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tFR:SDtW Non Gors Workshop - NEWS! (05/31)
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Chaoxys Offline
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Post: #1006
RE: >>FIRST POST UPDATE<< Fighters Resource:Spriters Destroy the World Non-Gors Workshop
Dangit, this is driving me crazy. Does anyone have a link to a motion blur tutorial? Thats whats really slowing me down and I'm trying to improve but I'm going nowhere fast.

04-10-2012 07:31 AM
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denabadabadada
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Post: #1007
RE: >>FIRST POST UPDATE<< Fighters Resource:Spriters Destroy the World Non-Gors Workshop
Try looking at Meta's sheet and Vipersharks's sheet for inspiration, they have quite a few.
Also pretty much what Korby said below. vvvvvv (arrows pointing down)

[Image: mx9RKdo.png]
Love and gifts
(This post was last modified: 04-10-2012 07:52 AM by Zabadabenabadaba.)
04-10-2012 07:43 AM
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Korby Offline
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Post: #1008
RE: >>FIRST POST UPDATE<< Fighters Resource:Spriters Destroy the World Non-Gors Workshop
(04-10-2012 07:24 AM)LegostormJ Wrote:  Is this better/more in style? (Still a WIP)
[Image: EJpO5.png]

He seems kind of like he'll fall backwards if you poke him.

Also, for motion blurs, while I'm not really the best at them, I think you find out where the object is going to be, where it was, make a giant blob in between them, and then edit the trail to be whatever.
04-10-2012 07:50 AM
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Post: #1009
RE: >>FIRST POST UPDATE<< Fighters Resource:Spriters Destroy the World Non-Gors Workshop
Make a separate thread for your stuff legostorm, i dont want to see this one cluttered with your WIPs.

either you do it, or i'll move everything you've posted on this thread to a new one.
04-10-2012 08:14 AM
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Ekoi Offline
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Post: #1010
RE: >>FIRST POST UPDATE<< Fighters Resource:Spriters Destroy the World Non-Gors Workshop
(04-10-2012 07:31 AM)Chaoxys Wrote:  Dangit, this is driving me crazy. Does anyone have a link to a motion blur tutorial? Thats whats really slowing me down and I'm trying to improve but I'm going nowhere fast.

Post the sequence you're trying to animate, and I'll see if I cannot throw you in a decent direction.

Ekoi.DeviantArt.com
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It gives people a means to not actually contribute to a discussion while still acknowledging that they read the post.
In a community that tends to claim that critique is more important than complements, these "thanks" feel pretty hallow to me.
04-10-2012 09:43 AM
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Post: #1011
RE: >>FIRST POST UPDATE<< Fighters Resource:Spriters Destroy the World Non-Gors Workshop
[Image: Z8k4k.gif]
04-10-2012 11:26 AM
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Chaoxys Offline
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Post: #1012
RE: >>FIRST POST UPDATE<< Fighters Resource:Spriters Destroy the World Non-Gors Workshop
Awesome, that should help. One of the main things I'm having trouble with actually is quick turning and what not, but I think I'm starting to get an idea for it. Also, for whatever reason, when making motion blurs, I never too deceleration into account.

04-10-2012 04:11 PM
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Mighty Jetters Offline
it looks like I win...
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Post: #1013
RE: >>FIRST POST UPDATE<< Fighters Resource:Spriters Destroy the World Non-Gors Workshop
LegostormJ: Gonna say this now so it can be over with;
TSR is a community where we don't soften our crit. for anyone, even those of lesser skill, so you'll have to get used to that.
I know you haven't been here a lot but just remember that nothing anyone says is personal. If we don't throw it at you hard, then the message won't hit home and you'll keep continuing in the wrong direction and struggle when you could be using that time to be getting better and making progress.
So do not give up, and don't use the lazy excuse, because you're above that, we know you are, so prove it by working hard and putting everything you have into it! If you want to be in the game, you have to work for it.

04-10-2012 06:43 PM
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Chaoxys Offline
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Post: #1014
RE: >>FIRST POST UPDATE<< Fighters Resource:Spriters Destroy the World Non-Gors Workshop
Working on my back punch

[Image: 2u58egi.jpg]

Does a quick pose which knocks the opponent into the air.

(This post was last modified: 04-10-2012 08:12 PM by Chaoxys.)
04-10-2012 08:11 PM
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Gorsalami Offline
My muscles go mow mow~
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Post: #1015
RE: >>FIRST POST UPDATE<< Fighters Resource:Spriters Destroy the World Non-Gors Workshop
exxagerate that pose more, make the legs more far apart, the more absurd, the better.

Your jealousy is the speed of my success.

[Image: smC8iWb.gif]
[Image: 5hauq.png][Image: QUmE6.gif][Image: u0Qzf.gif][Image: in538.gif][Image: d2Qsj.gif][Image: opXDL.gif][Image: 85hMh.gif][Image: zfaQh.gif][Image: 3CczX.gif][Image: b0KxM.gif][Image: FS0af.gif][Image: lBaNG.gif][Image: wu2fOZx.png]
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04-10-2012 08:16 PM
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Chaoxys Offline
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Post: #1016
RE: >>FIRST POST UPDATE<< Fighters Resource:Spriters Destroy the World Non-Gors Workshop
Is this any closer?
[Image: x23rf7.jpg]
I have the arm going up a bit more to make it feel more like an upper cut, as well as a dance move.

If you'd like, you can draw over it to give me an idea as to how the legs and what not should be.

(This post was last modified: 04-10-2012 08:31 PM by Chaoxys.)
04-10-2012 08:29 PM
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Phantom K Offline
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Post: #1017
RE: >>FIRST POST UPDATE<< Fighters Resource:Spriters Destroy the World Non-Gors Workshop
[Image: YdFAl.png]

Grab attack sketch

Phantom pops out of ground and grabs foe while PK relaxes w/ pipe

[Image: Yi9ZP.gif]

...I should really be studying right now

everyone is dead everyone is dead everyone is dead everyone is dead everyone is dead everyone is dead everyone is dead everyone is dead
everyone is dead everyone is dead everyone is dead everyone is dead everyone is dead everyone is dead everyone is dead everyone is dead
everyone is dead everyone is dead everyone is dead everyone is dead everyone is dead everyone is dead everyone is dead everyone is dead
everyone is dead everyone is dead everyone is dead everyone is dead everyone is dead everyone is dead everyone is dead everyone is dead
04-10-2012 08:33 PM
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Captain Harlock Offline
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Post: #1018
RE: >>FIRST POST UPDATE<< Fighters Resource:Spriters Destroy the World Non-Gors Workshop
I'm trying to make an assist.

[Image: kkmreference.png]

1- Have I succeeded in catching the style?
2- I'd rather use him in B&W, but Koopaul's also got a B&W character. Eh.
3- Does anyone know how to shade a fridge? I'm at a loss.

[Image: contact1.png][Image: random1.png][Image: button6a.png]
[Image: button1.png][Image: button2.png][Image: button3.png][Image: button4.png][Image: button5.png][Image: button6b.png]
04-10-2012 08:54 PM
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Chaoxys Offline
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Post: #1019
RE: >>FIRST POST UPDATE<< Fighters Resource:Spriters Destroy the World Non-Gors Workshop
I don't see any harm in using the palette you wanted, I think it looks fine.

04-10-2012 08:58 PM
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Crappy Blue Luigi Offline
merry christmas.
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Post: #1020
RE: >>FIRST POST UPDATE<< Fighters Resource:Spriters Destroy the World Non-Gors Workshop
personally? i like your character better in color, but it's your choice entirely. if you like black and white, then go with it.

other than that, your sprite looks to be in-style, and also quite stylish.

[Image: idoxT.png][Image: 1EWid.png][Image: 9fryz.gif][Image: QUmE6.gif][Image: b0KxM.gif][Image: DES4d.png]
[Image: l3q8a.png]
(This post was last modified: 04-11-2012 12:08 AM by Crappy Blue Luigi.)
04-11-2012 12:08 AM
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