@Ness: NO STARSTORM. That was a cheap move pulled by Sakurai and team. Give him PK Rockin; it's his signature move in EarthBound, and I'm sure many EB-MOTHER fans would agree to see that over Starstorm any day (even if he can learn it).
As for @Lucas, I think Starstorm is fine for him (though, perhaps his B move could be changed to PK Love instead). I feel Starstorm is a nice reference to Kumatora.
@Mario: I like the F.L.U.D.D. alternate moveset idea... but... isn't F.L.U.D.D. becoming a bit old-fashioned? In the sense that it's reception... wasn't really much an approval from Mario fans; many now prefer that it be changed to a kind of Mario Galaxy Tornado or something, but again, that was before the whole proper use of F.L.U.D.D. concept.
@Luigi: A Luigi's Mansion referenced-intro would be great. Makes sense as well.
@Peach: Parry was just what I had in mind as well, same for the whole Emotion concept. Goes to show how much potential she COULD have had... in Brawl, at least.
@Ganondorf: Give him a sword? Haha. Some say there are too many swordsmen in the series already, and that may be true (they're a majority next to the common fist fighters; there are technically 11 swordsmen in this roster alone)... Perhaps have him holding a sword for specific moves? Kind of like Zero Suit Samus and her whip; it's not all over her moveset, but instead on specific moves she uses.
@Toon Link: I think people have him covered. (Also, I could see his Final Smash being the Phantom Hourglass, where he literally freezes the battlefield, allowing him multiple hits on opponent(s); the opponent does not go flying off until the FS wears off. Catch for Toon Link, though, is that if they're in invincible frames [i.e. grabbing ledge, air dodge], Toon Link is out of luck trying to hurt them. FS lasts depending on TL's percent; if it's high [100%+] only goes for 5 seconds; if 0% or around, could last for a max of 10, but only if at 0%; 1% would be 9, and the numbers dwindle eventually somewhere.)
@Mewtwo: This was something I really wanted to see when I saw he was in Melee... Give Mewtwo his Barrier as his shield from Pokemon the First Movie. You know, the blue one. While it wouldn't really have any difference than a normal shield (just a bluer tint), perhaps it can reflect projectiles easier upon what is called "power shielding"? In a sense, he'd be the easiest character to "power shield" with, anyway. Throw a bomb at him, shield a little bit before the object hits Mewtwo, he'll reflect it easily. (Naturally, the reflection effect only lasts for a brief moment upon executing the shield.) Just a thought.
@Roy/Marth: Most people said the moveset Roy had in Melee (the clone moveset of Marth) was actually more true to his style than Marth. Marth is all about stabbing (i.e. his truer-to-form B-move in Brawl), whereas Roy is all about slashing. He seems fine to me... but then that would mean Marth would need tweaking instead. Again, that's just what I've heard.
@Yoshi: Tongue tether = love. That was something I was looking forward to in Brawl. Instead we got a bunch of annoying squeaky moves.
@Jigglypuff: With Sing, I could see that if an opponent is directly affected by it midair, that they are left stunned (as in, whatever move they were trying to use is canceled), and they topple to the ground asleep (of course, they can wake up midair also, but it depends on how much % they have, much like if they were asleep on the ground anyway). If anyone's ever played Melee and used Mewtwo, if you've ever used Mewtwo's Disable on a person in the air, sometimes it simply cancels their move animations and sends them into a spiral downwards. I feel Jiggs' Sing should have this similar effect.
@Sonic: His Side-B should definitely be tossing rings. No one is safe unless they have a projectile these days; I could easily see Sonic throwing around rings, being executed like he's tossing a Trophy Stand in Subspace Emissary.
@DK: Grounding his opponents... How about if they're right under his hands when he's using the move? If they're behind him or further away in front of him, they're sent flying up... but if directly under his attack, they're grounded? I think that would make sense. Also, he should use some kind of similar slapping-hand attack midair, too; perhaps acting like a Meteor Smash? He's one of the few with a move he can use on the ground, but not in the air (the other only being Peach, I believe).
@Meta Knight: I feel his moveset would have been proper had he been in Melee (as it was going to be, Brawl = Melee 2.0 with online), but since Brawl was all about the slower, more casual style, SLOW THAT SUCKER DOWN. I don't know why he was kept the way he was.
Since I assume we're also covering the characters for the Project
, might as well give my input in now... but I swear, if we're only talking about prior Smashers, I'll-
@Gooey: Just give him the ability to absorb people's... abilities... with his tongue, a la Kirby, only he doesn't change as drastically (not being given his opponent's accessories and whatnot; I don't think he did that ALL the time in Dream Land 3... he just shifted forms sometimes to suit the moves, like turning into a spiked ball or a rock, but didn't have anything to show he WAS holding the ability, unlike Kirby who wears hats or jewelry or something similar). FS should definitely be the Dark Matter Gooey form, though, that thing is BEAST (can fly around like a Metroid, making him difficult to hit, but he's slightly lighter -- and the FS doesn't last forever, naturally; however, he can't
suck up people in this mode, and instead uses that weird projectile from Dream Land 3 from when he fought Dark Matter/0). Hilarious dude, this one is.
@Ridley: Should definitely be one of the tallest characters, if not THE tallest... either before or after Bowser/Ganondorf, no question. I mean, he IS big in his games, on par with Bowser. He deserves that much.
@Deoxys: This one's a tough one to comment on... Should he be given the ability to shift forms at will, allowing him a total of 4 different "character" forms (annoying, I'm sure), or rather... should he just shift forms to concur with the attacks he's using? As in, Speed Forme for when he runs/does some speedier moves... Defense Forme for blocking, dodging, the like (perhaps used for one of the B moves or so), Attack Forme for a majority of other attacks, and Normal Forme for when idle/using simple-standard A moves and such.
@Tingle: Should've been Midn- *assassinated*
(FS... Didn't he have that one game where he had that strange last boss to fight, and he could fly or something? Anyway, give him projectile rupees. That's all I got.)