Our Network: VGFacts - DidYouKnowGaming? - The Spriters Resource - Muscle Tower


User(s) Viewing This Thread: 1 Guest(s)
Thread Closed 
 
Thread Rating:
  • 13 Votes - 4.62 Average
  • 1
  • 2
  • 3
  • 4
  • 5
"New" Super Mario Kart [WILL BE UPDATING AFTER IM DONE WITH OTHER STUFF]
Author Message
alexmach1 Offline
A real piece of ship
**

Posts: 433
Joined: Apr 2012
Reputation: 14
Post: #46
RE: What if Starpower worked on Super Mario Kart?[First Post shows Updates]
(07-06-2012 03:46 PM)Mighty Jetters Wrote:  And Iceman, take a screenshot of your post count NOW and put it in your sig. so you won't have to leave TSR. Tongue
[Image: DAgvN.png]
i had to.

inb4 yoshi denied, replaced by banjo for no good reason

still trying to fix halo reach rigging
[Image: vZVTH.png][Image: QUmE6.gif][Image: dariC.png][Image: 9fryz.gif]
(This post was last modified: 07-06-2012 06:39 PM by alexmach1.)
07-06-2012 06:36 PM
Find all posts by this user
[-] Thanked by
Crappy Blue Luigi (07-06-2012), Previous (07-06-2012), Mighty Jetters (07-06-2012), Gaia (07-06-2012), Zabadabenabadaba (07-06-2012), recolorme (07-06-2012), Star (07-06-2012), Iceman404 (07-06-2012)
Login or Register to remove these ads!
Star Away
M&L style? Why back in my day..
***

Posts: 955
Joined: May 2008
Reputation: 60
DeviantArt Facebook Tumblr Twitter YouTube
Post: #47
RE: What if Starpower worked on Super Mario Kart?[First Post shows Updates]
(07-06-2012 06:36 PM)alexmach1 Wrote:  inb4 everyone is replaced by Shy Guys.
There.
I fixed it.


Since the next update won't happen until 3 days(there's an actual reason why it's like that btw).. Tell me, if it wasn't so dang difficult to add multiple racers, what characters would you have liked to see in this hack(besides Koopa Troopa)?
Remember..2-4 characters would've been able to fit in so you can answer that many.

Who knows, whoever is the most requested may actually be sprited~

[Image: 9fryz.gif] [Image: QUmE6.gif]
[Image: XwNYE.gif]
[Image: qjGOacY.png]

Click the link below to view the New Super Mario Kart Project! [Seizure Warning]
(This post was last modified: 07-06-2012 09:49 PM by Star.)
07-06-2012 09:47 PM
Visit this user's website Find all posts by this user
[-] Thanked by
alexmach1 (07-06-2012), Mighty Jetters (07-06-2012), Zabadabenabadaba (07-07-2012)
Previous Away
Posting Freak
***

Posts: 3,645
Joined: May 2008
Reputation: 81
Resource - Models Resource - Sounds Resource - Sprites Resource - Textures
Post: #48
RE: What if Starpower worked on Super Mario Kart?[First Post shows Updates]
Shy Guy.
Goomba.
Iceman404.


You could always sprite all of them and we could hack them in ourselves :I

Avatar courtesy of Mighty Jetters
07-06-2012 09:59 PM
Visit this user's website Find all posts by this user
[-] Thanked by
Iceman404 (07-06-2012)
Star Away
M&L style? Why back in my day..
***

Posts: 955
Joined: May 2008
Reputation: 60
DeviantArt Facebook Tumblr Twitter YouTube
Post: #49
RE: What if Starpower worked on Super Mario Kart?[First Post shows Updates]
(07-06-2012 09:59 PM)Previous Wrote:  Shy Guy.
Goomba.
Iceman404.


You could always sprite all of them and we could hack them in ourselves :I

Previous shuussssh you're going to ruin the surprise >:L
OH YES. ICEMAN404 FOR SUPER MARIO KART PLZ

....
Why do I foresee this getting hacked later with random TSR people ssfonsgdg;

[Image: 9fryz.gif] [Image: QUmE6.gif]
[Image: XwNYE.gif]
[Image: qjGOacY.png]

Click the link below to view the New Super Mario Kart Project! [Seizure Warning]
(This post was last modified: 07-06-2012 10:05 PM by Star.)
07-06-2012 10:04 PM
Visit this user's website Find all posts by this user
[-] Thanked by
Previous (07-06-2012), Mighty Jetters (07-06-2012), Iceman404 (07-06-2012), Zabadabenabadaba (07-07-2012), Faeldspr (07-07-2012)
Mighty Jetters Offline
it looks like I win...
***
Moderators

Posts: 9,644
Joined: Jan 2011
Reputation: 156
DeviantArt Facebook Resource - Models Resource - Sounds Resource - Sprites Resource - Textures
YouTube
Post: #50
RE: What if Starpower worked on Super Mario Kart?[First Post shows Updates]
THE KARTERS RESOURCE.

07-06-2012 10:18 PM
Find all posts by this user
[-] Thanked by
Crappy Blue Luigi (07-06-2012), Iceman404 (07-06-2012), Tonberry2k (07-06-2012), Star (07-07-2012), Zabadabenabadaba (07-07-2012), Baegal (07-07-2012), Faeldspr (07-07-2012)
Iceman404 Offline
Greenshell Professional.
***

Posts: 1,453
Joined: May 2009
Reputation: 56
Post: #51
RE: What if Starpower worked on Super Mario Kart?[First Post shows Updates]
If suggestions are coming in for characters, I suggest people suggest characters that would add to BALANCE.
Super Mario Kart has 4 classes of speed/handling, and 4 more characters would be people to add one more to each class.
Bowser - Donkey Kong - Wario
Mario - Luigi - ????
Toad - Koopa Troopa - ????
Princess - Yoshi - ????
07-06-2012 10:21 PM
Find all posts by this user
[-] Thanked by
Crappy Blue Luigi (07-06-2012), Tellis (07-06-2012), Zabadabenabadaba (07-07-2012)
NICKtendo DS Offline
Evil Alien from the Future
***

Posts: 962
Joined: May 2008
Reputation: 33
DeviantArt LinkedIn Resource - Sprites
Post: #52
RE: What if Starpower worked on Super Mario Kart?[First Post shows Updates]
Bowser - Donkey Kong - Wario
Mario - Luigi - Waluigi
Toad - Koopa Troopa - Dry Bones
Princess - Yoshi - Shy Guy

[Image: nekomaocommbannerzps2a1.jpg]
[Image: nekosigda.png][Image: nekosigyoyo.png][Image: nekosigportfolio.png][Image: QUmE6.gif]
Ref: Question Block Love: (Neko) Question Block Question Block Question Block Question Block Question Block Question Block Question Block Question Block Question Block Question Block Question Block (Bolt) Question Block
07-06-2012 10:39 PM
Find all posts by this user
[-] Thanked by
Iceman404 (07-06-2012), Tellis (07-06-2012), Zabadabenabadaba (07-07-2012), Faeldspr (07-07-2012), Jdaster64 (07-07-2012)
Iceman404 Offline
Greenshell Professional.
***

Posts: 1,453
Joined: May 2009
Reputation: 56
Post: #53
RE: What if Starpower worked on Super Mario Kart?[First Post shows Updates]
Dry Bones seems extremely redundant though. Why not Classic Daisy next to Peach and Yoshi, and Shy Guy with Koopa and Toad instead?

Also Star, would you consider reverting back to Bowser's old head? The new smaller one isn't as good looking in my eyes. It just looks odd; I can't even tell why but It actually looks more like Bowser. I'm sure it's possible to follow C2B's example on the old head as well.

It's possible to keep the volume/definition with shading on the muzzle, as well as keeping the old head.
[Image: BowserTime.png]
Also, why'd you remove the shading on his hair? You used a darker shade on his tongue, so I don't know if that was a limitation or a mistake.
(his top teeth should also stay brighter, since they're the ones farther out of his head/closer to the viewer. The top of his mouth casts a shadow down on the lower ones)

The new nose you have is more accurate to Bowser's design, but it just doesn't look good on a smaller scale like this.
(This post was last modified: 07-06-2012 11:04 PM by Iceman404.)
07-06-2012 10:46 PM
Find all posts by this user
[-] Thanked by
Tellis (07-06-2012), Zabadabenabadaba (07-07-2012), Gaia (07-07-2012), Jdaster64 (07-07-2012)
Crappy Blue Luigi Offline
merry christmas.
***

Posts: 820
Joined: Oct 2008
Reputation: 43
DeviantArt Steam Tumblr Twitter YouTube
Post: #54
RE: What if Starpower worked on Super Mario Kart?[First Post shows Updates]
(07-06-2012 10:18 PM)Mighty Jetters Wrote:  THE KARTERS RESOURCE.

[Image: 6v9si.png]
ok guys im ready to kart lets go

[Image: idoxT.png][Image: 1EWid.png][Image: 9fryz.gif][Image: QUmE6.gif][Image: b0KxM.gif][Image: DES4d.png]
[Image: l3q8a.png]
07-06-2012 10:49 PM
Visit this user's website Find all posts by this user
[-] Thanked by
alexmach1 (07-06-2012), Tellis (07-06-2012), Previous (07-06-2012), Iceman404 (07-06-2012), TreeStar (07-06-2012), Star (07-06-2012), Zabadabenabadaba (07-07-2012), Mighty Jetters (07-07-2012), Thumbtacks (07-07-2012), Sengir (07-07-2012), Faeldspr (07-07-2012), Jdaster64 (07-07-2012), recolorme (07-07-2012)
Tonberry2k Offline
Old as hell.
***
Administrators

Posts: 9,802
Joined: Feb 2009
Reputation: 115
DeviantArt Facebook Resource - Sprites Twitter
Post: #55
RE: What if Starpower worked on Super Mario Kart?[First Post shows Updates]
(07-06-2012 10:21 PM)Iceman404 Wrote:  If suggestions are coming in for characters, I suggest people suggest characters that would add to BALANCE.
Super Mario Kart has 4 classes of speed/handling, and 4 more characters would be people to add one more to each class.
Bowser - Donkey Kong - Wario
Mario - Luigi - Waluigi
Toad - Koopa Troopa - Bowser Jr
Princess - Yoshi - Birdo

(09-22-2012 07:11 PM)gopal Wrote:  I HATE THIS FORUMS, NEVER GONNA TO COME BACK
07-06-2012 11:08 PM
Find all posts by this user
[-] Thanked by
[robo9•2] (07-07-2012)
Iceman404 Offline
Greenshell Professional.
***

Posts: 1,453
Joined: May 2009
Reputation: 56
Post: #56
RE: What if Starpower worked on Super Mario Kart?[First Post shows Updates]
(07-06-2012 10:49 PM)Crappy Blue Luigi Wrote:  
(07-06-2012 10:18 PM)Mighty Jetters Wrote:  THE KARTERS RESOURCE.

[Image: 6v9si.png]
ok guys im ready to kart lets go

Must've taken a great deal of effort...

Why does this suddenly feel like a Community Project? As I said before this is all going off topic.
(This post was last modified: 07-06-2012 11:32 PM by Iceman404.)
07-06-2012 11:09 PM
Find all posts by this user
[-] Thanked by
Crappy Blue Luigi (07-06-2012), Star (07-06-2012), Zabadabenabadaba (07-07-2012), Gaia (07-07-2012), Mighty Jetters (07-07-2012), recolorme (07-07-2012)
alexmach1 Offline
A real piece of ship
**

Posts: 433
Joined: Apr 2012
Reputation: 14
Post: #57
RE: What if Starpower worked on Super Mario Kart?[First Post shows Updates]
(07-06-2012 11:09 PM)Iceman404 Wrote:  
(07-06-2012 10:49 PM)Crappy Blue Luigi Wrote:  
(07-06-2012 10:18 PM)Mighty Jetters Wrote:  THE KARTERS RESOURCE.

[Image: 6v9si.png]
ok guys im ready to kart lets go

Must've taken a great deal of effort...

Why does this suddenly feel like a Community Project?
youre not cool anymore, mr 1338

maybe this should be a community project, where we try to sprite using star's style
create a wormhole along the way~

still trying to fix halo reach rigging
[Image: vZVTH.png][Image: QUmE6.gif][Image: dariC.png][Image: 9fryz.gif]
(This post was last modified: 07-06-2012 11:26 PM by alexmach1.)
07-06-2012 11:22 PM
Find all posts by this user
[-] Thanked by
Star (07-06-2012), Faeldspr (07-07-2012)
Crappy Blue Luigi Offline
merry christmas.
***

Posts: 820
Joined: Oct 2008
Reputation: 43
DeviantArt Steam Tumblr Twitter YouTube
Post: #58
RE: What if Starpower worked on Super Mario Kart?[First Post shows Updates]
yeah, let's stop there.

if people are interested in any community project or "karters resource," make a new topic for it.

we've done enough derailing here; back to star's commissioned project. [Image: E2Nka.gif]

[Image: idoxT.png][Image: 1EWid.png][Image: 9fryz.gif][Image: QUmE6.gif][Image: b0KxM.gif][Image: DES4d.png]
[Image: l3q8a.png]
07-06-2012 11:27 PM
Visit this user's website Find all posts by this user
[-] Thanked by
Previous (07-06-2012), Iceman404 (07-06-2012), Star (07-06-2012), Zabadabenabadaba (07-07-2012), Mighty Jetters (07-07-2012), Faeldspr (07-07-2012), recolorme (07-07-2012)
Star Away
M&L style? Why back in my day..
***

Posts: 955
Joined: May 2008
Reputation: 60
DeviantArt Facebook Tumblr Twitter YouTube
Post: #59
RE: What if Starpower worked on Super Mario Kart?[First Post shows Updates]
Oh gosh, this topic is a goldmine now. You all have made my day dognnodngogddgh

(07-06-2012 10:46 PM)Iceman404 Wrote:  Also Star, would you consider reverting back to Bowser's old head? The new smaller one isn't as good looking in my eyes. It just looks odd; I can't even tell why but It actually looks more like Bowser. I'm sure it's possible to follow C2B's example on the old head as well.

It's possible to keep the volume/definition with shading on the muzzle, as well as keeping the old head.
[Image: BowserTime.png]
Also, why'd you remove the shading on his hair? You used a darker shade on his tongue, so I don't know if that was a limitation or a mistake.
(his top teeth should also stay brighter, since they're the ones farther out of his head/closer to the viewer. The top of his mouth casts a shadow down on the lower ones)

The new nose you have is more accurate to Bowser's design, but it just doesn't look good on a smaller scale like this.
Yeah, Bowser is still a heavy WIP atm(like as you stated, the darker shade was accidentally left on his tongue). I'm changing not just the palette, but him a lot as well. I do like what you have done with his face though. I've been working on what his face would look like with his mouth closed and then going from there.

Also, I just noticed how you tried editing Peach on one of your old posts. I apologize for not acknowledging your attempts. >_< So I thank you, sir! The only bad thing is it wouldn't have worked cause well, it goes one pixel over the height limit..

[Image: 9fryz.gif] [Image: QUmE6.gif]
[Image: XwNYE.gif]
[Image: qjGOacY.png]

Click the link below to view the New Super Mario Kart Project! [Seizure Warning]
07-07-2012 12:03 AM
Visit this user's website Find all posts by this user
[-] Thanked by
Iceman404 (07-07-2012), Mighty Jetters (07-07-2012)
Iceman404 Offline
Greenshell Professional.
***

Posts: 1,453
Joined: May 2009
Reputation: 56
Post: #60
RE: What if Starpower worked on Super Mario Kart?[First Post shows Updates]
Yeah, I was thinking about how small she looked and said "fuck the limit". I should've did what I did, then shorten some other less significant part of her body, like the dress. But the less noodle like arms is what I tried to get across.
(This post was last modified: 07-07-2012 12:11 AM by Iceman404.)
07-07-2012 12:06 AM
Find all posts by this user
[-] Thanked by
Star (07-07-2012)
Thread Closed 


Forum Jump:


 Quick Theme:


Login or Register to remove this ad!