Our Network: VGFacts - DidYouKnowGaming? - The Spriters Resource - Muscle Tower


User(s) Viewing This Thread:
Post Reply 
Non-Submission: Today Today Ripping Questions
Author Message
Maneko Away
Lord of Cats
**

Posts: 732
Joined: May 2008
Reputation: 21
Post: #496
RE: Ripping Questions
Of course, I will return the favor (with interests!) to whoever could teach me this memory dumping ripping business. Smile
04-23-2010 06:22 AM
Find all posts by this user Thank this post Quote this message in a reply
Login or Register to remove these ads!
Ultimecia Offline
NetNavi
***

Posts: 2,899
Joined: Sep 2008
Reputation: 74
Post: #497
RE: Ripping Questions
Oooh, the cat's going to pay using his own body? Surprise
Sorry, I'm more a dogs person

Seriously, maybe we should recruit somebody with experience in reverse engineering programing.

[Image: MegaEXESig.png]
04-23-2010 06:47 AM
Visit this user's website Find all posts by this user Thank this post Quote this message in a reply
~Drakocat~ Online
LET'S DEFEAT THE ENEMY'S NINJA MAGIC!
*

Posts: 207
Joined: May 2009
Reputation: 15
DeviantArt Resource - Sprites Tumblr
Post: #498
RE: Ripping Questions
http://img135.imageshack.us/img135/6408/...edhelp.png
Linked due to pretty big size.

I found some Unused Golden Silver Sprites when going around Tile Layer Pro, but the problem is....The sprites appear all scattered around! I think MetalDodomon ( whatever the name was ) had the same problem, anybody know how to fix this problem?
05-01-2010 03:13 AM
Visit this user's website Find all posts by this user Thank this post Quote this message in a reply
Deathbringer Offline
DWN-060: Clownman
***

Posts: 1,404
Joined: May 2008
Reputation: 28
YouTube
Post: #499
RE: Ripping Questions
They're misaligned, you just need to adjust them first, I don't know what the buttons for Tile Layer Pro is, but try the + or - keys.

Doofenshmirtz: This is a little bit awkward but have you seen my escape jet keys? (Perry nods) What, you have? Well that's great! So where are they? (Perry looks away) You won't tell me? Is this because you don't speak or are you just being a jerk?
~Phineas and Ferb, "One Good Scare Ought to Do It!" (2008)
05-01-2010 03:23 AM
Visit this user's website Find all posts by this user Thank this post Quote this message in a reply
~Drakocat~ Online
LET'S DEFEAT THE ENEMY'S NINJA MAGIC!
*

Posts: 207
Joined: May 2009
Reputation: 15
DeviantArt Resource - Sprites Tumblr
Post: #500
RE: Ripping Questions
(05-01-2010 03:23 AM)Deathbringer Wrote:  They're misaligned, you just need to adjust them first, I don't know what the buttons for Tile Layer Pro is, but try the + or - keys.

Alright! thanks! ^^
05-01-2010 03:25 AM
Visit this user's website Find all posts by this user Thank this post Quote this message in a reply
Carpaccio Offline
Senior Member
**

Posts: 648
Joined: Jun 2008
Reputation: 6
Post: #501
RE: Ripping Questions
HEllo folks. After fully ripping Drawn to Life (Will be posted in my topic at some point), I've decided to move onto Drawn to Life: The Next Chapter. Unfortunately, the file system isn't the same as the original. I've gone through many of the files within it, but I'm only up to the second folder as I have classes to attend now and it severely restricts my ripping capabilities. I was wondering if someone could instruct me on how to properly rip from this game. So far the files are apparently uncompressed, as some of them can eb opened with Tile Molester at the setting sof 8bpp linear, 1-dimensional. So far all I've found are menus and backgrounds, and while backgrounds would be a good rip, I'm afraid I don't have the patience for it, so I'm sticking to the sprites.

http://www.sendspace.com/file/hzphrq

Here is a RAR holding the graphics data in the game with the folders they were assigned to. Upon looking at them you'll discover soon why I'm so confused with them.
05-04-2010 06:24 PM
Find all posts by this user Thank this post Quote this message in a reply
Asther Offline
IM CUTE

Posts: 379
Joined: Mar 2010
Post: #502
RE: Ripping Questions
I took a look inside Drawn to Life the Next Chapter's filesystem, and it looks pretty much exactly the same as in Lock's Quest. You can still use Glycerin Map Viewer, but the files won't have the file extension.

NCLRs are inside C folders and end in either e or s, NCGRs end in g and NCERs end in c.
05-06-2010 08:15 PM
Visit this user's website Find all posts by this user Thank this post Quote this message in a reply
[-] Thanked by
Carpaccio (05-11-2010)
yu-gi-oh! Offline
Alright, Your avatar bothers me, bye it goes.
*

Posts: 7
Joined: Apr 2010
Reputation: 0
Post: #503
RE: Ripping Questions
do any of you guys use iDeaS
Im trying to get an image off of luminous arc 2 and every time I load the ROM into the iDeaS program my computer shuts down the tab Im using windows ME BTW
05-07-2010 12:46 AM
Find all posts by this user Thank this post Quote this message in a reply
Asther Offline
IM CUTE

Posts: 379
Joined: Mar 2010
Post: #504
RE: Ripping Questions
There are a bunch of DS emulators. use one that doesnt crash

try desmume
05-07-2010 01:46 AM
Visit this user's website Find all posts by this user Thank this post Quote this message in a reply
yu-gi-oh! Offline
Alright, Your avatar bothers me, bye it goes.
*

Posts: 7
Joined: Apr 2010
Reputation: 0
Post: #505
RE: Ripping Questions
which version? I tried up to 0.4.0 and it didnt work
05-07-2010 01:51 AM
Find all posts by this user Thank this post Quote this message in a reply
Kat Offline
Phantasmal Harlequin
***

Posts: 2,001
Joined: May 2008
Reputation: 72
DeviantArt Facebook Resource - Sprites Steam Tumblr Twitter
Post: #506
RE: Ripping Questions
Get windows XP then try it.
05-10-2010 05:06 AM
Find all posts by this user Thank this post Quote this message in a reply
Carpaccio Offline
Senior Member
**

Posts: 648
Joined: Jun 2008
Reputation: 6
Post: #507
RE: Ripping Questions
(05-06-2010 08:15 PM)Arkinea Wrote:  I took a look inside Drawn to Life the Next Chapter's filesystem, and it looks pretty much exactly the same as in Lock's Quest. You can still use Glycerin Map Viewer, but the files won't have the file extension.

NCLRs are inside C folders and end in either e or s, NCGRs end in g and NCERs end in c.

Oh, thanks! That helps a lot.

Out of curiosity though, what are the files that end in "a"?
05-11-2010 03:36 PM
Find all posts by this user Thank this post Quote this message in a reply
Asther Offline
IM CUTE

Posts: 379
Joined: Mar 2010
Post: #508
RE: Ripping Questions
NANRs (animation resource), Glycerin doesn't use them.
05-11-2010 08:11 PM
Visit this user's website Find all posts by this user Thank this post Quote this message in a reply
Maneko Away
Lord of Cats
**

Posts: 732
Joined: May 2008
Reputation: 21
Post: #509
RE: Ripping Questions
Anyone knows good tips to rip from PS2 games?
I managed to get a copy of Klonoa 2 (Wahoo!) and I'm trying to see what could I rip from it, but I checked the web for tips and all what I found was messages of people asking how to rip from PS2 games. Tongue
05-11-2010 09:33 PM
Find all posts by this user Thank this post Quote this message in a reply
Ultimecia Offline
NetNavi
***

Posts: 2,899
Joined: Sep 2008
Reputation: 74
Post: #510
RE: Ripping Questions
Yeah, I want to know that too. I found a program called Game Graphic Studio but it don't work that great.
I also tried using an emulator and 3D Ripper DX but the games I tried (Devil Summoner: Raidou Kuzunoha games and Persona 4) didn't worked out very well, you might try it too, Maneko. Maybe it works for you.
How they ripped the Persona 3 stuff?

[Image: MegaEXESig.png]
05-13-2010 05:41 AM
Visit this user's website Find all posts by this user Thank this post Quote this message in a reply
Post Reply 


Forum Jump:


 Quick Theme:


Login or Register to remove this ad!