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Pokemon Channel rips

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Pokemon Channel rips
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lemurboy12 Offline
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Post: #1
Pokemon Channel rips
Hi. I'm gonna be ripping from Pokemon Channel, a rather obscure Pokemon game for the GameCube I had when I was like 7. Basically it's about watching TV with Pikachu. There's more to it than that, but I don't really think explaining is necessary. Anyway, the models. Most of them are recycled from the Pokemon Stadium games, but there's a bunch of new models as well. I'll submit some of the recycled ones anyway. Okay, model time:

[Image: jNNTT0R2AoRvC.png]

[Image: jujG01NLVAzR.png]

http://minus.com/lbmyEh6GmUFuzu

[Image: jzNl2zZnVBUbh.png]

[Image: jQ99L3l2P3WY8.png]

http://minus.com/ldts270LGxl8C

[Image: j3retElrhbLVc.png]

[Image: jO1bel4jlAjNq.png]

http://minus.com/lvdqT8ZFgs2jv
(This post was last modified: 07-28-2012 04:06 PM by lemurboy12.)
07-24-2012 05:33 PM
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Mighty Jetters (07-24-2012)
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Post: #2
RE: Pokemon Channel rips
Cloyster's one of my favorites, awesome job! Big Grin

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07-24-2012 06:01 PM
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lemurboy12 (07-24-2012)
lemurboy12 Offline
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Post: #3
RE: Pokemon Channel rips
Whoops, I forgot to weld the vertices on Ledyba, so I updated the link. Also, new models:

[Image: jZa5CUE1ExZrT.png]

[Image: j4wF0LYRCIhPG.png]

http://minus.com/lbbGp0rPAxyeqR

[Image: jYjCYO2S7Ltg5.png]

[Image: jbiO0RShx2NgTX.png]

http://minus.com/l1OjmKAWHUESK
(This post was last modified: 07-24-2012 08:22 PM by lemurboy12.)
07-24-2012 08:22 PM
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Mighty Jetters (07-24-2012)
the_randomizer Offline
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Post: #4
RE: Pokemon Channel rips
What tools and methods did you use to extract them? This is the very thing I wish to do with certain Rare gamecube games.

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07-24-2012 08:31 PM
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Roxas358 Online
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Post: #5
RE: Pokemon Channel rips
(07-24-2012 08:31 PM)the_randomizer Wrote:  What tools and methods did you use to extract them? This is the very thing I wish to do with certain Rare gamecube games.

He's using DX Ripper.

If any of my model links are dead, look for them here.
http://models-resource.com/
07-24-2012 08:36 PM
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the_randomizer Offline
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Post: #6
RE: Pokemon Channel rips
(07-24-2012 08:36 PM)Roxas358 Wrote:  
(07-24-2012 08:31 PM)the_randomizer Wrote:  What tools and methods did you use to extract them? This is the very thing I wish to do with certain Rare gamecube games.

He's using DX Ripper.

*Sigh* That's what I thought, and getting back to what you said earlier, I tried running it as admin, but it STILL DOESN'T WORK.

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07-24-2012 08:51 PM
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Peardian Offline
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Post: #7
RE: Pokemon Channel rips
I looked at the model, and for the most part they look fine. There are just some miscellaneous issues.

-Looks like you forgot to weld the vertices on Xatu, and it includes an extra texture (foot.png) that isn't used by the model.
-Squirtle's nose is weird, but that could be a tiling effect and not a problem with the UVs. With your permission, I can make an edited copy of the nose texture and include it with the model.
-Cloyster's textures are bitmaps, and should be converted to PNG. Also, the vertices are partially welded, but I can't tell if that is intentional or not.
-Psyduck's tie is missing its UV map, or has a poorly defined one, and as such the gradient isn't seen.
-Ledyba's textures have some typos, but that's not really important. (If you decide to correct them, be sure to adjust the MTL too.) Also, I see a wing texture included, but the model has no wings. Is that intentional?

-Peardian-
07-26-2012 12:26 AM
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lemurboy12 (07-26-2012), Tonberry2k (09-21-2012)
lemurboy12 Offline
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Post: #8
RE: Pokemon Channel rips
(07-26-2012 12:26 AM)Peardian Wrote:  I looked at the model, and for the most part they look fine. There are just some miscellaneous issues.

-Looks like you forgot to weld the vertices on Xatu, and it includes an extra texture (foot.png) that isn't used by the model.
-Squirtle's nose is weird, but that could be a tiling effect and not a problem with the UVs. With your permission, I can make an edited copy of the nose texture and include it with the model.
-Cloyster's textures are bitmaps, and should be converted to PNG. Also, the vertices are partially welded, but I can't tell if that is intentional or not.
-Psyduck's tie is missing its UV map, or has a poorly defined one, and as such the gradient isn't seen.
-Ledyba's textures have some typos, but that's not really important. (If you decide to correct them, be sure to adjust the MTL too.) Also, I see a wing texture included, but the model has no wings. Is that intentional?
Okay here I am. I fixed Xatu, Cloyster and Ledyba. I didn't know what to do about Psyduck's tie though. Also, feel free to make any changes you want to these. I'm not exactly a UV master, so I'm gonna need some help at times.

Okay, new stuff:

[Image: jbrNzMuslev4XT.png]

[Image: jykGLh3KE6ane.png]

http://minus.com/lr4CwmA7pom3E

EDIT: Aw crap, the graphics to Dolphin are all messed up suddenly in Direct 9x, and when I look at the captured meshes, nothing shows up! And to make matters worse, on the title screen, the menu buttons didn't show up and I accidently hit new game, which immediately erased my save! Now what do I do...? Ouch!
(This post was last modified: 07-28-2012 04:25 PM by lemurboy12.)
07-28-2012 04:24 PM
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Mighty Jetters (07-28-2012)
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Post: #9
RE: Pokemon Channel rips
Cool I remember this game from back in the day. It's pretty cool and certainly unique you decided to share these rips with us all. They look really good now after your edits. Thanks. Good job man. Smile

Video Games are bad for you? Surprise That's what they said about Rock and Roll! Big Grin
07-28-2012 05:24 PM
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Mighty Jetters Online
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Post: #10
RE: Pokemon Channel rips
Oh no that sucks! Maybe you can find a save file online (I'd try GameFAQs first)? Sick

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07-28-2012 06:55 PM
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lemurboy12 Offline
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Post: #11
RE: Pokemon Channel rips
Just remembered I ripped this:

[Image: iRrOldKbIToN.png]

[Image: jojBpDqRMzDeq.png]

https://www.dropbox.com/s/j2m4hbg2kq5bzmt/Lickitung.zip

For some reason Minus isn't letting me upload .zip files.
09-20-2012 08:42 PM
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Mighty Jetters (09-21-2012)
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Post: #12
RE: Pokemon Channel rips
You can use Dropbox instead if you want to, it makes no difference to us (besides actually being a bit easier to download from).

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~Love, submission threads & projects~ (Click to View)

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09-21-2012 02:36 AM
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Peardian Offline
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Post: #13
RE: Pokemon Channel rips
Oh no! Sorry to hear that! I hope you can get things working again. In the meantime, I've uploaded all of the ones you've ripped so far.

(I made an edited texture to fix Squirtle's nose, and Psyduck's tie isn't a big deal.)

-Peardian-
09-28-2012 09:28 PM
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Mighty Jetters (09-28-2012)
valforwing Offline
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Post: #14
RE: Pokemon Channel rips
oh my god
i was cureious as to what this game was so i looked at a video online of it
I MUST HAVE IT!
also
that ancorman physduck is adorable..... I hope there are more things like this in this game
....great....it's 1:18am.....the stores are closed....maybe i buy game tomorrow.
09-29-2012 07:19 AM
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