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Perseus' Mildly Interesting Models

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Perseus' Mildly Interesting Models
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Perseus Offline
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Resource - Models Resource - Sprites
Post: #1
Perseus' Mildly Interesting Models
Taking a short break from SSBB to rip for my general model submission thread Wink
(And also yay! I found a way to make my icons look nice! Big Grin)

(Click the icons to download)

Uploaded! (Click to View)
PC/Computer

[Image: starwarstheforceunleashed.png]

Characters
[Image: R7uio.png][Image: oC2Yi.png]


PSX/PS2

[Image: kingdom%20hearts.png]

Characters
[Image: 2VRK1.png][Image: IEX8N.png][Image: 4u9m5.png][Image: tGbBL.png][Image: v0gJm.png][Image: OxDY6.png][Image: yjV57.png][Image: IBxQu.png][Image: wYY61.png][Image: curYA.png][Image: wRGwu.png][Image: NLIM2.png][Image: m6EHA.png][Image: 6vV57.png]


Wii/GameCube

[Image: supersmashbros.brawl.png]

Fighters
[Image: captainfalcon_icon.png][Image: ness_icon.png][Image: olimar_icon.png][Image: pokemontrainer_icon.png][Image: samus_icon.png][Image: snake_icon.png][Image: toonlink_icon.png][Image: wario_icon.png]

Fighter Effects
[Image: captainfalconeffects_icon.png][Image: ikeeffects_icon.png][Image: olimareffects_icon.png][Image: piteffects_icon.png][Image: warioeffects_icon.png][Image: yoshieffects_icon.png]

Final Smashes
[Image: cookkirby_icon.png][Image: criticalhit_icon.png][Image: endofday_icon.png][Image: galaxiadarkness_icon.png][Image: greataether_icon.png][Image: landmasterfox_icon.png][Image: landmasterwolf_icon.png][Image: palutenasarmy_icon.png][Image: pkstarstorm_icon.png][Image: warioman_icon.png]

Not Uploaded! (Click to View)
Nothin'

Thanks for looking, and there'll be plenty more coming soon Wink


Thanks to:
Roxas358 - supplying me with the KH files Genki ^_^
Peardian & Roxas358 - helping me get the Star Wars textures sorted out Genki ^_^

[Image: BannerMain.gif]
[Image: dVKwT.gif][Image: nIQcs.png]
Submissions!
[Image: m2.png] ~Kingdom Hearts II~ ~Mildly Interesting Models~ [Image: m2.png]
[Image: s2.png] ~My Submissions~ ~Scooby-Doo~ [Image: s2.png]
(This post was last modified: 05-05-2012 11:36 AM by Perseus.)
04-06-2012 12:56 PM
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Mighty Jetters (04-06-2012)
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thegameexplorer Offline
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Post: #2
RE: Perseus' Mildly Interesting Models
Very nice models, only thing is that you named your textures for C3PO abit weird. It would have made more sense if the diffuse maps had the C3PO Head/Body instead of the normal maps having them. Normally I name the normal maps example C3PO_Normal. My opinion so you don't have to change it per se

* insert wasted space here *
04-06-2012 01:57 PM
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Perseus Offline
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Post: #3
RE: Perseus' Mildly Interesting Models
Anyway I can improve is gladly welcome! Genki ^_^ It's my first time with those RGBA textures so I'm liable to get confused a bit Tongue
I've changed the C-3PO texture names to make them less weird

[Image: BannerMain.gif]
[Image: dVKwT.gif][Image: nIQcs.png]
Submissions!
[Image: m2.png] ~Kingdom Hearts II~ ~Mildly Interesting Models~ [Image: m2.png]
[Image: s2.png] ~My Submissions~ ~Scooby-Doo~ [Image: s2.png]
04-06-2012 03:20 PM
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Roxas358 Online
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Post: #4
RE: Perseus' Mildly Interesting Models
So what did you have to do to get the normal maps to look like that on C3PO? Smile

If any of my model links are dead, look for them here.
http://models-resource.com/
(This post was last modified: 04-06-2012 03:50 PM by Roxas358.)
04-06-2012 03:49 PM
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Perseus Offline
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Post: #5
RE: Perseus' Mildly Interesting Models
Well...

Peardian PM (Click to View)
Peardian Wrote:Make a new image/canvas/file with the same dimensions as the image you're going to recombine. Make three layers, with the top two being the Alpha Channel image and Green Channel images you split from the original. The bottom layer should just be solid blue color (#0000FF).

Next, you need to blend the Alpha Channel image with pure red (#FF0000), with the blend mode set to "Multiply". I'd be more specific, but each program has its own way of doing it. The idea is to reduce the Alpha Channel image to only use the R of RGB. Similarly, you're going to blend the Green Channel image with pure green (#00FF00) with the blend mode set to "Multiply" again.

With those steps done, you will have three layers that hold the R,G, and B of your completed image. All that needs to be done is combine them. To do this, simply set the Blending/Mixing mode of the top two layers to Additive/Exclusion (I don't know why they use that term, Additive is better). The result will be the nice blueish-rainbow images you saw in DW.

I hope that's clear enough. I'm afraid I'm only familiar with the interface for Fireworks, so I can't really be more specific about buttons and such.

[...]

Oh, you're using Fireworks? Great! Then I can definitely be more specific.

When you select any object, you get a set of options:
-a checkered box with "100" next to it, which is the Opacity
-a dropdown box that says "Normal". This is the blending mode
-a list of Effects, with Add/Remove (+/-) buttons

In the Blending mode drop-down box, simply select Exclusion.

Also, since you're using Fireworks, I can show you an easy way to multiply a color with the desired layers. (Note: Make sure you keep track of which one is which! The one that looks like light is coming from directly above is the one you make Green.) So, to multiply a color with an object:

-Click the + button
-In the "Adjust Color" category, choose "Color Fill"
-In the little box that comes up, change the drop-down box to say "Multiply"
-The default color is pure Red, which is good. If you're doing the Green Channel image, change it to pure green.

By the way, instead of making a layer for blue, you can also just set the Canvas Color to blue. This will have the same effect.
Smile

[Image: BannerMain.gif]
[Image: dVKwT.gif][Image: nIQcs.png]
Submissions!
[Image: m2.png] ~Kingdom Hearts II~ ~Mildly Interesting Models~ [Image: m2.png]
[Image: s2.png] ~My Submissions~ ~Scooby-Doo~ [Image: s2.png]
04-06-2012 03:54 PM
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Roxas358 (04-06-2012), Mighty Jetters (04-06-2012)
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Post: #6
RE: Perseus' Mildly Interesting Models
HNNNNGH. This is fantastical! Wonderistic! Fabnomenal! Big Grin

[Image: jcO6l.png]
~Love, submission threads & projects~ (Click to View)

[Image: SGM7z.png]~Love~[Image: SGM7z.png]
~References~
~1, 2, 3~
~Submission threads~
~Sprite Submission Universe~Bomberman Jetters GBA~
~Model Submission Continuum~Kirby's Return to Dreamland~New Super Mario Bros. Wii~Mario Kart Wii~Super Smash Bros. Brawl~
~Sound Submission Galaxy~
~Texture Submission Dimension~

[Image: l3q8a.png] [Image: b0KxM.gif] [Image: QUmE6.gif] [Image: NlZM9.gif]
04-06-2012 11:18 PM
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Perseus (04-06-2012), Roxas358 (04-06-2012)
Perseus Offline
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Post: #7
RE: Perseus' Mildly Interesting Models
[Image: XPL0E.png]

Characters
[Image: oC2Yi.png]
Previews! (Click to View)
[Image: dgjiA.png]

BTW if anyone wants a specific character ripped from Kingdom Hearts or Star Wars, just ask and I'll see if I can get it for you Smile

[Image: BannerMain.gif]
[Image: dVKwT.gif][Image: nIQcs.png]
Submissions!
[Image: m2.png] ~Kingdom Hearts II~ ~Mildly Interesting Models~ [Image: m2.png]
[Image: s2.png] ~My Submissions~ ~Scooby-Doo~ [Image: s2.png]
(This post was last modified: 04-07-2012 10:44 PM by Perseus.)
04-07-2012 10:44 PM
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Mighty Jetters (04-07-2012)
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Post: #8
RE: Perseus' Mildly Interesting Models
How did you rip the Star Wars stuff? Does that game use the unreal engine and you just converted the .PSKs?

[Image: jcO6l.png]
~Love, submission threads & projects~ (Click to View)

[Image: SGM7z.png]~Love~[Image: SGM7z.png]
~References~
~1, 2, 3~
~Submission threads~
~Sprite Submission Universe~Bomberman Jetters GBA~
~Model Submission Continuum~Kirby's Return to Dreamland~New Super Mario Bros. Wii~Mario Kart Wii~Super Smash Bros. Brawl~
~Sound Submission Galaxy~
~Texture Submission Dimension~

[Image: l3q8a.png] [Image: b0KxM.gif] [Image: QUmE6.gif] [Image: NlZM9.gif]
04-07-2012 11:44 PM
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thegameexplorer Offline
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Post: #9
RE: Perseus' Mildly Interesting Models
Xentax... these guys are genius...
http://forum.xentax.com/viewtopic.php?f=...3&start=15
(04-07-2012 11:44 PM)Mighty Jetters Wrote:  How did you rip the Star Wars stuff? Does that game use the unreal engine and you just converted the .PSKs?

* insert wasted space here *
04-08-2012 10:12 AM
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Perseus Offline
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Post: #10
RE: Perseus' Mildly Interesting Models
Ja! Well, sort of. I read that topic, but I couldn't understand it Tongue So I showed it to a friend in real life (who happens to be a technical genius) and asked if he could manage to get the files from my copy of the game. He did and sent them to me in .gto format (and since Noesis has a SW:TFU .gto plugin, I could easily import them into Noesis) Smile

[Image: BannerMain.gif]
[Image: dVKwT.gif][Image: nIQcs.png]
Submissions!
[Image: m2.png] ~Kingdom Hearts II~ ~Mildly Interesting Models~ [Image: m2.png]
[Image: s2.png] ~My Submissions~ ~Scooby-Doo~ [Image: s2.png]
04-08-2012 11:38 AM
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Mighty Jetters (04-08-2012)
thegameexplorer Offline
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Post: #11
RE: Perseus' Mildly Interesting Models
Well, you must be very lucky to have a technical genius as friend Tongue
(04-08-2012 11:38 AM)Perseus Wrote:  Ja! Well, sort of. I read that topic, but I couldn't understand it Tongue So I showed it to a friend in real life (who happens to be a technical genius) and asked if he could manage to get the files from my copy of the game. He did and sent them to me in .gto format (and since Noesis has a SW:TFU .gto plugin, I could easily import them into Noesis) Smile


And I believe these scripts are either MaxScripts or QuickBMS....

* insert wasted space here *
(This post was last modified: 04-08-2012 01:53 PM by thegameexplorer.)
04-08-2012 01:47 PM
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Peardian Offline
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Post: #12
RE: Perseus' Mildly Interesting Models
Very nicely done on these!

Though, for Darth Maul, you included his Lightsaber textures, but his model doesn't include his Lightsaber.

-Peardian-
04-11-2012 06:26 PM
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Perseus (04-11-2012)
Perseus Offline
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Post: #13
RE: Perseus' Mildly Interesting Models
Oh derp Tongue I didn't actually realise that

Updated

[Image: oC2Yi.png]

[Image: BannerMain.gif]
[Image: dVKwT.gif][Image: nIQcs.png]
Submissions!
[Image: m2.png] ~Kingdom Hearts II~ ~Mildly Interesting Models~ [Image: m2.png]
[Image: s2.png] ~My Submissions~ ~Scooby-Doo~ [Image: s2.png]
04-11-2012 06:46 PM
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Mighty Jetters (04-11-2012)
Perseus Offline
Dazz's Doorstop
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Posts: 664
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Resource - Models Resource - Sprites
Post: #14
RE: Perseus' Mildly Interesting Models
Update!

[Image: kingdom%20hearts.png]

Characters
[Image: v0gJm.png][Image: yjV57.png][Image: IBxQu.png][Image: wYY61.png][Image: curYA.png][Image: NLIM2.png][Image: m6EHA.png][Image: 6vV57.png]
Previews! (Click to View)
[Image: LTElL.png][Image: ZcFVH.png][Image: e835Y.png][Image: X2Ohv.png][Image: duNi4.png][Image: JvYPE.png][Image: JrEJN.png][Image: EA07G.png]

[Image: BannerMain.gif]
[Image: dVKwT.gif][Image: nIQcs.png]
Submissions!
[Image: m2.png] ~Kingdom Hearts II~ ~Mildly Interesting Models~ [Image: m2.png]
[Image: s2.png] ~My Submissions~ ~Scooby-Doo~ [Image: s2.png]
(This post was last modified: 04-14-2012 06:49 PM by Perseus.)
04-14-2012 06:49 PM
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Mighty Jetters (04-14-2012)
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Post: #15
RE: Perseus' Mildly Interesting Models
Luke Skywalker perhaps ?

* insert wasted space here *
04-14-2012 07:41 PM
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Perseus (04-15-2012)
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