Our Network: VGFacts - DidYouKnowGaming? - The Spriters Resource - Muscle Tower


User(s) Viewing This Thread: 1 Guest(s)
Post Reply 
Cyndaquil's Everywhere?
Author Message
phil3lep Offline
#Sarcasm
*

Posts: 19
Joined: Jun 2012
Reputation: 0
Post: #1
Cyndaquil's Everywhere?
[Image: Pokemon.png]I made this a little bit ago, and would appreciate feedback, as I am new at the pixel art thing.

Nope.avi
06-19-2012 03:38 AM
Find all posts by this user Thank this post Quote this message in a reply
Login or Register to remove these ads!
Sengir Offline
You can call me Al
***
Moderators

Posts: 1,737
Joined: May 2009
Reputation: 72
Facebook Steam
Post: #2
RE: Cyndaquil's Everywhere?
It needs some work, but it's pretty good for a new spriter!
My main crit is that it needs significantly more contrast.

Also I think it would be cool to make the Cyndaquils less piled-up and more MC Escher-like

[Image: zfaQh.gif] [Image: b0KxM.gif] [Image: qjGOacY.png]
06-19-2012 04:22 AM
Find all posts by this user Thank this post Quote this message in a reply
[-] Thanked by
Gaia (06-19-2012), Previous (06-19-2012), recolorme (06-19-2012), Mighty Jetters (06-19-2012), Vipershark (06-21-2012)
Previous Away
Posting Freak
***

Posts: 3,645
Joined: May 2008
Reputation: 81
Resource - Models Resource - Sounds Resource - Sprites Resource - Textures
Post: #3
RE: Cyndaquil's Everywhere?
Yep, definitely needsmore contrast and some lines could be tweaked; the ear looks chopped off. Also, his arm looks really straight, Cyndaquil's snout seems a tad thin.

Avatar courtesy of Mighty Jetters
06-19-2012 06:06 AM
Visit this user's website Find all posts by this user Thank this post Quote this message in a reply
BlueBlur97 Offline
Armwrestle with a Saiyan... See what happens
**

Posts: 633
Joined: Mar 2012
Reputation: 13
DeviantArt Facebook Steam
Post: #4
RE: Cyndaquil's Everywhere?
There isin't any form of shading on it, which makes it look flat, and boring. Put some shading on it to give it a sense of depth.

[Image: 9fryz.gif] [Image: QUmE6.gif] [Image: dariC.png]
Seeing this, I really begin to wish Akira Toriyama drew the Naruto series (Click to View)
Want to chat? Visit the TSR IRC CHANNEL to interact with community, and have a blast!
(This post was last modified: 06-19-2012 07:43 AM by BlueBlur97.)
06-19-2012 07:42 AM
Find all posts by this user Thank this post Quote this message in a reply
ShadeDBZ Offline
I'm a "Shadey" Character Haha...oh
***

Posts: 1,232
Joined: May 2011
Reputation: 28
DeviantArt Resource - Models Resource - Sounds Resource - Sprites Resource - Textures
Post: #5
RE: Cyndaquil's Everywhere?
(06-19-2012 07:42 AM)BlueBlur97 Wrote:  There isin't any form of shading on it, which makes it look flat, and boring. Put some shading on it to give it a sense of depth.
There actually is shading, it's just so subtle that it's barely visible.

ShadeDBZ's Texture Encouragement Program
ShadeDBZ's Opaque hole of rips
ShadeDBZ's Abyss of Voices
ShadeDBZ's Cave of Textures
[Image: b0KxM.gif][Image: 9fryz.gif][Image: ibjjUP5iS3OtTe.png][Image: l3q8a.png][Image: 3CczX.gif][Image: kuNZU.gif][Image: qjGOacY.png]
06-19-2012 02:54 PM
Find all posts by this user Thank this post Quote this message in a reply
[-] Thanked by
Mighty Jetters (06-19-2012)
Gorsalami Offline
My muscles go mow mow~
***
Administrators

Posts: 5,692
Joined: Jun 2008
Reputation: 144
Post: #6
RE: Cyndaquil's Everywhere?
also I know this would mean completely reworking the sprite, but you need to consider Cyndaquil's flames as actual flame. It should be brghter, with saturated colors and it should cast light on the person near it.

Your jealousy is the speed of my success.

[Image: smC8iWb.gif]
[Image: 5hauq.png][Image: QUmE6.gif][Image: u0Qzf.gif][Image: in538.gif][Image: d2Qsj.gif][Image: opXDL.gif][Image: 85hMh.gif][Image: zfaQh.gif][Image: 3CczX.gif][Image: b0KxM.gif][Image: FS0af.gif][Image: lBaNG.gif][Image: wu2fOZx.png]
***
[Image: xMGXy.png]
06-19-2012 03:01 PM
Visit this user's website Find all posts by this user Thank this post Quote this message in a reply
[-] Thanked by
Mighty Jetters (06-19-2012)
Zac Offline
flippant
***

Posts: 909
Joined: Sep 2008
Reputation: 37
Post: #7
RE: Cyndaquil's Everywhere?
Was this at all inspired by Paul Robertson's bidof gif?
anyway you should get rid of that photoshop lens flare effect, emulating the same effect with actual pixeling could be intresting
06-19-2012 03:44 PM
Find all posts by this user Thank this post Quote this message in a reply
phil3lep Offline
#Sarcasm
*

Posts: 19
Joined: Jun 2012
Reputation: 0
Post: #8
RE: Cyndaquil's Everywhere?
Yeah it was inspired by Paul Robertson, lol. Anyway, more contrast, and yeah I had a bit of trouble with Cyndaquil. I'm not so good at shading yet. Anyways, thank you all for the feedback, it means a lot!

Nope.avi
06-19-2012 05:22 PM
Find all posts by this user Thank this post Quote this message in a reply
Mighty Jetters Offline
it looks like I win...
***
Moderators

Posts: 9,672
Joined: Jan 2011
Reputation: 156
DeviantArt Facebook Resource - Models Resource - Sounds Resource - Sprites Resource - Textures
YouTube
Post: #9
RE: Cyndaquil's Everywhere?
Be sure to check out the spriting dictionary too!
I also seem to notice that most everything has a consistent light source except the trainer's hat. Underneath the brim, it looks like his face is illuminating it, and the rest of the hat looks to be lit from behind, so you'll want to fix that as well. Otherwise not too bad aside from what everyone else's said. I'm impressed with how smooth your lines are for a beginner.

06-19-2012 06:10 PM
Find all posts by this user Thank this post Quote this message in a reply
Post Reply 


Forum Jump:


 Quick Theme:


Login or Register to remove this ad!