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[In development] THE FIGHTERS RESOURCE progress thread
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Trollerspooks Offline
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Post: #316
RE: [In development] THE FIGHTERS RESOURCE progress thread
...amazing. I love your music. So much. I had no idea you could compose. In fact, I'm trying to compose some music. It's not that good, though.

Get in the chat please. Only you can prevent loneliness. http://www.spriters-resource.com/communi...help&hid=8
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04-14-2012 05:54 PM
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Gorsalami Offline
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Post: #317
RE: [In development] THE FIGHTERS RESOURCE progress thread
[Image: 269T8.png]

100%'d jetters' sheet. Robo9 will be next

(obviously the cape is missing in a lot of frames; feel free to make them, if you want. I'll be working on other characters)

Your jealousy is the speed of my success.

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04-16-2012 12:58 AM
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Post: #318
RE: [In development] THE FIGHTERS RESOURCE progress thread
Ohmigosh
FINALLY!!!
The bunnies are so adorable! ILU Gors-san. ;~;

04-16-2012 02:18 AM
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Gorsalami Offline
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Post: #319
RE: [In development] THE FIGHTERS RESOURCE progress thread
I've been making this project's other aspects, such as gameplay txts and music sampling, but I think those aren't as interesting, heh. I'll try making some sprites this weekend Genki ^_^

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04-19-2012 02:23 PM
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Iceman404 Offline
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Post: #320
RE: [In development] THE FIGHTERS RESOURCE progress thread
You know you want to finally finish Jetters' cape.




YOU KNOW YOU WANT TO.

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(This post was last modified: 04-20-2012 01:36 AM by Iceman404.)
04-20-2012 01:36 AM
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Cobalt Blue Offline
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Post: #321
RE: [In development] THE FIGHTERS RESOURCE progress thread
i'd rather have SFXs like smoke, fire and explosions. and the hit and block markers.
04-20-2012 04:00 AM
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Iceman404 Offline
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Post: #322
RE: [In development] THE FIGHTERS RESOURCE progress thread
Considering this is TSR and all, I really feel all the sfx should be 8-bit. But, that's just me...

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04-20-2012 05:16 AM
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Gorsalami Offline
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Post: #323
RE: [In development] THE FIGHTERS RESOURCE progress thread
what does 8-bit have to do with tsr at all

Your jealousy is the speed of my success.

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04-20-2012 05:54 AM
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Post: #324
RE: [In development] THE FIGHTERS RESOURCE progress thread
Doesn't every newcomer who thinks they know what 8-bit is get it completely 100% wrong?
EDIT: Either way, Gors already has some radulartastic music coming along Wink

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(08-20-2012 08:30 PM)Vipershark Wrote:  that's not underwear, those are booty shorts
there's a difference
(This post was last modified: 04-20-2012 06:00 AM by Dream Fortress.)
04-20-2012 06:00 AM
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Cobalt Blue Offline
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Post: #325
RE: [In development] THE FIGHTERS RESOURCE progress thread
i meant the graphic effects for those. i forgot sfx stands for sound effects.
04-21-2012 03:09 PM
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Gorsalami Offline
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Post: #326
RE: [In development] THE FIGHTERS RESOURCE progress thread
o


for some reason I was reminded of visual effects when met said sfx


true bullet bros .o/

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04-21-2012 03:38 PM
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Vipershark Offline
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Post: #327
RE: [In development] THE FIGHTERS RESOURCE progress thread
(04-20-2012 05:16 AM)Iceman404 Wrote:  Considering this is TSR and all, I really feel all the sfx should be 8-bit. But, that's just me...

That would be style clashing

04-22-2012 12:39 AM
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Gorsalami Offline
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Post: #328
RE: [In development] THE FIGHTERS RESOURCE progress thread
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Your jealousy is the speed of my success.

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04-23-2012 05:20 AM
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Post: #329
RE: [In development] THE FIGHTERS RESOURCE progress thread
i'd replace that black circle at the start with a white one.
04-23-2012 07:26 AM
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NICKtendo DS Offline
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Post: #330
RE: [In development] THE FIGHTERS RESOURCE progress thread
That sure puts my explosions to shame.
Awesome job.

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04-23-2012 12:41 PM
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