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The Official M&L3 Ripping Project *WARNING CONTAINS SPOILERS*
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Crazy Koopa Offline
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Post: #676
RE: The Official M&L3 Ripping Project
Those sprites are only seen on the Bowser's Special Attack with Blodog.
There are also some other sprites of Blodog that are only seen on that special attack as well, though I didn't get a chance to get some of them.
EDIT: Beaten xD
(This post was last modified: 03-02-2009 03:57 AM by Crazy Koopa.)
03-02-2009 03:55 AM
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srb2x Offline
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Post: #677
RE: The Official M&L3 Ripping Project
(03-02-2009 03:53 AM)Mageker Wrote:  Because that's a special attack, not the boss.
This is confusing @_@

03-02-2009 03:56 AM
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Mageker Away
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Post: #678
RE: The Official M&L3 Ripping Project
(03-02-2009 03:56 AM)srb2x Wrote:  
(03-02-2009 03:53 AM)Mageker Wrote:  Because that's a special attack, not the boss.
This is confusing @_@

Blodog is a boss. But Bowser has a special attack that uses Blodog. Do you understand now? :/
(This post was last modified: 03-02-2009 03:57 AM by Mageker.)
03-02-2009 03:57 AM
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A.J. Nitro Offline
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Post: #679
RE: The Official M&L3 Ripping Project
That makes sense.

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03-02-2009 03:57 AM
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Carpaccio Offline
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Post: #680
RE: The Official M&L3 Ripping Project
Out of curiosity, will the names and icons be changed when the English names are known?
03-02-2009 04:10 AM
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Mallacxo Away
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Post: #681
RE: The Official M&L3 Ripping Project
(03-02-2009 04:10 AM)Carpaccio Wrote:  Out of curiosity, will the names and icons be changed when the English names are known?

Depends.

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03-02-2009 04:17 AM
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Tonberry2k Offline
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Post: #682
RE: The Official M&L3 Ripping Project
Not "depends." Absolutely.
03-02-2009 04:24 AM
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SmithyGCN Offline
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Post: #683
RE: The Official M&L3 Ripping Project
If you wanted to get the arms and legs of the Fawful Bug, you might want to consider tile ripping them because you won't be able to get them any other way. :/

As for the eye being covered, there may be a way around that just involves copy pasting.

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03-02-2009 04:39 AM
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Carpaccio Offline
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Post: #684
RE: The Official M&L3 Ripping Project
Actually I thought the arms and legs of the Fawful Bug were 3-D models. Otherwise they'd actually be rip-able and not randomly generated patterns.
03-02-2009 04:43 AM
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Tonberry2k Offline
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Post: #685
RE: The Official M&L3 Ripping Project
OK, I think I have everything saved. Just to clarify, are the versions in this topic the final versions of Brirose, Dark Bowser, and Dark Fawful?
03-02-2009 04:47 AM
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Carpaccio Offline
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Post: #686
RE: The Official M&L3 Ripping Project
Dark Bowser lacks overworld, Dark Fawful lacks battle. I dunno about Brirose though.
03-02-2009 04:50 AM
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Crazy Koopa Offline
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Post: #687
RE: The Official M&L3 Ripping Project
Brirose has "battle" sprites.
And I think I forgot some other overworld sprites of Dark Fawful... I'll have to check later.
(This post was last modified: 03-02-2009 04:52 AM by Crazy Koopa.)
03-02-2009 04:52 AM
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Tonberry2k Offline
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Post: #688
RE: The Official M&L3 Ripping Project
Ok. I'll hold off on those then.
03-02-2009 04:57 AM
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Mallacxo Away
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Post: #689
RE: The Official M&L3 Ripping Project
(03-02-2009 04:24 AM)tonberry2000 Wrote:  Not "depends." Absolutely.

Ok.

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03-02-2009 05:11 AM
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SmithyGCN Offline
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Post: #690
RE: The Official M&L3 Ripping Project
(03-02-2009 04:43 AM)Carpaccio Wrote:  Actually I thought the arms and legs of the Fawful Bug were 3-D models. Otherwise they'd actually be rip-able and not randomly generated patterns.

Actually they're textures and can be ripped. Refer to my The Creature sheet for Portrait of Ruin. The electricity he shoots from his hands are the exact same effect and I was able to rip them using TiledGGD (you can use regular GGD also).

Also, sprites that resize and rotate shouldn't be counted as extra poses for a sprite since it's just a single sprite being manipulated by an ingame effect.

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(This post was last modified: 03-02-2009 05:16 AM by SmithyGCN.)
03-02-2009 05:14 AM
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