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Snake codecs?
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D2S-Speed Offline
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Post: #16
RE: Snake codecs?
Snake: Otacon...do you read me.
Doctor Light: Good Day to you Solid Snake.
Snake: What the...who are you?
Doctor Light: Don't worry young man my name is Dr. Light, and I am here to guide you in on how I designed Megaman.
Snake:What? Wait he's a robot?
Doctor Light: Well of course he is! Don't Fret though.
Snake:Okay. Creepy!
Doctor Light: Anyway Megaman is designed with a Fully Unlimited Power Shot Energizer or in other words, a Mega Buster.
Also he is equipped with his robotic companion Rush which I have designed.
Snake: I thought that dog just had a shiny coat of fur, Not a shiny coat of metal.
Doctor Light: Indeed, Rush is designed to help Megaman throughout most of his games, He can turn into the Rush Jet, Rush Spring, and any others.
Snake: Dr.Light is it? So what problems does Megaman face that he needs a dog equipped with all those attachments.
Doctor Light: Well it's quite simple Snake it......
(Transmission Interruption and Dr. Wily comes on screen)
Dr. Wily: Curse you Megaman, I will have my revenge on you and your mechanical hound, and send you both to the trash heap.
(Dr.Light comes back on.)
Dr. Light: Sorry Snake for that interruption so anyway...
Snake: That's alright Doc I think I get the point now.

If Snake dies....
Doctor Light: Snake...are you there? Megaman what have you done!? SNAAAAAAAAAKE !!!
(Switches to Dr. Wily)
Doctor Wily: That mechanical menace must be destroyed at once.

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12-18-2009 04:16 PM
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AuraPigOnStilts Offline
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Post: #17
RE: Snake codecs?
Snake: This guy is... he keeps changing who is fighting. The second I shoot that Giant... Lizard thing he changes to a turtle! What the hell is going on?
Colonel: That would be the Pokemon trainer. He apparently has three different Pokemon with him that he can alternate between to cover any weaknesses that one of his Pokemon has.
Snake: Hang on, did you say Pokemon?
Colonel: ...Yeah, why?
Snake: ...never mind. Look, do you know each of these Pokemons weaknesses?
Colonel: Well, that giant lizard is called 'Charizard', he's a Fire-type Pokemon, and if you can shoot a little water at it that should help.
Snake: Water?
Colonel: And his green thing is called 'Ivysaur', and he's a Leaf-type Pokemon, And setting him alight would destroy him
Snake: With fire, I assume?
Colonel: Well, what else would you set it alight with?
Snake: ...
Colonel: And his final Pokemon, is a 'Squirtle', a water-type Pokemon, and attacking him with leaves is his main weakness.
Snake: Leaves...? ...so, if his Pokemon were to attack each other in the right way that would beat him. Do you know if that were possible to get him to?
Colonel: Unfortunately, that wouldn't work, as he only brings out all three for his final smash and that's it.
Snake: Hmm...

*screen crackles*
*Team Rocket appears(lol)*
Team Rocket: Those Pokemon are ours! We will take them and will be rich!
Snake: What the- who are you?
Team Rocket:To protect the world from devastation
To unite all people within our nation
Snake: This is just stupid
Team Rocket: To denounce the evils of truth and lov-
*Snake disapears*
Team Rocket: Hey! come back Twerp! We weren't finished with you!

*If Snake faints*
Team Rocket: Well, at least it wasn't us this time!
(This post was last modified: 12-29-2009 11:40 AM by AuraPigOnStilts.)
12-26-2009 09:19 PM
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Bazzoka Offline
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Post: #18
RE: Snake codecs?
In light of the above post, are we making new codecs for characters that already have them? 'Cause I thought we weren't.

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12-27-2009 07:49 AM
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Kairos (12-27-2009)
D2S-Speed Offline
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Post: #19
RE: Snake codecs?
We houldn't just for the new characters we are going to put in. The old ones should just stay the originals.

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12-27-2009 08:10 PM
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Kitsu (12-27-2009)
HyperSonic92 Offline
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Post: #20
RE: Snake codecs?
Aw crap. I really wanted to change the Sonic one to one with Robotnik. I came up with it last night. It could use some improvement

SNAKE: This is Solid Snake. Come in.
ROBOTNIK: Greetings Snake. It's a pleasure to meet you.
SNAKE: What the ... who the heck are you?
ROBOTNIK: I am Dr. Robotnik, the greatest scientific mind in the universe.
SNAKE: Hrm. You must be that Eggman guy from the Sonic games.
ROBOTNIK: That's Robotnik to you sonny. I've managed to use my scientific brilliance to hack into your primitive technology so that I can aid you in battle
SNAKE: Um ... thanks. *weirdo*
ROBOTNIK: Ah, I see you're fighting Sonic. Good luck trying to beat that little nuisance.
SNAKE: He's just a snarky blue rodent. Shouldn't be that hard.
ROBOTNIK: Don't underestimate him, my friend. Sonic is able to travel as fast as Mach 1 and possibly Mach 2. He can use his speed to unleash a fury of blinding attacks. He's also so adept at rolling that he can perform several moves such as a Homing Attack and a Spin Dash.
SNAKE: I see. So I have to be quick on my feet in order to take him out.
ROBOTNIK: Exactly! I wish you the best of luck. ROBOTNIK! OUT! *Robotnik's side of the codec turns off*
SNAKE: Ugh. Otacon REALLY needs to improve the security in our system.

*If Snake is KO'ed*
ROBOTNIK: Snake! Can you hear me?! Snake?! SNAAAAAAAKE?! Grrrr ... BLAST YOU ANNOYING HEDGEHOG!

I might be wrong about the Mach 1 thing. That's what Wiki told me

EDIT: If we do have this as the new Sonic codec, it'd be awesome if we get sonicboom7 to voice Robotnik: http://www.youtube.com/watch?v=9Sg5Dacnh3Q
(This post was last modified: 12-28-2009 06:06 PM by HyperSonic92.)
12-28-2009 06:03 PM
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Gameboy Offline
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Post: #21
RE: Snake codecs?
(12-27-2009 08:10 PM)Brawler1207 Wrote:  We houldn't just for the new characters we are going to put in. The old ones should just stay the originals.

Why should they? I'm assuming to stay in consistency we're re-voicing the old character codecs anyways, so why not make them different? It would also be enjoyable to hear new dialogue instead of the older ones we've heard over and over again.

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(This post was last modified: 12-28-2009 07:34 PM by Gameboy.)
12-28-2009 07:33 PM
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Neslug (01-04-2010)
D2S-Speed Offline
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Post: #22
RE: Snake codecs?
Hmmm I guess it would work. If the person who is doing the voice acting agrees to do them.

Three Stars! Yeah!

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(This post was last modified: 12-28-2009 09:05 PM by D2S-Speed.)
12-28-2009 09:05 PM
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AuraPigOnStilts Offline
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Post: #23
RE: Snake codecs?
We should probably use only a few originals if no-one else can think of a good codec
12-29-2009 11:39 AM
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HyperSonic92 Offline
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Post: #24
RE: Snake codecs?
Is my Sonic codec good? I really like the idea of Robotnik dishing out info about Sonic to Snake
12-29-2009 05:38 PM
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tsr moderation staff Offline
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Post: #25
RE: Snake codecs?
i hope you guys know there's nobody in the world who would voice act for free
12-29-2009 05:50 PM
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TomGuycott Offline
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Post: #26
RE: Snake codecs?
nobody good*
12-29-2009 05:57 PM
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tsr moderation staff (12-29-2009)
Teddy The Elite Offline
whut
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Post: #27
RE: Snake codecs?
Well, then we'll just have to keep the old ones unless we want them ALL to sound like crap.
12-29-2009 07:34 PM
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tsr moderation staff Offline
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Post: #28
RE: Snake codecs?
thats not quite what i was implying
12-29-2009 08:13 PM
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Teddy The Elite Offline
whut
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Post: #29
RE: Snake codecs?
I understood what you were implying. I was just adding the obvious.
12-29-2009 10:47 PM
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D2S-Speed Offline
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Post: #30
RE: Snake codecs?
Then we should keep the old ones if we know no one is going to do them for free. The only way they may do it for free is unless they see some real proof of the game.

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12-30-2009 10:22 PM
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