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ShadeDBZ's Workshop
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Virtuaboy123 Offline
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Post: #31
RE: ShadeDBZ's Workshop
looks like previo... Supabuddie
Hair is a little strange should be extended more

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01-09-2013 03:59 AM
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ShadeDBZ Online
I'm a "Shadey" Character Haha...oh
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Post: #32
RE: ShadeDBZ's Workshop
I thought it reminded me of someone once I made it! Cute
Anyway, here's a new version.
[Image: iPmuCpK2ehbFV.png]
Let me know what you guys think!

ShadeDBZ's Texture Encouragement Program
ShadeDBZ's Opaque hole of rips
ShadeDBZ's Abyss of Voices
ShadeDBZ's Cave of Textures
[Image: b0KxM.gif][Image: 9fryz.gif][Image: ibjjUP5iS3OtTe.png][Image: l3q8a.png][Image: 3CczX.gif][Image: kuNZU.gif][Image: qjGOacY.png]
01-09-2013 08:13 PM
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ShadeDBZ Online
I'm a "Shadey" Character Haha...oh
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Post: #33
RE: ShadeDBZ's Workshop
[Image: i5z2aB7AZVb8Q.png]
I really wanted to sprite something from LoZ. Thoughts?

ShadeDBZ's Texture Encouragement Program
ShadeDBZ's Opaque hole of rips
ShadeDBZ's Abyss of Voices
ShadeDBZ's Cave of Textures
[Image: b0KxM.gif][Image: 9fryz.gif][Image: ibjjUP5iS3OtTe.png][Image: l3q8a.png][Image: 3CczX.gif][Image: kuNZU.gif][Image: qjGOacY.png]
04-12-2013 10:58 PM
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Gorsalami Offline
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Post: #34
RE: ShadeDBZ's Workshop
make the nose simmetric, not pointed to one side. when animated, it'll look weird. also he's looking upwards, and i don't like the random white/black on the eyes. Either stick to the colors, or remake the palette to suit the new sprite.

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04-13-2013 12:01 AM
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ShadeDBZ (04-13-2013)
ShadeDBZ Online
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Post: #35
RE: ShadeDBZ's Workshop
[Image: i6BRcpC6O4TwO.png]
I changed a couple things.
(04-13-2013 12:01 AM)Gorsalami Wrote:  and i don't like the random white/black on the eyes. Either stick to the colors, or remake the palette to suit the new sprite.
What exactly do you mean?

ShadeDBZ's Texture Encouragement Program
ShadeDBZ's Opaque hole of rips
ShadeDBZ's Abyss of Voices
ShadeDBZ's Cave of Textures
[Image: b0KxM.gif][Image: 9fryz.gif][Image: ibjjUP5iS3OtTe.png][Image: l3q8a.png][Image: 3CczX.gif][Image: kuNZU.gif][Image: qjGOacY.png]
04-13-2013 01:56 AM
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SmithyGCN Offline
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Post: #36
RE: ShadeDBZ's Workshop
I think he means the shines that you put in his eyes in your last version.

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04-13-2013 03:44 AM
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ShadeDBZ (04-13-2013)
Chris2Balls [:B] Offline
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Post: #37
RE: ShadeDBZ's Workshop
Gors might have meant using the green and the browns instead of adding black and white just for the eyes.

04-13-2013 10:56 AM
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recolorme Offline
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Post: #38
RE: ShadeDBZ's Workshop
i made a small edit.
[Image: mQ2N8qR.png]
(bottom right is the finished thing)

you don't really need black for this sprite. you can still tell separate objects apart. the original sprite had a lot of random shading and antialiasing that didnt look good, so i removed it. although, the shading for the hat was fine. it also looked like like didnt have another leg, so i copied, flipped, and pasted the other leg. one thing i didnt do is re-do the whole body. because it doesnt match with the head and/or shield.

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04-13-2013 05:50 PM
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Novally (04-15-2013)
ShadeDBZ Online
I'm a "Shadey" Character Haha...oh
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Post: #39
RE: ShadeDBZ's Workshop
Thanks!

I personally prefer the top right one because I feel it is closest to the original game. I'll mess with my original sprite while taking your crits into consideration.

ShadeDBZ's Texture Encouragement Program
ShadeDBZ's Opaque hole of rips
ShadeDBZ's Abyss of Voices
ShadeDBZ's Cave of Textures
[Image: b0KxM.gif][Image: 9fryz.gif][Image: ibjjUP5iS3OtTe.png][Image: l3q8a.png][Image: 3CczX.gif][Image: kuNZU.gif][Image: qjGOacY.png]
(This post was last modified: 04-13-2013 07:37 PM by ShadeDBZ.)
04-13-2013 07:37 PM
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