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Faeldspr's Top-Down Sprites
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Hoeloe Offline
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Post: #121
RE: Curly's Top-Down Sprites
The arm proportions are better now, but you really do need hands. Now it looks like he's had both hands amputated at some point in his past.

05-02-2012 11:41 AM
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Faeldspr (05-02-2012)
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Faeldspr Offline
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Post: #122
RE: Curly's Top-Down Sprites
How do these hands look?
[Image: ItemGet4-1.png]

[Image: ZeldaChaosbanner.png] [Image: ItemGetEG.gif]
[Image: sig.gif]
05-03-2012 07:26 AM
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Hoeloe Offline
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Post: #123
RE: Curly's Top-Down Sprites
When making hands, sometimes you don't have to draw each finger individually. At that sort of scale, just one pixel between each finger makes it look like he's intentionally splaying his fingers out, and that looks unnatural. I recommend you try pulling the pose you want, and seeing how your hands look when you do.

05-03-2012 07:40 AM
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Faeldspr (05-03-2012)
Faeldspr Offline
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Post: #124
RE: Curly's Top-Down Sprites
I was going for a Link-style item get sprite i.e. he holds the item above his head with his palms pointed towards the item.
[Image: zelda-ocarina-of-time-3d-screenshot-item...50x150.jpg]
I've removed the individual fingers now and have all his fingers together plus the thumb.
[Image: ItemGet5.png]

[Image: ZeldaChaosbanner.png] [Image: ItemGetEG.gif]
[Image: sig.gif]
05-03-2012 07:51 AM
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Hoeloe Offline
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Post: #125
RE: Curly's Top-Down Sprites
Looks a lot better, but the thumb is a little too low down in his hand, making it look more like a lump than a useful appendage.

05-03-2012 07:56 AM
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Faeldspr (05-03-2012)
Faeldspr Offline
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Post: #126
RE: Curly's Top-Down Sprites
How's about now?
[Image: ItemGet5-1.png]

[Image: ZeldaChaosbanner.png] [Image: ItemGetEG.gif]
[Image: sig.gif]
05-03-2012 07:58 AM
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Dream Fortress (05-03-2012)
Hoeloe Offline
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Post: #127
RE: Curly's Top-Down Sprites
Better, but his thumbs are now slightly too thick, try thinning them at the end by a pixel or so.

05-03-2012 08:09 AM
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Faeldspr (05-03-2012)
Faeldspr Offline
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Post: #128
RE: Curly's Top-Down Sprites
Narrowed the thumb by 1 pixel.
[Image: ItemGet5-2.png]

[Image: ZeldaChaosbanner.png] [Image: ItemGetEG.gif]
[Image: sig.gif]
05-03-2012 05:10 PM
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Hoeloe Offline
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Post: #129
RE: Curly's Top-Down Sprites
Much better, I think.

05-03-2012 07:26 PM
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Faeldspr (05-03-2012)
Faeldspr Offline
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Post: #130
RE: Curly's Top-Down Sprites
Here's an example:
[Image: ItemGet3Example.png]
You got a screw!

[Image: ZeldaChaosbanner.png] [Image: ItemGetEG.gif]
[Image: sig.gif]
05-04-2012 07:55 AM
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Hoeloe Offline
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Post: #131
RE: Curly's Top-Down Sprites
Looks like you're using the old sprite there...

05-04-2012 01:58 PM
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Faeldspr (06-16-2012)
Faeldspr Offline
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Post: #132
RE: Curly's Top-Down Sprites
Sorry, I only realised later and couldn't upload the new one. Here it is.
[Image: ItemGet5Example.png]
I'm pretty pleased with it. I'm gonna do some more tiles next.

[Image: ZeldaChaosbanner.png] [Image: ItemGetEG.gif]
[Image: sig.gif]
05-04-2012 03:42 PM
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Faeldspr Offline
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Post: #133
RE: Curly's Top-Down Sprites
Riveted floor tiles. EDIT: Improved contrast. New versions on the right.
[Image: RivetFloor1.png] [Image: RivetFloor2.png]

[Image: RivetFloor1Mesh.png] [Image: RivetFloor2Mesh.png]

[Image: ZeldaChaosbanner.png] [Image: ItemGetEG.gif]
[Image: sig.gif]
(This post was last modified: 05-04-2012 05:34 PM by Faeldspr.)
05-04-2012 05:29 PM
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Hoeloe Offline
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Post: #134
RE: Curly's Top-Down Sprites
Could do with even more contrast in the darker shades on the bolts.

05-04-2012 07:06 PM
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Faeldspr (05-04-2012)
Faeldspr Offline
Well, Zaphod's just this guy you know.
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Posts: 209
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DeviantArt Steam YouTube
Post: #135
RE: Curly's Top-Down Sprites
I probably won't be doing many sprites this weekend as it's my birthday today, but here's a quick update. I darkened the darkest shade more.
[Image: RivetFloor1.png] [Image: RivetFloor2.png] [Image: RivetFloor3.png]


[Image: RivetFloor1Mesh.png] [Image: RivetFloor2Mesh.png] [Image: RivetFloor3Mesh.png]
EDIT:
Done a screw and nut. The items are limited to a 16px square.
[Image: ItemScrew-1.png] [Image: ItemNut.png]

[Image: ZeldaChaosbanner.png] [Image: ItemGetEG.gif]
[Image: sig.gif]
(This post was last modified: 05-05-2012 07:44 AM by Faeldspr.)
05-05-2012 07:12 AM
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Dream Fortress (05-05-2012)
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