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Model question

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thegameexplorer Offline
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Post: #16
RE: Model question
X8 is also for pc, so why rip it from the PS2 version?

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06-07-2012 11:43 AM
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Orwell Offline
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Post: #17
RE: Model question
I'm quite interested in your method, i tried something similar time ago but with no result. I was trying to rip Zone of the Enders 2 . A cool game.
Maybe if u tell us ur settings of pcsx2 and your graphic card (nvidia-ati), it could help. thank u, I wait for a guide^^.
06-07-2012 12:06 PM
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o0DemonBoy0o Offline
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Post: #18
RE: Model question
I already wrote a guide

http://www.spriters-resource.com/communi...?tid=20541
06-07-2012 03:06 PM
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Mighty Jetters (06-07-2012)
Mighty Jetters Offline
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Post: #19
RE: Model question
(06-07-2012 11:43 AM)thegameexplorer Wrote:  X8 is also for pc, so why rip it from the PS2 version?

How do you rip PC models then? Tongue
If it's any easier than this method then I'm all for trying it.
Of course, this is just me talking of the future. I haven't even played the games beyond X6 so this wouldn't happen for a while unfortunately. I just like to look for a way to do it before I get all hyped and ready to start before I even find out how.

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06-07-2012 04:09 PM
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Roxas358 Offline
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Post: #20
RE: Model question
(06-07-2012 04:09 PM)Mighty Jetters Wrote:  How do you rip PC models then? Tongue
If it's any easier than this method then I'm all for trying it.

3D Ripper DX or 3DVia.
If you have 3DS Max and the proper plugin, 3DVia is probably better.
I don't know if there's a difference between PCSX2's ripper and 3D Ripper DX, other than PCSX2 scaling the Z into infinity and beyond Tongue and the UVs being way over sized as well.

If any of my model links are dead, look for them here.
http://models-resource.com/
06-07-2012 05:02 PM
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Mighty Jetters (06-07-2012)
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