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PokéPark Resource

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PokéPark Resource
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Random Talking Bush Offline
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Post: #31
RE: PokéPark Resource
Yeah, go ahead. If I haven't mentioned it, then it's fair game.

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11-19-2011 06:47 AM
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Roxas358 Offline
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Post: #32
RE: PokéPark Resource
Here's a batch of PokéPark 1 models. Smile
I've also included Squirtle's Evolution.

PokéPark 1
Darkrai

Bulbasaur
Venusaur

Squirtle
Blastoise

Charmander
Charizard

If any of my model links are dead, look for them here.
http://models-resource.com/
(This post was last modified: 11-19-2011 07:46 PM by Roxas358.)
11-19-2011 07:44 PM
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Mighty Jetters Online
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Post: #33
RE: PokéPark Resource
Wait for me, guys! I think I can submit a model or two!

I can open these in the .BRRES viewer/converter right? How do you guys do it? I don't have Noesis so I won't be using that...

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~Love, submission threads & projects~ (Click to View)

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~References~
~1, 2, 3~
~Submission threads~
~Sprite Submission Universe~Bomberman Jetters GBA~
~Model Submission Continuum~Kirby's Return to Dreamland~New Super Mario Bros. Wii~Mario Kart Wii~Super Smash Bros. Brawl~
~Sound Submission Galaxy~
~Texture Submission Dimension~

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11-19-2011 07:47 PM
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Roxas358 Offline
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Post: #34
RE: PokéPark Resource
(11-19-2011 07:47 PM)Mighty Jetters Wrote:  I can open these in the .BRRES viewer/converter right?

That's correct. Smile

(11-19-2011 07:47 PM)Mighty Jetters Wrote:  How do you guys do it? I don't have Noesis so I won't be using that...

If You don't want to use Noesis then You will need BrawlBox v0.65 and 3DS Max, or a program that can convert PSK or MD5 to other formats such as .dae.

If You have anymore questions, then ask away.Smile

If any of my model links are dead, look for them here.
http://models-resource.com/
(This post was last modified: 11-19-2011 08:04 PM by Roxas358.)
11-19-2011 08:01 PM
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Mighty Jetters Online
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Post: #35
RE: PokéPark Resource
I need both BrawlBox as well as 3DS Max just to convert them?

EDIT: I'm viewing Emolga right now!! This feels so awesome! Can I do Emolga please? Big Grin

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~Love, submission threads & projects~ (Click to View)

[Image: SGM7z.png]~Love~[Image: SGM7z.png]
~References~
~1, 2, 3~
~Submission threads~
~Sprite Submission Universe~Bomberman Jetters GBA~
~Model Submission Continuum~Kirby's Return to Dreamland~New Super Mario Bros. Wii~Mario Kart Wii~Super Smash Bros. Brawl~
~Sound Submission Galaxy~
~Texture Submission Dimension~

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(This post was last modified: 11-19-2011 08:45 PM by Mighty Jetters.)
11-19-2011 08:29 PM
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Roxas358 Offline
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Post: #36
RE: PokéPark Resource
I forgot to mention You don't need brres viewer if You use BrawlBox.

(11-19-2011 08:29 PM)Mighty Jetters Wrote:  I need both BrawlBox as well as 3DS Max just to convert them?

You have to use 3DS Max with BrawlBox or You can use Brres viewer with Noesis or something that will open the PSK or MD5's without flaw.

Note: Noesis isn't to hard to use. You basically just import and export.

Mighty Jetters Wrote:EDIT: I'm viewing Emolga right now!! This feels so awesome! Can I do Emolga please? Big Grin

Go ahead. Smile

If any of my model links are dead, look for them here.
http://models-resource.com/
(This post was last modified: 11-19-2011 09:18 PM by Roxas358.)
11-19-2011 09:16 PM
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Peardian Offline
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Post: #37
RE: PokéPark Resource
I just finished putting up all of the (previous) PokéPark 2 submissions.


Roxas, think you could also do the PokéPark 2 Darkrai and Boss Darkrai? Might as well complete the Darkrai set!

-Peardian-
11-19-2011 09:44 PM
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Post: #38
RE: PokéPark Resource
Guys, I can't find a place to get Noesis... can you help me out? Shy

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~Love, submission threads & projects~ (Click to View)

[Image: SGM7z.png]~Love~[Image: SGM7z.png]
~References~
~1, 2, 3~
~Submission threads~
~Sprite Submission Universe~Bomberman Jetters GBA~
~Model Submission Continuum~Kirby's Return to Dreamland~New Super Mario Bros. Wii~Mario Kart Wii~Super Smash Bros. Brawl~
~Sound Submission Galaxy~
~Texture Submission Dimension~

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11-19-2011 09:46 PM
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Roxas358 Offline
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Post: #39
RE: PokéPark Resource
(11-19-2011 09:44 PM)Peardian Wrote:  I just finished putting up all of the (previous) PokéPark 2 submissions.


Roxas, think you could also do the PokéPark 2 Darkrai and Boss Darkrai? Might as well complete the Darkrai set!

I was planning on doing theme. Smile

Mighty Jetters Wrote:Guys, I can't find a place to get Noesis... can you help me out? Shy

Yeah it's hard to find. I decided to add it to my bookmarks so I can find it when I need to. Tongue Here's the link. Wink Also there's plugins for it that You may like. Link

Oh. I didn't realize that Darkrai was already uploaded from PokéPark 1.

If any of my model links are dead, look for them here.
http://models-resource.com/
(This post was last modified: 11-19-2011 10:07 PM by Roxas358.)
11-19-2011 09:54 PM
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Peardian Offline
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Post: #40
RE: PokéPark Resource
Yes, Darkrai is already up there, but it's not a very complete rip. It doesn't have all of his textures, and in fact seems to lack UV data. I haven't checked the rest of the existing rips up there, but they might be equally insufficient.

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11-19-2011 10:13 PM
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Mighty Jetters Online
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Post: #41
RE: PokéPark Resource
Okay, one last thing, when I click Export it has these dropdowns for me to save the model, textures and animations...

And I know I should save it as .DAE, but any other formats I should provide like .OBJ? PNG textures I know how to do, but should I bother about the animations? It also has these checkboxes, "Flip UV's", "Rotate 90", "No geometry", "No textures", and "No animations". Should I mess with any of these? I'd also like to make a preview image, but how do I get an image of the model so I can put it on the preview background?

[Image: jcO6l.png]
~Love, submission threads & projects~ (Click to View)

[Image: SGM7z.png]~Love~[Image: SGM7z.png]
~References~
~1, 2, 3~
~Submission threads~
~Sprite Submission Universe~Bomberman Jetters GBA~
~Model Submission Continuum~Kirby's Return to Dreamland~New Super Mario Bros. Wii~Mario Kart Wii~Super Smash Bros. Brawl~
~Sound Submission Galaxy~
~Texture Submission Dimension~

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11-19-2011 10:27 PM
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Random Talking Bush Offline
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Post: #42
RE: PokéPark Resource
(11-19-2011 10:13 PM)Peardian Wrote:  Yes, Darkrai is already up there, but it's not a very complete rip. It doesn't have all of his textures, and in fact seems to lack UV data. I haven't checked the rest of the existing rips up there, but they might be equally insufficient.
They work if imported as an Autodesk DAE, but not with the other, more compatible DAE format...

(11-19-2011 10:27 PM)Mighty Jetters Wrote:  And I know I should save it as .DAE, but any other formats I should provide like .OBJ? PNG textures I know how to do, but should I bother about the animations? It also has these checkboxes, "Flip UV's", "Rotate 90", "No geometry", "No textures", and "No animations". Should I mess with any of these? I'd also like to make a preview image, but how do I get an image of the model so I can put it on the preview background?
I think you have to check "Flip UVs", from my experiences using Noesis.

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11-19-2011 10:44 PM
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Roxas358 Offline
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Post: #43
RE: PokéPark Resource
(11-19-2011 10:27 PM)Mighty Jetters Wrote:  And I know I should save it as .DAE, but any other formats I should provide like .OBJ? PNG textures I know how to do, but should I bother about the animations? It also has these checkboxes, "Flip UV's", "Rotate 90", "No geometry", "No textures", and "No animations". Should I mess with any of these? I'd also like to make a preview image, but how do I get an image of the model so I can put it on the preview background?

I don't usually keep the animations. And for model formats I usually export as .smd, .obj and .dae. I've been leaving the .psk in as well.

You should check "Flip UV's" because otherwise the textures will display like they did on Master Pichu when in a modeling program like Blender or C3D. I don't toach the "Rotate 90" because that will make the model flip. "No geometry" makes the program not export the model. "No textures" means no textures in the export. "No animations" is no animation exports.

For the picture You can open the model in a modeling program and render it. Or You can leave the model in noesis and just hit Print Screen on Your keyboard to save the screen to the clipboard. Then paste it into something like Gimp or Paint.

If You need me to make a video, I'll do that.Smile

If any of my model links are dead, look for them here.
http://models-resource.com/
11-19-2011 11:12 PM
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Mighty Jetters Online
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Post: #44
RE: PokéPark Resource
Okay, I think I've got it now. Thank you so much Roxas, you've been very helpful. Wink

Is... this okay (DL link in preview)? Cute

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~Love, submission threads & projects~ (Click to View)

[Image: SGM7z.png]~Love~[Image: SGM7z.png]
~References~
~1, 2, 3~
~Submission threads~
~Sprite Submission Universe~Bomberman Jetters GBA~
~Model Submission Continuum~Kirby's Return to Dreamland~New Super Mario Bros. Wii~Mario Kart Wii~Super Smash Bros. Brawl~
~Sound Submission Galaxy~
~Texture Submission Dimension~

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11-20-2011 12:28 AM
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Roxas358 Offline
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Post: #45
RE: PokéPark Resource
(11-20-2011 12:28 AM)Mighty Jetters Wrote:  Okay, I think I've got it now. Thank you so much Roxas, you've been very helpful. Wink

Is... this okay (DL link in preview)? Cute

Looks great. Big Grin But how did You export the model from Brres viewer? Did You go File>Export All Files and then change texture to png? Because I was looking at the PSK in Noesis and there's no textures on it. Blank

If any of my model links are dead, look for them here.
http://models-resource.com/
11-20-2011 01:03 AM
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