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New Super Mario Bros. Wii

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New Super Mario Bros. Wii
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Random Talking Bush Offline
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Post: #31
RE: New Super Mario Bros. Wii
Nintendo's weird like that. The NSMBWii models have specular channels built right into the default textures (which is why the Koopalings' eyes are buggered up, for example). It would probably be a good idea to get an image-editing program capable of editing TGA alpha channels to separate those into separate images. Or I can do so, if you'd like me to.

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12-12-2011 10:45 PM
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Mighty Jetters Offline
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Post: #32
RE: New Super Mario Bros. Wii
Honestly I'm not sure how to do that... I figured the model was fine how it was, but, if you don't mind... I'd appreciate it a lot... unless it's not super complicated to do, then I could give it a stab I suppose.

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12-12-2011 11:16 PM
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Random Talking Bush Offline
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Post: #33
RE: New Super Mario Bros. Wii
(12-12-2011 11:16 PM)Mighty Jetters Wrote:  Honestly I'm not sure how to do that... I figured the model was fine how it was, but, if you don't mind... I'd appreciate it a lot... unless it's not super complicated to do, then I could give it a stab I suppose.
Nah, it's not complicated to do. Piece of cake to do in Paint Shop Pro.

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12-13-2011 12:53 AM
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A.J. Nitro Offline
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Post: #34
RE: New Super Mario Bros. Wii
Hammer Bro! All the bros' colored textures are included, too.
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(This post was last modified: 12-13-2011 12:59 AM by A.J. Nitro.)
12-13-2011 12:56 AM
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A.J. Nitro Offline
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Post: #35
RE: New Super Mario Bros. Wii
Last one for the night! Also, I don't think I need to post this in my submission thread anymore unless it's my own project.
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12-13-2011 04:14 AM
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Mighty Jetters Offline
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Post: #36
RE: New Super Mario Bros. Wii
(12-13-2011 04:14 AM)A.J. Nitro Wrote:  Last one for the night! Also, I don't think I need to post this in my submission thread anymore unless it's my own project.

Agreed. Very awesome.

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12-13-2011 04:17 AM
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John2k4 Offline
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Post: #37
RE: New Super Mario Bros. Wii
Fuzzy (Click to View)
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[Image: NSMBWii-Enemies-Fuzzy.jpg]

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12-13-2011 05:26 AM
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A.J. Nitro Offline
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Post: #38
RE: New Super Mario Bros. Wii
Quick question, but is it nessesary to have 2 or more preview icons? Like how I have Kamek and the broom?

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12-13-2011 06:37 AM
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John2k4 Offline
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Post: #39
RE: New Super Mario Bros. Wii
The Bob-omb was kinda similar; it had two models (bomb and parachute), and I just put the chute off to the corner...
12-13-2011 07:29 AM
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Mighty Jetters Offline
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Post: #40
RE: New Super Mario Bros. Wii
It'd be better A.J., so you can see all the objects that come with the characters well. Especially when the file has as many models as Lemmy did...

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12-13-2011 03:31 PM
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furrari Offline
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Post: #41
RE: New Super Mario Bros. Wii
mario ftw

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12-13-2011 04:12 PM
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Peardian Offline
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Post: #42
RE: New Super Mario Bros. Wii
It's nice to have renders of the models, but each submission will only have one big preview image. It would be better to have one image with all of the models in it at the same time. Wink



Anyway, I was hoping we'd eventually get models from this game! Hooray for brres! Big Grin

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12-13-2011 04:41 PM
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Mighty Jetters Offline
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Post: #43
RE: New Super Mario Bros. Wii
Yay welcome back! Honestly I thought you were playing Return to Dreamland all this time. Shy

But I actually find it easier for each model to have their own preview even if they aren't used so I won't feel worried about trying to cram 5 models in one preview... but I do understand about that so I'll try it I guess (oh and, I notice the previews aren't actually used, but the old download button still is... I wonder if that will be in the new site).

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12-13-2011 04:48 PM
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Peardian Offline
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Post: #44
RE: New Super Mario Bros. Wii
And with that, all of the models currently posted are up! Well, except for the three broken enemies.

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12-13-2011 05:25 PM
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A.J. Nitro Offline
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Post: #45
RE: New Super Mario Bros. Wii
Thanks! Now here's Koopa Troopa. The only difference between the regular Koopa and the fence climbing Koopa are the hands. Oh, and the Paratroopa wings are separate models.
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12-13-2011 06:54 PM
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