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'Pokémon Endless Adventure' - Printable Version +- The Spriters Resource Community (http://www.spriters-resource.com/community) +-- Forum: The Resource (/forumdisplay.php?fid=85) +--- Forum: The Spriters Resource (/forumdisplay.php?fid=5) +---- Forum: Submissions (/forumdisplay.php?fid=34) +----- Forum: Custom / Edited (/forumdisplay.php?fid=36) +----- Thread: 'Pokémon Endless Adventure' (/showthread.php?tid=6490) Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 |
RE: 'Pokemon World' - JoshR691 - 05-30-2010 08:46 PM Haha, alright I'll make the originals Also, I'm not sure what's up with the arm, it's the same as Red's...and I don't want to say 'it doesn't matter' but in the actual animation, you wouldn't really notice it (I think I have it set to 4/100ths of a Second or something) RE: 'Pokemon World' - Cshad - 05-30-2010 09:02 PM Why are the arms so short and why do they lack elbows in several frames? RE: 'Pokemon World' - Ganonthegreat - 05-30-2010 09:22 PM Hey Josh, I was just wondering when you're going to start on Gen 5? RE: 'Pokemon World' - Neslug - 05-30-2010 09:35 PM (05-30-2010 09:22 PM)Ganonthegreat Wrote: Hey Josh, I was just wondering when you're going to start on Gen 5?Most likely once the games are out. I could be wrong though. Nice job with Pinsir and Gold, Josh. Your new ones have much more animation than the old, that's great. RE: 'Pokemon World' - JoshR691 - 05-31-2010 01:18 AM (05-30-2010 09:02 PM)Gabe Wrote: Why are the arms so short and why do they lack elbows in several frames?Honestly, I don't see what you're saying, the arms are a good length, and I can see an elbow in every pose Also, Neslug's right, I'll start Generation 5 as soon as the Sprites are ripped, as the project uses the Games colors (after all, the whole idea is basically an animated version of the Pokemon Battle System) RE: 'Pokemon World' - ASDFGHJKLLKJHGFDSA - 05-31-2010 03:51 AM The arm u was refering to seems a bit to curved. It doesn't have a point to where an elbow would be, and looks noodly. It also looks a bit too thin compared to the other frames in the animation, but it could just be me. RE: 'Pokemon World' - JoshR691 - 05-31-2010 04:24 AM Well, I fixed that arm on Gold & Red: ![]()
RE: 'Pokemon World' - AuraPigOnStilts - 05-31-2010 08:40 AM Much better! RE: 'Pokemon World' - Cshad - 05-31-2010 09:19 AM The elbow, for example, should (roughly) reach the top of/be above the head when being held straight up. These arms are way too short. RE: 'Pokemon World' - Fighter The Echidna - 05-31-2010 03:22 PM Also the Pokéballs on the sheet that Red and Gold are holding are the same colour as the background. Was this intentional or not? One other thing I've noticed that isn't on any of your sheets is a fainting animation? If it's meant to be for a 2D battle revolution sort of game, what happens when a Pokémon faints? RE: 'Pokemon World' - Video_Pochi - 05-31-2010 04:37 PM (05-31-2010 03:22 PM)Fighter The Echidna Wrote: Also the Pokéballs on the sheet that Red and Gold are holding are the same colour as the background. Was this intentional or not?Yes so you can put in any pokeball you like. Also on the second frame of Gold's Winning Pose his arm is flimsy and there is no clear place were his elbow should be. RE: 'Pokemon World' - JoshR691 - 05-31-2010 08:21 PM Fixed: ![]() ![]() @Fighter the Echidna: Video_Pochi's right, the Pokeballs they are 'Holding' is actually just a placeholder for when I make the Throwable Pokeballs And there's no fainting animation because I was planning on having them being called back to their Pokeball during their Hurt Pose(when they're out of HP, of course)...I haven't exactly thought of Wild Pokemon, though, but they'll most likely do what every Pokemon currently does, disappear...that or move the camera to show the Trainer and the Pokemon and have the fainting sound go off... RE: 'Pokemon World' - JoshR691 - 06-03-2010 09:48 PM Finished Remaking Mewtwo, and since I originally made him to commemorate my 100th Sheet, I still mention that in my Tag: ![]() I gave him 2 Different Special Attacks because he has 2 different ones in Battle Revolution (and the secondary one is also used for moves like Earthquake) and as promised, the hint to the next Pokemon: The next Pokemon resembles a Ballerina RE: 'Pokemon World' - Tonberry2k - 06-03-2010 10:25 PM Kirlia
RE: 'Pokemon World' - A.J. Nitro - 06-03-2010 10:33 PM I love this Mewtwo better now. |