QuadFactor | Sheet: Knuckles (Super Mario Maker-Style) |
Very nice! |
Nov 22, 2020, 5:00 PM | TheGameyFireBro105 | Sheet: Mondo (Sub Area) |
why SMM2 didn't reuse this tileset is a complete mystery. |
Nov 22, 2020, 4:58 PM | Ignis | Sheet: Knuckles (Super Mario Maker-Style) |
Wow... If your first sheet is THIS good, then I'm excited to see what's next! |