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Neslug Offline
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Post: #31
RE: Signature Item Box
I think it's best for the character to use an attack unique to them, not summon a player character at random. This would make it seem like a companion to Assist Trophies and Poké Balls, which we have plenty of different fighters pop out of as it is.

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(This post was last modified: 02-17-2010 04:07 AM by Neslug.)
02-17-2010 04:06 AM
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[robo9•2] Away
Breadcrumbs are Magic
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Post: #32
RE: Signature Item Box
But what would the point be of adding a watered down FS? Each character has already 5 special moves unique to them

[Image: ZIo2k.png]
~Sig by Metaru~
(This post was last modified: 02-17-2010 04:12 AM by [robo9•2].)
02-17-2010 04:10 AM
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Neslug Offline
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Post: #33
RE: Signature Item Box
@ Paper Jam Boy:
(02-17-2010 04:00 AM)TomGuycott Wrote:  representing stuff that maybe a character couldn't represent because of the limitations of one final smash.

And there's as much point in adding a watered-down FS as there is point in adding character specific items. Neither were in Brawl. I just think the watered-down FS would be the easier or the two to sprite (the animations would be around 3-5 frames).

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(This post was last modified: 02-17-2010 04:17 AM by Neslug.)
02-17-2010 04:14 AM
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mutantyoshi Offline
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Post: #34
RE: Signature Item Box
If we are doing a watered down FS, for Wario, why not Metal Wario?
02-17-2010 04:21 AM
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Neslug Offline
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Post: #35
RE: Signature Item Box
You should write a move suggestion so other people can have their say better.

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02-17-2010 04:23 AM
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