Our Network: VGFacts - DidYouKnowGaming? - The Spriters Resource - Muscle Tower


User(s) Viewing This Thread: 1 Guest(s)
Post Reply 
 
Thread Rating:
  • 2 Votes - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Gamedev Lounge 0010
Author Message
Previous Away
Posting Freak
***

Posts: 3,645
Joined: May 2008
Reputation: 81
Resource - Models Resource - Sounds Resource - Sprites Resource - Textures
Post: #316
RE: Gamedev Lounge 0010
If one was to post such a creating, this subforum would be the place, yes.

Avatar courtesy of Mighty Jetters
03-27-2013 09:58 AM
Visit this user's website Find all posts by this user Thank this post Quote this message in a reply
[-] Thanked by
puggsoy (03-27-2013)
Login or Register to remove these ads!
Lilfut Offline
Junior Member
*

Posts: 10
Joined: Jan 2013
Reputation: 0
Post: #317
Gargoyle's Quest Revival
So I had this idea literally like a half-hour ago, and I'm still in the VERY early stages (i.e. concept planning). I'll be making a fanmade fourth game in the Gargoyle's Quest series. It will combine the platforming and form-change elements from Demon's Crest with the exploration and RPG elements of the two Gargoyle's Quest games. It will take place shortly after the events of Demon's Crest, focusing on an attack from the human world coinciding with yet another demonic civil war - at this point, it will most likely be Firebrand's friend (it's a logical end to their DC story arc) General Arma who attempts to take over. The crests, with all their form-changing, return from DC, but each crest will most likely be weaker than in DC when first received, requiring you to collect further upgrades (i.e. the Tidal Crest will just allow you to breathe underwater and fire basic projectiles initially, you need upgrades to allow you to swim upwards, swim straight forward, and fire explosive projectiles underwater - all abilities you receive by default in DC).

Any thoughts?
04-08-2013 05:20 PM
Find all posts by this user Thank this post Quote this message in a reply
Chris2Balls [:B] Offline
Le French Touch
***

Posts: 2,513
Joined: Jan 2009
Reputation: 102
Post: #318
RE: Gargoyle's Quest Revival
These are words.
The Games Development sub-forum is more for actual content (assets, demos, etc) on a project rather than simply pitching ideas/announcing what you haven't done yet.

04-08-2013 05:22 PM
Visit this user's website Find all posts by this user Thank this post Quote this message in a reply
Lilfut Offline
Junior Member
*

Posts: 10
Joined: Jan 2013
Reputation: 0
Post: #319
RE: Gargoyle's Quest Revival
Oh, sorry. (i am very bad about posting in wrong sections apparently)
04-08-2013 05:29 PM
Find all posts by this user Thank this post Quote this message in a reply
Previous Away
Posting Freak
***

Posts: 3,645
Joined: May 2008
Reputation: 81
Resource - Models Resource - Sounds Resource - Sprites Resource - Textures
Post: #320
RE: Gamedev Lounge 0010
Merged it into the GameDev Lounge, as that's our place for dropping rough ideas and other bits and bytes that are too small for their own topic. Carry on~

Avatar courtesy of Mighty Jetters
04-08-2013 05:49 PM
Visit this user's website Find all posts by this user Thank this post Quote this message in a reply
[-] Thanked by
Lilfut (04-08-2013), BlueBlur97 (04-08-2013)
Lilfut Offline
Junior Member
*

Posts: 10
Joined: Jan 2013
Reputation: 0
Post: #321
RE: Gamedev Lounge 0010
(04-08-2013 05:49 PM)Previous Wrote:  Merged it into the GameDev Lounge, as that's our place for dropping rough ideas and other bits and bytes that are too small for their own topic. Carry on~

Thanks! I also posted it over on Fusion Fangaming, so maybe I can get some support over there too.
04-08-2013 06:08 PM
Find all posts by this user Thank this post Quote this message in a reply
Chris2Balls [:B] Offline
Le French Touch
***

Posts: 2,513
Joined: Jan 2009
Reputation: 102
Post: #322
RE: Gamedev Lounge 0010
No offense taken, Lilfut! Just a FYI. Smile
Have you played Actraiser on the SNES? The kind of gameplay you describe reminds me of it. Keep us informed on any progress you make on your idea!

04-08-2013 08:08 PM
Visit this user's website Find all posts by this user Thank this post Quote this message in a reply
Lilfut Offline
Junior Member
*

Posts: 10
Joined: Jan 2013
Reputation: 0
Post: #323
RE: Gamedev Lounge 0010
Well I did make some WIP (particularly around the wings) overworld sprites.
[Image: gargoylesquestrevivaloverworldsprites_zps3f6deb47.png]
I'm also working on some FL Studio remixes:
Theme of Firebrand
(This post was last modified: 04-08-2013 09:01 PM by Lilfut.)
04-08-2013 08:47 PM
Find all posts by this user Thank this post Quote this message in a reply
Chris2Balls [:B] Offline
Le French Touch
***

Posts: 2,513
Joined: Jan 2009
Reputation: 102
Post: #324
RE: Gamedev Lounge 0010
I think the body could do with some highlights like on the DC sprites, good start on the wings.
I'm no good at music, but your theme remix sounds not bad at all!

04-09-2013 12:28 PM
Visit this user's website Find all posts by this user Thank this post Quote this message in a reply
Gorsalami Offline
My muscles go mow mow~
***
Administrators

Posts: 5,675
Joined: Jun 2008
Reputation: 144
Post: #325
RE: Gamedev Lounge 0010
(04-08-2013 08:08 PM)Chris2Balls [:B] Wrote:  No offense taken, Lilfut! Just a FYI. Smile
Have you played Actraiser on the SNES? The kind of gameplay you describe reminds me of it. Keep us informed on any progress you make on your idea!

I tried Actraiser not too long ago, but I didn't like it. Sure, nice music and stuff but holy crud, the physics are so rigid it isn't even fun

If it had a smoother gameplay like other action games, maybe it would be fun.

Your jealousy is the speed of my success.

[Image: smC8iWb.gif]
[Image: 5hauq.png][Image: QUmE6.gif][Image: u0Qzf.gif][Image: in538.gif][Image: d2Qsj.gif][Image: opXDL.gif][Image: 85hMh.gif][Image: zfaQh.gif][Image: 3CczX.gif][Image: b0KxM.gif][Image: FS0af.gif][Image: lBaNG.gif][Image: wu2fOZx.png]
***
[Image: xMGXy.png]
04-09-2013 01:09 PM
Visit this user's website Find all posts by this user Thank this post Quote this message in a reply
Chris2Balls [:B] Offline
Le French Touch
***

Posts: 2,513
Joined: Jan 2009
Reputation: 102
Post: #326
RE: Gamedev Lounge 0010
To be honest, I haven't got past protecting the second town and I ragequit because of those flying bastards. Good idea and all but not my kind of game.

04-09-2013 07:22 PM
Visit this user's website Find all posts by this user Thank this post Quote this message in a reply
Lilfut Offline
Junior Member
*

Posts: 10
Joined: Jan 2013
Reputation: 0
Post: #327
RE: Gamedev Lounge 0010
There won't be simulation elements, just FYI. It's more like Zelda II with limited Final Fantasy-esque airship mechanics (Firebrand does have wings, after all)
04-09-2013 07:53 PM
Find all posts by this user Thank this post Quote this message in a reply
Post Reply 


Forum Jump:


 Quick Theme:


Login or Register to remove this ad!