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Castlevania Beyond Time Project (Updated v0.7)
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LeleleleMAXIMUM Offline
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Post: #16
RE: Castlevania Beyond Time Project (Updated v0.7)
Oh, if it's going to be downloaded, then ok.
Dunno why I didn't think of that.

[Image: xIWZC.png]
09-13-2008 05:35 PM
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wavetraxx Offline
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Post: #17
Wink RE: Castlevania Beyond Time Project (Updated v0.7)
Great work dimebagplan

I don't no, was possible to release in the game, this was only just for fun... Some ideas for making the game better...

I was a graphic Designer and a great fan of the Castelvania Series...

[Image: Castlevania_Fun.jpg]

Left Original. Right my version (Just for fun)

+ some fog
+ little textur change
+ more deeper
+ fire
10-29-2008 02:23 PM
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GDKN Offline
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Post: #18
RE: Castlevania Beyond Time Project (Updated v0.7)
Looks great!

I'm hungry for some Simon Belmont though.

[Image: scythezj6.png]
Its like a scythe and a chainsaw! But put together! Brilliant!
10-29-2008 02:34 PM
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wavetraxx Offline
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Post: #19
RE: Castlevania Beyond Time Project (Updated v0.7)
Or this one..

[Image: Castlevania_Fun2.jpg]

www.wavetraxx.com
Castelvania-Fan... yes i am.... Smile
10-29-2008 03:15 PM
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Zee Offline
Supine and Feeling Fine
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Post: #20
RE: Castlevania Beyond Time Project (Updated v0.7)
Why did you necrobump? Do I have to go upside your head?

10-29-2008 05:11 PM
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dimebagplan Offline
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Post: #21
RE: Castlevania Beyond Time Project (Updated v0.7)
Hey wavetraxx, it looks great !

The only problem is that if you add too much effects like this, the cpu will be more solicited and the fps dramatically reduced.
If a person with a basic computer play to the game, his computer will lag for sure.

Anyway, the project is on standby for now, because i worked too much on it. so i want to do a little break...
11-01-2008 11:47 AM
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wavetraxx Offline
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Post: #22
RE: Castlevania Beyond Time Project (Updated v0.7)
@dimebagplan
I think you need only some small updates for better graphics. Like a fog, and or some textur-updates. Wink

The fog is only a textur. Png Picture. Tongue

www.wavetraxx.com
Castelvania-Fan... yes i am.... Smile
11-24-2008 04:00 PM
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Vipershark Offline
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Post: #23
RE: Castlevania Beyond Time Project (Updated v0.7)
way to bump an ages old thread
AGAIN

11-24-2008 09:15 PM
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