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tFR:SDtW Non Gors Workshop - NEWS! (05/31)
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Dream Fortress Offline
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Post: #181
RE: >>READ FIRST POST<< Fighters Resource:Spriters Destroy the World Non-Gors Workshop
Don't make the animation so fast for one, two, his right arm should prep as well, to me he feels like he should should be taking a fighting stance.

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(08-20-2012 08:30 PM)Vipershark Wrote:  that's not underwear, those are booty shorts
there's a difference
02-27-2012 11:10 PM
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Hoeloe Offline
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Post: #182
RE: >>READ FIRST POST<< Fighters Resource:Spriters Destroy the World Non-Gors Workshop
You may want to use a different idea. The most effective way to do that sort of thing is with a "bored" animation. By that, I mean a short animation that plays about once every 5 loops of the idle. It just looks odd to be permanently beckoning...

On another note...


NotBestPleased.mp3

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(This post was last modified: 02-27-2012 11:46 PM by Hoeloe.)
02-27-2012 11:16 PM
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NICKtendo DS Offline
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Post: #183
RE: >>READ FIRST POST<< Fighters Resource:Spriters Destroy the World Non-Gors Workshop
Ultra minor sheet update:
The 'get up' frame, as I noticed while I was making my new avatar, wasn't quite perfect. I changed the position a little and 'lifted' him so the transistion between flat and straight up is less sudden.
The 'get up' frame is next to the jump strip.
Tiny as this change may be, it's best to iron out even the finest imperfections rather than leaving them. Quality.

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(This post was last modified: 02-28-2012 12:44 AM by NICKtendo DS.)
02-28-2012 12:40 AM
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Gorsalami Offline
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Post: #184
RE: >>READ FIRST POST<< Fighters Resource:Spriters Destroy the World Non-Gors Workshop
that's certainly right!

if you feel it's done, I'll add it into the main thread!

Your jealousy is the speed of my success.

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02-28-2012 12:44 AM
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Crappy Blue Luigi Offline
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Post: #185
RE: >>READ FIRST POST<< Fighters Resource:Spriters Destroy the World Non-Gors Workshop
looks like the only thing you're missing now is death by strawberry
02-28-2012 12:50 AM
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NICKtendo DS Offline
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Post: #186
RE: >>READ FIRST POST<< Fighters Resource:Spriters Destroy the World Non-Gors Workshop
@Gors:
I'm not too content with my KO frame, so I'll change that. Once that's done, it's as good as finished.

@Blue Luigi:
I has Strawberry.

It is done! Hard hit frame to KO frame now logically connect (instead of falling backwards and landing face down) and added another get-up frame for getting up from KO, as he's getting up from lying face-up rather than face-down.

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(This post was last modified: 02-28-2012 01:32 AM by NICKtendo DS.)
02-28-2012 01:16 AM
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Crappy Blue Luigi Offline
merry christmas.
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Post: #187
RE: >>READ FIRST POST<< Fighters Resource:Spriters Destroy the World Non-Gors Workshop
not quite.

[Image: 6eW05.png]

you've got the moving frames, but not the initial strawberrification and death by strawberry frames.
02-28-2012 01:34 AM
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NICKtendo DS Offline
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Post: #188
RE: >>READ FIRST POST<< Fighters Resource:Spriters Destroy the World Non-Gors Workshop
Now it HAS to be complete.

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(This post was last modified: 02-28-2012 03:01 AM by NICKtendo DS.)
02-28-2012 01:44 AM
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sponge7325 Offline
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Post: #189
RE: >>READ FIRST POST<< Fighters Resource:Spriters Destroy the World Non-Gors Workshop
I made some progress on my sheet...

[Image: scaled.php?server=141&amp;filename=s...res=medium]

The second row of sprites is basically the "Shoot" stance.

[Image: A9p8V.png]

-Love-
02-28-2012 03:45 AM
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recolorme Offline
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Post: #190
RE: >>READ FIRST POST<< Fighters Resource:Spriters Destroy the World Non-Gors Workshop
[Image: cRiQO.gif]

JOG NOW. Legs have a problem now. I'll fix that tommorow.

@Sponge Look at a book of anatomy before making sprites. The gun's okay. Why isn't he holding it?

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(This post was last modified: 02-28-2012 03:54 AM by recolorme.)
02-28-2012 03:51 AM
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Solink (03-01-2012)
ShadeDBZ Online
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Post: #191
RE: >>READ FIRST POST<< Fighters Resource:Spriters Destroy the World Non-Gors Workshop
(02-28-2012 03:45 AM)sponge7325 Wrote:  I made some progress on my sheet...

[Image: scaled.php?server=141&amp;filename=s...res=medium]

The second row of sprites is basically the "Shoot" stance.

How is he holding the gun?
Is that blue thing a handle or a glove?

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02-28-2012 04:21 AM
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Dream Fortress Offline
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Post: #192
RE: >>READ FIRST POST<< Fighters Resource:Spriters Destroy the World Non-Gors Workshop
I'm going to strongly guess glove.

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(08-20-2012 08:30 PM)Vipershark Wrote:  that's not underwear, those are booty shorts
there's a difference
02-28-2012 04:24 AM
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recolorme Offline
hye bor
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Post: #193
RE: >>READ FIRST POST<< Fighters Resource:Spriters Destroy the World Non-Gors Workshop
Fixed. I think...
[Image: gt4wQ.gif]

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02-28-2012 04:33 AM
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Korby Offline
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Post: #194
RE: >>READ FIRST POST<< Fighters Resource:Spriters Destroy the World Non-Gors Workshop
I dunno if you meant to do it, but his left leg is still stiff as a board when it's kicked forwards, and it also seems to be a bit too thin.
02-28-2012 04:45 AM
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Dream Fortress Offline
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Post: #195
RE: >>READ FIRST POST<< Fighters Resource:Spriters Destroy the World Non-Gors Workshop
[Image: 21m991e.gif]
Do you find me sexy yet Vipershark? Would you draw me like your frenchwomen ?

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(08-20-2012 08:30 PM)Vipershark Wrote:  that's not underwear, those are booty shorts
there's a difference
02-28-2012 08:49 AM
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