New stages - Printable Version
+- The Spriters Resource Community (http://www.spriters-resource.com/community)
+-- Forum: Creative Zone (/forumdisplay.php?fid=86)
+--- Forum: Community Projects (/forumdisplay.php?fid=57)
+---- Forum: Smash Bros Project (/forumdisplay.php?fid=31)
+---- Thread: New stages (/showthread.php?tid=8624)
RE: New stages - HyperSonic92 - 12-05-2009 12:17 AM
I haven't played Punch Out a lot but I do agree a stage for it would be awesome. How about Doc Louis' training room?
RE: New stages - Solink - 12-05-2009 12:46 AM
(12-05-2009 12:17 AM)HyperSonic92 Wrote: I haven't played Punch Out a lot but I do agree a stage for it would be awesome. How about Doc Louis' training room?Or Hippo Island as I suggested before:
Hippo Island: The homeland of the most known Punch-Out Boxer, King Hippo. The fight would take place on a ring in the tropica Island. Two palm trees at each sides of the ring would serve as platforms. King Hippo could also appear(like Ultimate Chimera) to fight.
RE: New stages - Koopaul - 12-05-2009 03:49 AM
I think a regular "The Ring" should be the fighting spot since its the place everyone is most familiar with.
RE: New stages - Rökkan - 12-05-2009 01:24 PM
(12-05-2009 03:49 AM)Krampus Wrote: I think a regular "The Ring" should be the fighting spot since its the place everyone is most familiar with.
This, and it could work like Dedede's stage too! (like when you fight him at Classic Mode)
RE: New stages - red reaper - 12-09-2009 11:03 PM
are we doing any style in specific on the stages
RE: New stages - mutantyoshi - 12-10-2009 11:46 PM
For a Yoshi stage, could we do an areal view of Yoshi's Island, with this image as the background?
Mario Wiki is down for me for some reason, so I had to find it in the official site, this is from the game Itadaki Street DS.
RE: New stages - Alpha Six - 12-11-2009 05:16 PM
Right, well, I think 24 pages of stage discussion is enough for now. There's probably plenty of stage ideas in this topic. Nobody suggest any more please, now we just need to go through these pages and decide what sounds good and what doesn't. If someone is willing to help do that, that would be greatly appreciated, as I really don't feel like looking through 24 pages of stages and miscellaneous discussion.
RE: New stages - Kitsu - 12-11-2009 05:26 PM
Darn it. I was just going to post an idea about a Spirit Tracks stage...
RE: New stages - Alpha Six - 12-11-2009 05:32 PM
Okay fine shoot, but that is the absolute last idea.
RE: New stages - DanKen - 12-11-2009 05:37 PM
Okay here are the first four pages:
Lost Underground- Earthbound
Grass Land- SMB3
Duck Hunt- Duck Hunt
Wart's Throne Room- SMB2
MAGICANT: From Mother 1 and Earthbound
WII SPORTS RESORT: From Wii Sport Resort
Mother Brain’s Chamber
Katina for a Starfox stage
A new Poke Floats
A Super Mario Bros. 3 airship
Rougeport from Paper Mario The Thousand Year Door
Tanker or the Plant
Advance Wars stage
Youngtown (Mother 1/Earthbound 0)
Emerald Hil Zone (Sonic 2)
Mario Party (Mario Party Series)
Freezeflame Galaxy (Super Mario Galaxy)
Planet Zebes/Unknown Area (Super Metroid/Metroid Series)
Gourmet Race stage
Groudon & Kyoge Battle
Sealed Chamber or Snow Point Temple
Hall of origin in the spear pillar
Stack & Gyro
RE: New stages - Alpha Six - 12-11-2009 05:44 PM
Wow, holy shit.
Hope this isn't too much to ask, but can you include descriptions and images that were supplied with said ideas? If they don't have any meat to the idea, you can just remove it from the list.
RE: New stages - Kitsu - 12-11-2009 06:01 PM
Somewhat similar to the existing Wind Waker stage or to Big Blue. The main stage is the Spirit Train, which puffs along at a fairly steady pace, going through a part of each realm (forest -> snow -> fire -> ocean -> forest -> etc.)
Enemies occasionally appear in the background to attack the train (and those on it), such as those pirates who fire cannons (like in WW stage), bulls that jump over the train and hit players, or the evil rocket trains that sort of travel with the main train a bit before eventually exploding (doesn't hit the main train). The stuff in the background is probably not really possible in sprite form, though.
RE: New stages - Tonberry2k - 12-11-2009 06:07 PM
Sounds pretty cool.
RE: New stages - DanKen - 12-11-2009 08:46 PM
I don't have much time at the moment to add the descriptions, but if we add them this page will go on infinitely.
RE: New stages - Star - 12-11-2009 10:28 PM
I'm just gonna wait and see the first background before I do anything.