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The Official Super Smash Bros. Brawl Project (Now at Phase 2!)

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The Official Super Smash Bros. Brawl Project (Now at Phase 2!)
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thegameexplorer Offline
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Post: #16
RE: The Official Super Smash Bros. Brawl Project
I claim Sonic, and anyway are mods allowed in this topic like the shadow mod for brawl? Because these are rigged trophies

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03-02-2012 11:11 PM
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josh98 Offline
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Post: #17
RE: The Official Super Smash Bros. Brawl Project
I already Claimed Sonic. Look at my Post.
03-02-2012 11:14 PM
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Mighty Jetters (03-02-2012)
John2k4 Offline
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Post: #18
RE: The Official Super Smash Bros. Brawl Project
Here's BRRESViewer. It's a good tool for exporting these properly. Wink

http://www.mediafire.com/?fxve2b61pvl6h65

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03-02-2012 11:19 PM
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Mighty Jetters (03-02-2012)
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Post: #19
RE: The Official Super Smash Bros. Brawl Project
(03-02-2012 10:49 PM)valforwing Wrote:  stages??????
Big Grin
shadow moses Island!

buh-buh-bum-bum-bum-bah-bah-buh-buh-bah!

Sorry valfor, but we aren't doing stages yet. Wait a while and we'll get to them. Wink

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03-02-2012 11:25 PM
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thegameexplorer Offline
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Post: #20
RE: The Official Super Smash Bros. Brawl Project
I was just chatting with Jetters and she said that you claimed him already. And then I looked and DAMN! Anyway Good Luck I'm going to claim Adult Link
(03-02-2012 11:14 PM)josh98 Wrote:  I already Claimed Sonic. Look at my Post.

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03-02-2012 11:35 PM
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Mighty Jetters (03-02-2012)
josh98 Offline
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Post: #21
Question RE: The Official Super Smash Bros. Brawl Project
Question. Do I HAVE to rip the Final Smash Textures and Models WITH my Submission, Or Can Final Smashes be Separate Submissions?
03-03-2012 12:06 AM
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Mighty Jetters Online
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Post: #22
RE: The Official Super Smash Bros. Brawl Project
Nope, the effects and Final Smashes will be separate submissions from the fighters! You only have to do the effects and FS's if you claim them. Smile

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03-03-2012 12:08 AM
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John2k4 Offline
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Post: #23
RE: The Official Super Smash Bros. Brawl Project
Which version of Noesis are you using, MJ?
I'm on 3.82, but can't get the MTL to export for the OBJ file. I've followed your guide word by word to no avail. Blank
Are we able to substitute SMD for OBJ?

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03-03-2012 12:16 AM
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josh98 Offline
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Post: #24
RE: The Official Super Smash Bros. Brawl Project
Thanks, Jetters! Bowser is ALMOST done Smile . I mean, Litterally, I have almost all of his Texture Variations Ripped, I have the OBJ's and Fully Rigged DAE ( With texture's fixed to PNG Paths ), so I'm almost ready to go Smile

EDIT: what about the fit koopa dark Textures?
EDIT 2: oh, Can I rip the Fake Textures if I want to?
(This post was last modified: 03-03-2012 12:24 AM by josh98.)
03-03-2012 12:19 AM
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Post: #25
RE: The Official Super Smash Bros. Brawl Project
@ John2k4:

Mighty Jetters Wrote:IMPORTANT NOTE: It seems that when you click "Export All Files" and choose to have your models exported as .OBJ, it does not export the .MTL file with it (which tells the model which textures go where), thus the model loses its texture mapping. The solution to this is to go to Model > Export > OBJ. Keep in mind that this will not export the textures with it, so if you don't already have them, go to Export All Files again, make sure the textures drop down is set to PNG, and pick "Do not export" for the other two.

You must not have been following it word by word then, because I updated it a few days ago with that note. Wink

@josh98: That's great! The "Dark" model and textures are worthless. I'm not sure what you mean by fake textures, but there are grey models with weird textures in the *Spy files that aren't of any use either, so those can be ignored.

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03-03-2012 12:34 AM
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John2k4 Offline
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Post: #26
RE: The Official Super Smash Bros. Brawl Project
BRRESViewer and Noesis are the two I'm using...
I know that BV does not export as OBJ.

Noesis will export okay, but disabling/enabling those checkboxes (and changing the dropdowns) was yielding nothing for getthing that MTL..

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03-03-2012 12:37 AM
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Mighty Jetters Online
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Post: #27
RE: The Official Super Smash Bros. Brawl Project
Erm, do you have the latest version of BRRES Viewer? It can export OBJs.

And, the only two things you have to mess with, are the file format drop down and the "Flip UVs" check box. Noesis does not produce MTLs. It does OBJs in a simpler way, and they still come out fine. Wink

EDIT: Oh, and you have to have .OBJ, with either a .DAE or .SMD with it.

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03-03-2012 12:43 AM
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josh98 Offline
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Post: #28
Biggrin RE: The Official Super Smash Bros. Brawl Project
Great! I got It all done Smile

Anyway, the Fake Textures are when the Shadow bugs get Bowser. it is a fine texture to have.
Spoiler (Click to View)
So..... With out Ferther Adio.. I present: Bowsah!

[Image: bowsericon.png]

And Download:

Click here to Download

Includes: 3 Bowser OBJ's, a Fully Working DAE with Texture paths Fixed, and all of bowsers Texture Variations.
is it Complete enough, Jetters? Or is there anything else you want?
03-03-2012 12:56 AM
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Mighty Jetters (03-03-2012)
Perseus Offline
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Post: #29
RE: The Official Super Smash Bros. Brawl Project
I'll try to get Ike done for tomorrow but can I also do Mario and Pit, please? Cute

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03-03-2012 01:00 AM
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Mighty Jetters (03-03-2012)
thegameexplorer Offline
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Post: #30
RE: The Official Super Smash Bros. Brawl Project
Link is all ready and set.

Link
Link's Effects
Link's Final Smash

Good Luck people, and thanks for helping me Lizz!

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(This post was last modified: 03-03-2012 01:08 AM by thegameexplorer.)
03-03-2012 01:07 AM
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