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tFR:SDtW Non Gors Workshop - NEWS! (05/31)
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[robo9•2] Away
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Post: #991
RE: >>FIRST POST UPDATE<< Fighters Resource:Spriters Destroy the World Non-Gors Workshop
Repeating this for you Zadaben, the hitler thing is a joke.

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04-10-2012 03:41 AM
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Zabadabenabadaba Away
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Post: #992
RE: >>FIRST POST UPDATE<< Fighters Resource:Spriters Destroy the World Non-Gors Workshop
I undertand that now, thanks. Smile
What I meant by my previous post was that I didnt know if there was any antagonist, not specifically Hitler, who I now know is a joke.

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(This post was last modified: 04-10-2012 03:44 AM by Zabadabenabadaba.)
04-10-2012 03:42 AM
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LegostormJ Offline
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Post: #993
RE: >>FIRST POST UPDATE<< Fighters Resource:Spriters Destroy the World Non-Gors Workshop
(04-10-2012 03:30 AM)ShadeDBZ Wrote:  
(04-10-2012 03:25 AM)LegostormJ Wrote:  
(04-10-2012 02:50 AM)ShadeDBZ Wrote:  No, continue with it.
Increase the readability by adding some key features.
[Image: ib05pDGoPKWZoB.png]

But IIIII'm laaazzyyyyy Cry
-----------------------------------------
Fine I just copy your edit.
If you're lazy then you have absolutely no chance of making it in TFR.
And don't copy my edit, that was just an example of things you could improve, not something you can just use because you're "lazy".

I decided not to copy your edit, I just saw the changes you made and used that as a reference of what to do. Big Grin
This is final if its ok with you guys.
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(This post was last modified: 04-10-2012 04:27 AM by LegostormJ.)
04-10-2012 03:58 AM
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Solink Offline
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Post: #994
RE: >>FIRST POST UPDATE<< Fighters Resource:Spriters Destroy the World Non-Gors Workshop
(04-10-2012 03:58 AM)LegostormJ Wrote:  This is final if its ok with you guys.
[Image: KCNRg.png]
No it isn't ok.
Gors isn't going to put a character that doesn't follow the style in the game because you're lazy/doesn't want to improve.

You should make your character bigger. Right now I can barely see what it is
Improve your sprites or stop now.

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(This post was last modified: 04-10-2012 05:23 AM by Solink.)
04-10-2012 05:22 AM
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LegostormJ Offline
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Post: #995
RE: >>FIRST POST UPDATE<< Fighters Resource:Spriters Destroy the World Non-Gors Workshop
@Solink:
Please don't be so harsh.
I have improved it allot and worked hard on it, this is a good job for my spriting.
Oh and as far as I can tell it is in the same style as the other entries.
------
He is supposed to be a tiny assist anyway Tongue

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(This post was last modified: 04-10-2012 05:43 AM by LegostormJ.)
04-10-2012 05:42 AM
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Cobalt Blue Offline
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Post: #996
RE: >>FIRST POST UPDATE<< Fighters Resource:Spriters Destroy the World Non-Gors Workshop
you're not ready for this son, but thanks for trying. leave your CV on the desk and wait for us to call you.

you're free to use the rest of the forums for futher feedback on whatever you might need feedback on -i.e. stop doing small characters for the sake of being a lazy wanker.
04-10-2012 05:43 AM
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LegostormJ Offline
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Post: #997
RE: >>FIRST POST UPDATE<< Fighters Resource:Spriters Destroy the World Non-Gors Workshop
...I did the best I could...
I can't think of anything else to change anyway.

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(This post was last modified: 04-10-2012 05:50 AM by LegostormJ.)
04-10-2012 05:45 AM
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Dream Fortress Offline
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Post: #998
RE: >>FIRST POST UPDATE<< Fighters Resource:Spriters Destroy the World Non-Gors Workshop
The first step would be getting everything actually in style.

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(08-20-2012 08:30 PM)Vipershark Wrote:  that's not underwear, those are booty shorts
there's a difference
04-10-2012 05:55 AM
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LegostormJ Offline
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Post: #999
RE: >>FIRST POST UPDATE<< Fighters Resource:Spriters Destroy the World Non-Gors Workshop
By the way, I don't see how this is lazy or unimproved :/
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04-10-2012 05:56 AM
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Gorsalami Offline
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Post: #1000
RE: >>FIRST POST UPDATE<< Fighters Resource:Spriters Destroy the World Non-Gors Workshop
I'm just popping in here to say

those who are visually uncapable of making sprites for this project,

don't make sprites for this project. Simple as that.

Is it harsh? yes. Will i look like an asshole? maybe. But god-fucking-dammit, ihow do you expect to join this project if you can't even make a 32x32 sprite in style. THAT GOES FOR YOU LEGOSTORM

your character is too small it isn't readable and because of this, it's not likeable nor identifiable. It looks like an ugly midget that drops a flashing black ball. Nothing more. There is no character, there is little to no action, therefore it isn't a good sprite.


of course, people are free to try and all, but I think people should have common sense to notice when they're just slipping and falling over and over again, and accept the fact. Just my two cents.

I'm really sorry for having to be blunt like this but I'm fed up of all this 'i did my best but im lazy...' or 'this fits the style' (when it clearly doesn't) bullshit that has been infesting this topic for a while now.

Also robo9, we need to talk asap. do you have MSN or skype or something? We didn't have enough particular convos to settle the programming stuff and the way this project is going now, it's more than obvious that we need a more firm programming dialogue.

also again, stop biting more than you can chew. Please. This was the main reason none of tsr's projects became true; if you can't sprite for the project, then you could always help by supporting it.

Your jealousy is the speed of my success.

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04-10-2012 05:57 AM
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LegostormJ Offline
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Post: #1001
RE: >>FIRST POST UPDATE<< Fighters Resource:Spriters Destroy the World Non-Gors Workshop
I took advice from ShadeDBZ for the style because i couldn't get it right. Blank
Oh well too bad I wasted my first day of spring break on this sprite sheet. Surprise I thought I was at least the slightest bit good enough for this, ahaha Tongue
I accept my loss Smile
----------------------------------------------------------------------------------------------
=m= NO I DON'T I WONT GIVE UP WHAT DO I NEED TO DO?

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(This post was last modified: 04-10-2012 06:13 AM by LegostormJ.)
04-10-2012 06:00 AM
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Gorsalami Offline
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Post: #1002
RE: >>FIRST POST UPDATE<< Fighters Resource:Spriters Destroy the World Non-Gors Workshop
this is not a loss

this is not a competition


THIS IS NOT A SINGLE TIME OPPORTUNITY


just take your time, practice spriting in general, when you get enough technique and experience you can come back, gosh

stop circling this thread like a vulture, talk less, make more. please.

Your jealousy is the speed of my success.

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04-10-2012 06:14 AM
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Post: #1003
RE: >>FIRST POST UPDATE<< Fighters Resource:Spriters Destroy the World Non-Gors Workshop
[Image: EuotZ.gif]
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Sheet_2
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also goal/protip: work and complete a single 4 frame animation per day, or quit.
(This post was last modified: 04-10-2012 06:59 AM by Cobalt Blue.)
04-10-2012 06:47 AM
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LegostormJ Offline
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Post: #1004
RE: >>FIRST POST UPDATE<< Fighters Resource:Spriters Destroy the World Non-Gors Workshop
Is this better/more in style? (Still a WIP)
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(This post was last modified: 04-10-2012 07:25 AM by LegostormJ.)
04-10-2012 07:24 AM
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Zabadabenabadaba Away
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Post: #1005
RE: >>FIRST POST UPDATE<< Fighters Resource:Spriters Destroy the World Non-Gors Workshop
The size is certainly improved, but the scarf is overshaded. Much better in the way of size though. Smile
I would still work on this for a while outside of TFR though.

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(This post was last modified: 04-10-2012 07:29 AM by Zabadabenabadaba.)
04-10-2012 07:28 AM
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