Our Network: VGFacts - DidYouKnowGaming? - The Spriters Resource - Muscle Tower


User(s) Viewing This Thread: 1 Guest(s)
Post Reply 
 
Thread Rating:
  • 0 Votes - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
How would I go about ripping from a 360 game?
Author Message
downymax Offline
Junior Member
*

Posts: 11
Joined: Mar 2011
Reputation: 0
Post: #1
How would I go about ripping from a 360 game?
Specifically, Ultimate Marvel vs. Capcom 3. I've heard Capcom games are harder to work with -- is this true?

For months, I've been in want of the square character icons from UMvC3 for a personal project of mine, but having no luck grabbing anyone's attention, I figure it's time I try and tackle this by myself. These are what I'm referring to, for reference:

[Image: 9Swfs.png]

I have the game ripped to my computer, but where would I go from there? It shouldn't be too hard for me to access those icons, right?
06-19-2012 01:31 AM
Find all posts by this user Thank this post Quote this message in a reply
Login or Register to remove these ads!
Mighty Jetters Offline
it looks like I win...
***
Moderators

Posts: 9,648
Joined: Jan 2011
Reputation: 156
DeviantArt Facebook Resource - Models Resource - Sounds Resource - Sprites Resource - Textures
YouTube
Post: #2
RE: How would I go about ripping from a 360 game?
Moved to Questions, Info & Tutorials as this is a question.

06-19-2012 01:41 AM
Find all posts by this user Thank this post Quote this message in a reply
downymax Offline
Junior Member
*

Posts: 11
Joined: Mar 2011
Reputation: 0
Post: #3
RE: How would I go about ripping from a 360 game?
Whoops, sorry, I completely overlooked this section of the site!
06-19-2012 02:01 AM
Find all posts by this user Thank this post Quote this message in a reply
BlueBlur97 Offline
Armwrestle with a Saiyan... See what happens
**

Posts: 632
Joined: Mar 2012
Reputation: 13
DeviantArt Facebook Steam
Post: #4
RE: How would I go about ripping from a 360 game?
Well, If you want to rip icons directly from the ISO, you're going to have to thuroughly understand the file formats of the game. The icon files won't just be lying around in the base directory. Almost every file needed for the game to run (icons, textures, models, etc...) are archived into a special file format that Windows (or Mac) can't normally open. They can only be opened by the aid of an application that understands the file format. Most games use this technique, but I'm not sure about the one you specified. You can open the ISO with WinRar or Winzip and tell us the file formats so that the community can help. Smile

[Image: 9fryz.gif] [Image: QUmE6.gif] [Image: dariC.png]
Seeing this, I really begin to wish Akira Toriyama drew the Naruto series (Click to View)
Want to chat? Visit the TSR IRC CHANNEL to interact with community, and have a blast!
06-19-2012 06:42 AM
Find all posts by this user Thank this post Quote this message in a reply
thegameexplorer Offline
*flies around*
***

Posts: 1,190
Joined: Feb 2012
Reputation: 10
Resource - Models Resource - Textures Steam YouTube
Post: #5
RE: How would I go about ripping from a 360 game?
(06-19-2012 06:42 AM)BlueBlur97 Wrote:  Well, If you want to rip icons directly from the ISO, you're going to have to thuroughly understand the file formats of the game. The icon files won't just be lying around in the base directory. Almost every file needed for the game to run (icons, textures, models, etc...) are archived into a special file format that Windows (or Mac) can't normally open. They can only be opened by the aid of an application that understands the file format. Most games use this technique, but I'm not sure about the one you specified. You can open the ISO with WinRar or Winzip and tell us the file formats so that the community can help. Smile
No, you can't do that. They need to be decompressed because they use specific compression that isn't supported by any tool.
You can use XboX 360 ISO Extract to extract the contents. If you find some loose DDS textures on the disk, you'll need to use a program called xbdecompress to decompress it.
I can't give a link to you in public because it's part of the 360 SDK kit which needs to be bought.

* insert wasted space here *
(This post was last modified: 06-19-2012 04:05 PM by thegameexplorer.)
06-19-2012 04:04 PM
Visit this user's website Find all posts by this user Thank this post Quote this message in a reply
[-] Thanked by
Mighty Jetters (06-19-2012)
downymax Offline
Junior Member
*

Posts: 11
Joined: Mar 2011
Reputation: 0
Post: #6
RE: How would I go about ripping from a 360 game?
Thanks for the replies, but unfortunately, I'm currently using a Mac. Sad Back to the drawing board for me!
06-19-2012 05:27 PM
Find all posts by this user Thank this post Quote this message in a reply
[-] Thanked by
thegameexplorer (06-19-2012)
thegameexplorer Offline
*flies around*
***

Posts: 1,190
Joined: Feb 2012
Reputation: 10
Resource - Models Resource - Textures Steam YouTube
Post: #7
RE: How would I go about ripping from a 360 game?
Well that's too bad.
Normally I would have done it for you but since 360 games take tons of hours to download and take tons of disk space, it's a nope for now.

* insert wasted space here *
06-19-2012 09:02 PM
Visit this user's website Find all posts by this user Thank this post Quote this message in a reply
downymax Offline
Junior Member
*

Posts: 11
Joined: Mar 2011
Reputation: 0
Post: #8
RE: How would I go about ripping from a 360 game?
I do appreciate the help and concern. I'll figure something out eventually.
06-20-2012 01:17 AM
Find all posts by this user Thank this post Quote this message in a reply
senjen Offline
The Nintendo Wizz
**

Posts: 747
Joined: Aug 2011
Reputation: 11
Post: #9
RE: How would I go about ripping from a 360 game?
well i'm not sure if this is a actual Xbox 360 emulator or a virus but here's a link to a 360 emulator site that i found http://xbox360-emulator.com/ hope it helps ^^

What Rips am i doing next not sure?
(This post was last modified: 06-23-2012 12:04 AM by senjen.)
06-23-2012 12:04 AM
Find all posts by this user Thank this post Quote this message in a reply
thegameexplorer Offline
*flies around*
***

Posts: 1,190
Joined: Feb 2012
Reputation: 10
Resource - Models Resource - Textures Steam YouTube
Post: #10
RE: How would I go about ripping from a 360 game?
(06-19-2012 06:42 AM)BlueBlur97 Wrote:  Well, If you want to rip icons directly from the ISO, you're going to have to thuroughly understand the file formats of the game. The icon files won't just be lying around in the base directory. Almost every file needed for the game to run (icons, textures, models, etc...) are archived into a special file format that Windows (or Mac) can't normally open. They can only be opened by the aid of an application that understands the file format. Most games use this technique, but I'm not sure about the one you specified. You can open the ISO with WinRar or Winzip and tell us the file formats so that the community can help. Smile

(06-23-2012 12:04 AM)senjen Wrote:  well i'm not sure if this is a actual Xbox 360 emulator or a virus but here's a link to a 360 emulator site that i found http://xbox360-emulator.com/ hope it helps ^^
Fake. Current Gen computers can't emulate next gen systems, unless you have a Chuck Norris PC at home, which I think not.

* insert wasted space here *
06-23-2012 12:44 PM
Visit this user's website Find all posts by this user Thank this post Quote this message in a reply
[-] Thanked by
Mighty Jetters (06-23-2012)
BlueBlur97 Offline
Armwrestle with a Saiyan... See what happens
**

Posts: 632
Joined: Mar 2012
Reputation: 13
DeviantArt Facebook Steam
Post: #11
RE: How would I go about ripping from a 360 game?
Why not wait for Windows 8? It's claimed that it will have the ability to read Xbox 360 disks so you can play 'em on your PC. I can't be sure though. It's just a rumor at the moment.

[Image: 9fryz.gif] [Image: QUmE6.gif] [Image: dariC.png]
Seeing this, I really begin to wish Akira Toriyama drew the Naruto series (Click to View)
Want to chat? Visit the TSR IRC CHANNEL to interact with community, and have a blast!
06-23-2012 01:09 PM
Find all posts by this user Thank this post Quote this message in a reply
Goemar Offline
The Slug-Copter Sucks
***

Posts: 1,849
Joined: Jul 2008
Reputation: 31
Post: #12
RE: How would I go about ripping from a 360 game?
(06-23-2012 01:09 PM)BlueBlur97 Wrote:  Why not wait for Windows 8? It's claimed that it will have the ability to read Xbox 360 disks so you can play 'em on your PC. I can't be sure though. It's just a rumor at the moment.

Sounds like bollocks to me...

With any next gen ripping-ness it's all about google and shadey links. If you can find someone who was ripped things from a 360 game it'll be useful to ask them, though that doesn't mean they'll be willing to help.

[Image: randomimage.cgi]
06-23-2012 02:21 PM
Visit this user's website Find all posts by this user Thank this post Quote this message in a reply
thegameexplorer Offline
*flies around*
***

Posts: 1,190
Joined: Feb 2012
Reputation: 10
Resource - Models Resource - Textures Steam YouTube
Post: #13
RE: How would I go about ripping from a 360 game?
(06-23-2012 02:21 PM)Goemar Wrote:  
(06-23-2012 01:09 PM)BlueBlur97 Wrote:  Why not wait for Windows 8? It's claimed that it will have the ability to read Xbox 360 disks so you can play 'em on your PC. I can't be sure though. It's just a rumor at the moment.

Sounds like bollocks to me...

With any next gen ripping-ness it's all about google and shadey links. If you can find someone who was ripped things from a 360 game it'll be useful to ask them, though that doesn't mean they'll be willing to help.

I ripped from Sonic '06 and Unleashed, so why not ask me Tongue /jk
As I said, it depends on luck. Sometimes the format has been cracked, or it's just unarchived. It always needs to be decompressed using the X360 SDK though.

* insert wasted space here *
06-29-2012 07:25 PM
Visit this user's website Find all posts by this user Thank this post Quote this message in a reply
Post Reply 


Forum Jump:


 Quick Theme:


Login or Register to remove this ad!