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Solved: Today Today Gaia's Rip Thread
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Tonberry2k Offline
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Post: #16
RE: Gaia's Rip Thread.
The this is a port of the Genesis version and not the SNES one. Interesting.

(09-22-2012 07:11 PM)gopal Wrote:  I HATE THIS FORUMS, NEVER GONNA TO COME BACK
02-22-2012 10:05 PM
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Gaia Offline
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Post: #17
RE: Gaia's Rip Thread.
It could be a combination of the two, as there is a green-and-red enemy character who serves the same function as one of the guards. I might have to look further into it. Do you know what to do with the "Whole New World" segment of the game though?

The Agrabah Market baddies have been updated.

[Image: xnx36f.gif]
[Image: l3q8a.png][Image: b0KxM.gif]

(This post was last modified: 02-22-2012 10:11 PM by Gaia.)
02-22-2012 10:10 PM
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Gaia Offline
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Post: #18
RE: Gaia's Rip Thread.
Aladdin

Agrabah "Badniks"

Both the two are finished (Unless I'm still missing the ending and the "Whole New World" sprites for Aladdin here), but not uploading just yet until they get sorted out.

[Image: xnx36f.gif]
[Image: l3q8a.png][Image: b0KxM.gif]

02-23-2012 01:54 AM
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Gaia Offline
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Post: #19
RE: Gaia's Rip Thread.
Aladdin here is now neatly organized. Just gotta organize the enemies of the Agrabah Market level and we're all set for "The Desert" stage, I'll add the ending and stuff when I can.

[Image: xnx36f.gif]
[Image: l3q8a.png][Image: b0KxM.gif]

(This post was last modified: 02-23-2012 03:47 AM by Gaia.)
02-23-2012 03:46 AM
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Gaia Offline
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Post: #20
RE: Gaia's Rip Thread.
[Image: 97kz08.png]

Now that both Aladdin and the Agrabah Market (Stage 1) enemies are complete and properly organized, here are their sheets and icons. Just note I need a good enough background for them and I know Al here is missing quite a few frames, but it'll have to do for now.

[Image: 2ekow2e.png]

[Image: 1z4bjmd.png]

[Image: xnx36f.gif]
[Image: l3q8a.png][Image: b0KxM.gif]

(This post was last modified: 02-23-2012 07:25 PM by Gaia.)
02-23-2012 07:24 PM
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Mighty Jetters Offline
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Post: #21
RE: Gaia's Rip Thread.
Brilliant!~

Looking forward to seeing more from this game.

02-23-2012 07:39 PM
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Belial Offline
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Post: #22
RE: Gaia's Rip Thread.
Oh wow, I didn't know they made a GBC port of this game. These are great.
02-23-2012 08:20 PM
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Gaia Offline
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Post: #23
RE: Gaia's Rip Thread.
You want more from this game? You got it! Just note that most of the "Palace Guards" enemies are reused through the levels as like to their home console kin. I might have to split the stage 1 enemies to accomidate this problem.

[Image: xnx36f.gif]
[Image: l3q8a.png][Image: b0KxM.gif]

(This post was last modified: 02-24-2012 07:57 PM by Gaia.)
02-24-2012 07:57 PM
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Gaia Offline
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Post: #24
RE: Gaia's Rip Thread.
We got not one, not two, but THREE sheets today. I was planning to put the Peddler amongst the friendly NPCs, but I guess that didin't happen 'cuz I didin't run to Abu, the Genie, and Jasmine yet. Haseem ended up getting his own sheet as well as his sprites was unique in the level, but the boss theme did not play.

The thorns that rise up and down in the second stage is it's own enemy type, which I like to call them the "indestructables" as they do count as an enemy type, but cannot be killed by regular means.

[Image: 317cl11.png] [Image: 4kxaq.png] [Image: 20qxvfq.jpg]

---UPDATES---

[Image: 1z4bjmd.png]

[Image: xnx36f.gif]
[Image: l3q8a.png][Image: b0KxM.gif]

(This post was last modified: 02-24-2012 09:22 PM by Gaia.)
02-24-2012 09:17 PM
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Mighty Jetters Offline
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Post: #25
RE: Gaia's Rip Thread.
(02-23-2012 08:20 PM)Belial Wrote:  Oh wow, I didn't know they made a GBC port of this game. These are great.

I didn't know either! Tongue

Also what everyone else said. Amazing rips.

02-24-2012 09:36 PM
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Tonberry2k Offline
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Post: #26
RE: Gaia's Rip Thread.
The thief's name is Gazeem, not Haseem. Wink

(09-22-2012 07:11 PM)gopal Wrote:  I HATE THIS FORUMS, NEVER GONNA TO COME BACK
02-25-2012 07:20 PM
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Gaia Offline
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Post: #27
RE: Gaia's Rip Thread.
lol, where the hell did I get Haseem from? Hehe.

[Image: 1izzgp.png]

[Image: xnx36f.gif]
[Image: l3q8a.png][Image: b0KxM.gif]

02-25-2012 08:11 PM
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A.J. Nitro Offline
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Post: #28
RE: Gaia's Rip Thread.
Shouldn't this game be under A instead of D? I know that it has Disney in the name, but when people want to search Aladdin, the first place they'll search is A. The Genesis one is under A after all.

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02-25-2012 09:37 PM
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Mighty Jetters Offline
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Post: #29
RE: Gaia's Rip Thread.
I thought about that but...

Do you really want me to change it? Blank

02-25-2012 09:51 PM
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Gaia Offline
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Post: #30
RE: Gaia's Rip Thread.
Looks like I'll have to think this over then..

[Image: xnx36f.gif]
[Image: l3q8a.png][Image: b0KxM.gif]

02-25-2012 09:54 PM
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