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How can we make textures?
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BlueBlur97 Offline
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Post: #1
Question How can we make textures?
Can anyone tell me how to make textures from scratch?

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03-23-2012 09:22 AM
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ShadeDBZ Offline
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Post: #2
RE: How can we make textures?
A program like photoshop, MS pant, e.t.c.

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03-23-2012 02:38 PM
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BlueBlur97 Offline
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Sad RE: How can we make textures?
(03-23-2012 02:38 PM)ShadeDBZ Wrote:  A program like photoshop, MS pant, e.t.c.

I accually wanted to know a way to do that...

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03-23-2012 09:50 PM
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thegameexplorer Offline
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Post: #4
RE: How can we make textures?
Give an example for what kind of model the texture is for..

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03-23-2012 11:06 PM
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BlueBlur97 Offline
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Tongue RE: How can we make textures?
(03-23-2012 11:06 PM)thegameexplorer Wrote:  Give an example for what kind of model the texture is for..

Sonic series stuff (characters, boxes, environment objects, whatever)...Tongue
(03-23-2012 11:06 PM)thegameexplorer Wrote:  Give an example for what kind of model the texture is for..

sonic stuff, like stage decors, character and object skins... Stuff like that

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Seeing this, I really begin to wish Akira Toriyama drew the Naruto series (Click to View)
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(This post was last modified: 03-24-2012 04:01 PM by BlueBlur97.)
03-24-2012 03:59 PM
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thegameexplorer Offline
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Post: #6
RE: How can we make textures?
...You can use original textures as a reference....

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03-26-2012 06:40 PM
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BlueBlur97 Offline
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Post: #7
Sad RE: How can we make textures?
(03-26-2012 06:40 PM)thegameexplorer Wrote:  ...You can use original textures as a reference....
Sorry I've been gone for so long... I've tried doing that, but I dont know how to shade the textures in an HD style... Any tips?

(03-26-2012 06:40 PM)thegameexplorer Wrote:  ...You can use original textures as a reference....

[Image: 9fryz.gif] [Image: QUmE6.gif] [Image: dariC.png]
Seeing this, I really begin to wish Akira Toriyama drew the Naruto series (Click to View)
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(This post was last modified: 04-04-2012 05:20 AM by BlueBlur97.)
04-04-2012 05:20 AM
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alexmach1 Offline
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Post: #8
RE: How can we make textures?
(04-04-2012 05:20 AM)BlueBlur97 Wrote:  
(03-26-2012 06:40 PM)thegameexplorer Wrote:  ...You can use original textures as a reference....
Sorry I've been gone for so long... I've tried doing that, but I dont know how to shade the textures in an HD style... Any tips?

(03-26-2012 06:40 PM)thegameexplorer Wrote:  ...You can use original textures as a reference....

what i do is open up an image modifying program (photoshop or GIMP), get the wireframe texture (USEFUL!) and set it as the top layer. from there, i just color it in using flat colors. then i use 3dsmax(not necessary, but good effect) and render an Ambient Occlusion map and set that as a layer (for shading) and then its complete Tongue

still trying to fix halo reach rigging
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04-04-2012 07:04 AM
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thegameexplorer Offline
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Post: #9
RE: How can we make textures?
Damn , you're good!
(04-04-2012 07:04 AM)alexmach1 Wrote:  
(04-04-2012 05:20 AM)BlueBlur97 Wrote:  
(03-26-2012 06:40 PM)thegameexplorer Wrote:  ...You can use original textures as a reference....
Sorry I've been gone for so long... I've tried doing that, but I dont know how to shade the textures in an HD style... Any tips?

(03-26-2012 06:40 PM)thegameexplorer Wrote:  ...You can use original textures as a reference....

what i do is open up an image modifying program (photoshop or GIMP), get the wireframe texture (USEFUL!) and set it as the top layer. from there, i just color it in using flat colors. then i use 3dsmax(not necessary, but good effect) and render an Ambient Occlusion map and set that as a layer (for shading) and then its complete Tongue

* insert wasted space here *
04-06-2012 11:36 AM
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BlueBlur97 Offline
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Post: #10
Tongue RE: How can we make textures?
(04-04-2012 07:04 AM)alexmach1 Wrote:  
(04-04-2012 05:20 AM)BlueBlur97 Wrote:  
(03-26-2012 06:40 PM)thegameexplorer Wrote:  ...You can use original textures as a reference....
Sorry I've been gone for so long... I've tried doing that, but I dont know how to shade the textures in an HD style... Any tips?

(03-26-2012 06:40 PM)thegameexplorer Wrote:  ...You can use original textures as a reference....

what i do is open up an image modifying program (photoshop or GIMP), get the wireframe texture (USEFUL!) and set it as the top layer. from there, i just color it in using flat colors. then i use 3dsmax(not necessary, but good effect) and render an Ambient Occlusion map and set that as a layer (for shading) and then its complete Tongue

how do i get the wireframe texture?

[Image: 9fryz.gif] [Image: QUmE6.gif] [Image: dariC.png]
Seeing this, I really begin to wish Akira Toriyama drew the Naruto series (Click to View)
Want to chat? Visit the TSR IRC CHANNEL to interact with community, and have a blast!
04-10-2012 10:24 AM
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alexmach1 Offline
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Post: #11
RE: How can we make textures?
you can use a simple program like UVMapper or simply render a wireframe from 3dsmax (and i think blender). it should look like this, a UV render of my custom klonoa model:
[Image: Cb8jl.png]

still trying to fix halo reach rigging
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04-11-2012 06:46 AM
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thegameexplorer Offline
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Post: #12
RE: How can we make textures?
In 3ds max it would be ->Modifier: Unwrap UV->Edit->Tools->Render UVW Template

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04-11-2012 03:35 PM
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BlueBlur97 Offline
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Post: #13
RE: How can we make textures?
Thanks for the help guys! I really appreciate it! Wink

[Image: 9fryz.gif] [Image: QUmE6.gif] [Image: dariC.png]
Seeing this, I really begin to wish Akira Toriyama drew the Naruto series (Click to View)
Want to chat? Visit the TSR IRC CHANNEL to interact with community, and have a blast!
04-12-2012 08:34 AM
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thegameexplorer Offline
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Post: #14
RE: How can we make textures?
No problem, if there's anything else, let us know it. If not, tell the Mods to close this Tongue
(04-12-2012 08:34 AM)BlueBlur97 Wrote:  Thanks for the help guys! I really appreciate it! Wink

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04-14-2012 03:37 PM
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BlueBlur97 Offline
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Post: #15
RE: How can we make textures?
One more thing. Can anyone tell me how the hell do I change texure paths in *.DAE files. I've tried using Notepad ++, but for some reason, I can't save the changes to the paths!!!
One more thing. Can anyone tell me how the hell do I change texure paths in *.DAE files. I've tried using Notepad ++, but for some reason, I can't save the changes to the paths!!!

[Image: 9fryz.gif] [Image: QUmE6.gif] [Image: dariC.png]
Seeing this, I really begin to wish Akira Toriyama drew the Naruto series (Click to View)
Want to chat? Visit the TSR IRC CHANNEL to interact with community, and have a blast!
(This post was last modified: 04-14-2012 06:25 PM by BlueBlur97.)
04-14-2012 06:19 PM
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