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Nov 23, 2020, 8:14 PM Collin630 Sheet:
Mira HQ: Decontamination, Reactor, Laboratory Area
The Sabotaged Sprites Are Not Here
Nov 23, 2020, 8:12 PM Collin630 Sheet:
Mira HQ: Hallway Area
the Y
Nov 23, 2020, 8:11 PM Collin630 Game:
Among Us
We Need The Color Pallete Added
Nov 23, 2020, 8:08 PM Collin630 Game:
Among Us
Halloween Tiles and Scanning Sprites
Nov 23, 2020, 7:44 PM Trunkit06 Game:
Spelunky 2
I think the game thumbnail should be changed to look similar to the ones for spelunky classic and HD
Nov 23, 2020, 7:30 PM LeoLuster214 Game:
Plants vs. Zombies
This legit seems like a cool demake
Nov 23, 2020, 7:19 PM LegoLoco7 Game:
McDonald's eCrew Development Program (JPN)
Bruh, I just watched the documentary video on YouTube for this! xD
Nov 23, 2020, 6:34 PM BossCrafty Game:
Nintendo DSi Shop
how did you get the rom file to rip these?
Nov 23, 2020, 6:30 PM LegoLoco7 Game:
Sonic the Hedgehog CD (2011)
I think I could post more of these.
Nov 23, 2020, 6:23 PM zykeiscool Game:
BlazBlue Centralfiction
hey if you guys are still doing this, can someone get jubei's story mode sprites?
Nov 23, 2020, 5:37 PM BlueBlur64 Sheet:
Marionette (Jumpscare)
Huh, didn't know for 1 frame the Marionette doesn't have eyes...

that's creeping me out now.
Nov 23, 2020, 4:58 PM Barack Obama Sheet:
The Big Boo
I'll get to it once I'm done with the other enemy sheets.
Nov 23, 2020, 4:39 PM FredbearsFD45 Sheet:
Mario (Mod. Gen-Style)
Hey, I wasn't requesting any sheet when I first posted my comment! I was just saying because I'm ashamed of this being impossible to use for anything but cameos, as it lacks a lot of necessary sprites
Nov 23, 2020, 4:07 PM Gaia Game:
Pac-Man 2: The New Adventures
The only game in history where you can mistake a "G" for a "C" in gum.
Nov 23, 2020, 3:49 PM ARandomPerson Sheet:
Vent
I was waiting for this so long, thanks!
Nov 23, 2020, 2:32 PM Greenknight9000 Sheet:
Super Sonic (Master System / Game Gear-Style, Expanded)
@JohnSpy YT
I should edit the sheet to put that in
Nov 23, 2020, 1:39 PM DogToon64 Sheet:
Steve
@JacobTheSpriter Sorry, I didn't see this until several months later. His username is the same on MFGG as it is here.
Nov 23, 2020, 1:34 PM DogToon64 Sheet:
Gun (Old Version)
His coconut gun is bigger faster stronger too! He's the first member of the Coconut Crew.
Nov 23, 2020, 1:33 PM Bully With A Hat Sheet:
Chef Shiitake (Kirby's Adventure-Style)
Guys, whatever you do, don't take the "aake" out of "Chef Shiitake"
Nov 23, 2020, 1:26 PM BoogeySpriter Sheet:
Unused
The Puppet himself was gonna be in the game physically? that explains his appearance on one of the cameras...
Nov 23, 2020, 1:01 PM AFruitaday! Update:
Thanks for Giving us all these Sprites!
Question: Is it ok if I had a download link on the forums of interleaved graphic arcade files or main cpu files that have the palettes? Because most arcade files that have sprites or palette colors are required to be interleaved (Like 0/1 or 0/2 for example)
Nov 23, 2020, 12:42 PM * DogToon64 Sheet:
Bullet Bill, Banzai Bill, & Torpedo Ted
@P-Tux7 It is the ending palette. I'll check and see if it's different during game-play.

EDIT: It is, I'll be submitting an update in a bit...
Nov 23, 2020, 12:22 PM P-Tux7 Sheet:
Bullet Bill, Banzai Bill, & Torpedo Ted
Does the Torpedo Ted have a different palette in the credits like the original does?
Nov 23, 2020, 12:18 PM P-Tux7 Sheet:
Lakitu & Spiny
One more thing with the cloud, when Mario moves down in it there is a trail of dust.
Nov 23, 2020, 12:16 PM P-Tux7 Sheet:
The Big Boo
You forgot the weird frame in the enemy parade.
Nov 23, 2020, 11:57 AM supersonic392 Sheet:
Steve (Wario Blast-Style)
nice
Nov 23, 2020, 11:14 AM XraN Game:
Super Mario Bros. 2 / Super Mario USA
Agreed
Nov 23, 2020, 10:56 AM DarkDust95 Sheet:
Crewmate (Super Mario Land-Style)
its my first sprite sheet!
Nov 23, 2020, 9:51 AM * Creepze Sheet:
Fuzzy
I love that ptooie and fuzzy the only enemies that are so crazy and have stretched out sprites
Nov 23, 2020, 9:31 AM BoogeySpriter Sheet:
The Devil Cinematic
*Presses yes*
Nov 23, 2020, 9:11 AM Arturmsbr2 Sheet:
Sonic Unleashed Text Boxes
looks like the par
Nov 23, 2020, 8:39 AM Dolphman Sheet:
Frogs
They look like those toy balls with cartoony faces from the 90s.
Nov 23, 2020, 7:57 AM Unoriginal_Fox Game:
Rayman 4: Sunshine of Trip (Bootleg)
Perhaps this is the Rayman 4 Murfy was talking about.
Nov 23, 2020, 6:41 AM Dolphman Sheet:
8-Bit Zombie
*Punches the idiot at Popcap for calling this "8-bit"*
Nov 23, 2020, 5:45 AM CreeperX3 Sheet:
Frogs
It's a game and this is essentilly an archive of games.
Nov 23, 2020, 3:09 AM LAZERLUKE109 Game:
F-Zero Climax (JPN)
Does anyone have the rest of the F-Zero machines?
Nov 23, 2020, 1:32 AM SmithyGCN Sheet:
Koopas & Masked Koopas
When they're climbing in front of the fence, their heads remind me of Earthworm Jim.
Nov 23, 2020, 12:24 AM SmithyGCN Sheet:
Opening Cutscene
I see the one on the top row to the far right is the repeat, but I don't know what the pixel errors are. This was ripped directly from VSNES.
Nov 22, 2020, 11:26 PM AFruitaday! Update:
Thanks for Giving us all these Sprites!
Hi again! I'm currently now doing a Kaneko game palette and GFX database / guide that might be useful for someone.
Nov 22, 2020, 9:55 PM BeeChain Sheet:
Sonic the Hedgehog
@JoshTheHedgehog: Look in the "unused" section
Nov 22, 2020, 9:52 PM BeeChain Sheet:
Stardust Speedway Zone 2 (Bad Future)
hue
Nov 22, 2020, 9:20 PM CosmicMan08 Sheet:
Mini Crewmate & Robot
@Kojima_Koga_Delta The approval process takes a while, and this creator already has submitted several sheets so theirs are high priority (meaning that their sheets get approved earlier) I know, it sucks, I have 6 sheets pending or a month now, the best tip is to just stay patient.
Nov 22, 2020, 7:54 PM DogToon64 Sheet:
Present Boss
I know it's early for Christmas, but at least we got more Vilgilante, Mr Stick, and Gustavo sprites. ^^
Nov 22, 2020, 7:04 PM FredbearsFD45 Sheet:
Sonic (Pixel Art)
@Yoshubs It has a mispell in the "Sheet" xd
Nov 22, 2020, 5:46 PM Sonico415797 Sheet:
Aigis
why are the palettes 24-bit? why not 8-bit? idk why the palettes are 256 colors but the images don't contain a indexed palette?
Nov 22, 2020, 5:44 PM SmithyGCN Sheet:
Larc (Battle)
These sprites have alpha channel on some poses. Might want to put this on a transparent background instead.
Nov 22, 2020, 5:38 PM * DogToon64 Sheet:
Knuckles (Super Mario Maker-Style)
The funny thing is that I am working on one too! XD

BTW, I love the way you used my SMM styled Amy sprite.
Nov 22, 2020, 5:23 PM QuadFactor Sheet:
Knuckles (Super Mario Maker-Style)
Very nice!
Nov 22, 2020, 5:00 PM TheGameyFireBro105 Sheet:
Mondo (Sub Area)
why SMM2 didn't reuse this tileset is a complete mystery.
Nov 22, 2020, 4:58 PM Ignis Sheet:
Knuckles (Super Mario Maker-Style)
Wow... If your first sheet is THIS good, then I'm excited to see what's next!
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