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Donkey Kong Country edits
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Phyreburnz Offline
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Post: #1
Donkey Kong Country edits
I'm new to TSR, but I'm not new to editing sprites. I've been editing sprites for the Donkey Kong Country series to make all of the Kongs playable on all of the games. I've completed making sprite sheets for Donkey, Dixie, and Diddy.

[Image: dksheet2.png]
[Image: dksheet1.png]
[Image: bigdksheet.png]
The last DK one are sprites ripped by myself from DKC for GBA. I've recoloured them to match the original ones for DKC on SNES.
[Image: dixie-edited-sheet.png]
[Image: Diddyeditedspritesheet.png]

All of these sprites have been animated and are Here. (My username is also Phyreburnz on DKC-Atlas.)

Obviously, the first page has some older versions. Everything I've edited has been animated.

I still have a few sprite sheets to complete. I'm currently working on completing Kiddy's and a few custom enemy sprites.
03-06-2012 10:49 PM
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Mighty Jetters Online
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Post: #2
RE: Donkey Kong Country edits
Moved to Spriting & Pixel Art.

03-06-2012 10:53 PM
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Phyreburnz Offline
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Post: #3
RE: Donkey Kong Country edits
I'm not exactly sure why you moved these. I wanted to submit them.
03-06-2012 10:58 PM
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Gorsalami Offline
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Post: #4
RE: Donkey Kong Country edits
you can't submit them because they lack in quality.

have you proof-animated them yet? Does it work? Edits aren't that welcome at tSR because they're usually of bad quality; the fact that you edited from a game which uses pre-rendered 3D sprites only makes my doubt upon those sprites bigger.

Your jealousy is the speed of my success.

[Image: smC8iWb.gif]
[Image: 5hauq.png][Image: QUmE6.gif][Image: u0Qzf.gif][Image: in538.gif][Image: d2Qsj.gif][Image: opXDL.gif][Image: 85hMh.gif][Image: zfaQh.gif][Image: 3CczX.gif][Image: b0KxM.gif][Image: FS0af.gif][Image: lBaNG.gif][Image: wu2fOZx.png]
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03-06-2012 11:00 PM
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Phyreburnz Offline
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Post: #5
RE: Donkey Kong Country edits
I've animated everything I've done. There's a link in the first post. There is also no quality loss... I don't know what you're talking about. There aren't any fuzzy edges or anything. If you want, I can post the original photobucket link. http://s1252.photobucket.com/albums/hh574/Phyreburnz/
03-06-2012 11:03 PM
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Proton Offline
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Post: #6
RE: Donkey Kong Country edits
(03-06-2012 11:03 PM)Phyreburnz Wrote:  There is also no quality loss... I don't know what you're talking about. There aren't any fuzzy edges or anything.

Swing and a miss.


He means the quality of what makes up the animation.
ie. the edits you made.

[Image: FmY9K.jpg]
(This post was last modified: 03-06-2012 11:17 PM by Proton.)
03-06-2012 11:16 PM
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Phyreburnz Offline
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Post: #7
RE: Donkey Kong Country edits
The animations are on DKC-Atlas. I've already posted a link in the first post. I didn't post the animations here, because the rules said animations aren't allowed to be longer than four frames.
(This post was last modified: 03-06-2012 11:27 PM by Phyreburnz.)
03-06-2012 11:24 PM
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Tonberry2k Offline
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Post: #8
RE: Donkey Kong Country edits
They're useful edits.
Maybe show off the animations and let them critique?

(09-22-2012 07:11 PM)gopal Wrote:  I HATE THIS FORUMS, NEVER GONNA TO COME BACK
03-06-2012 11:44 PM
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Phyreburnz Offline
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Post: #9
RE: Donkey Kong Country edits
Can I post them? I thought the rules said no more than four frames.
03-06-2012 11:45 PM
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Proton Offline
goddommot.
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Post: #10
RE: Donkey Kong Country edits
(03-06-2012 11:45 PM)Phyreburnz Wrote:  Can I post them? I thought the rules said no more than four frames.

Please don't tell me you got this rule from
The Fighter's Resource thread.

[Image: FmY9K.jpg]
(This post was last modified: 03-06-2012 11:50 PM by Proton.)
03-06-2012 11:49 PM
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Phyreburnz Offline
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Post: #11
RE: Donkey Kong Country edits
I think I did... I dunno. The way this forum is set up confuses me a little bit. It took me forever to figure out where and how to submit stuff.
03-06-2012 11:52 PM
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Tonberry2k Offline
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Post: #12
RE: Donkey Kong Country edits
http://www.spriters-resource.com/communi....php?tid=5

(09-22-2012 07:11 PM)gopal Wrote:  I HATE THIS FORUMS, NEVER GONNA TO COME BACK
03-07-2012 12:00 AM
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Proton Offline
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Post: #13
RE: Donkey Kong Country edits
(03-06-2012 11:52 PM)Phyreburnz Wrote:  I think I did... I dunno. The way this forum is set up confuses me a little bit. It took me forever to figure out where and how to submit stuff.


It's because you didn't read.

First,
you must have gone to the Submissions board, because Jetters redirected your thread here.

You need to read this before trying to submit.
It's at the top of the page.
You should have been able to see it.


Second, you need to read thread titles.
Even if you're confused, you know what the word "Rules" mean.
These are the rules of this board.

[Image: FmY9K.jpg]
03-07-2012 12:06 AM
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Davy Jones Offline
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Post: #14
RE: Donkey Kong Country edits
(03-06-2012 11:45 PM)Phyreburnz Wrote:  Can I post them? I thought the rules said no more than four frames.
Think about it, would it really make sense to ban sample animations? How can we say that your animation is fluid when you don't show us some gifs?
(This post was last modified: 03-07-2012 01:27 AM by Davy Jones.)
03-07-2012 01:26 AM
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Phyreburnz Offline
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Post: #15
RE: Donkey Kong Country edits
I read through everything. I just got confused.

[Image: file.php?id=1401]
[Image: file.php?id=1457]
[Image: file.php?id=1505]
[Image: file.php?id=1459]
[Image: file.php?id=1460]
[Image: file.php?id=1504]
[Image: file.php?id=1548]
[Image: file.php?id=1622]
[Image: file.php?id=1597]
[Image: file.php?id=1787]
[Image: file.php?id=1612]
[Image: file.php?id=1643]
[Image: file.php?id=1642]
[Image: file.php?id=1644]
I think those are all of the DK ones. I'll post the rest later.
03-07-2012 03:23 AM
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