The Spriters Resource Community
The Official M&L3 Ripping Project *WARNING CONTAINS SPOILERS* - Printable Version

+- The Spriters Resource Community (http://www.spriters-resource.com/community)
+-- Forum: The Resource (/forumdisplay.php?fid=85)
+--- Forum: The Spriters Resource (/forumdisplay.php?fid=5)
+---- Forum: Ripping Projects (/forumdisplay.php?fid=33)
+---- Thread: The Official M&L3 Ripping Project *WARNING CONTAINS SPOILERS* (/showthread.php?tid=4388)



RE: The Official M&L3 Ripping Project - Tero - 02-19-2009 09:13 PM

(02-19-2009 08:04 PM)Mageker Wrote:  Another edit -.- I don't want to see more edits in the game! xD

Surprise You shall see.


RE: The Official M&L3 Ripping Project - Deathbringer - 02-19-2009 09:16 PM

(02-19-2009 06:23 PM)tonberry2000 Wrote:  I though Deathbringer said GGD worked a few pages back? Also, Sphacks, Block Peach would be on a separate sheet because it's a different character.
With uncompressed savestates, at least with No$GBA ones, none of the other emulators work enough for me to try.

If someone can get me savestates from the other emulators, I might be able to figure out the offsets for palettes and the tiles. As it stands, the graphics themselves are composed of both 4bpp (16 colors) and 8bpp (256 colors) linear sets, while backgrounds are 8bpp but are tiled.


RE: The Official M&L3 Ripping Project - waluigi fan bros - 02-19-2009 10:25 PM

i think im finished.


RE: The Official M&L3 Ripping Project - A.J. Nitro - 02-19-2009 11:05 PM

Can you make an icon? And I do hope that's finished.


RE: The Official M&L3 Ripping Project - Mageker - 02-19-2009 11:32 PM

Finally this annoying mole finished x.x

[Image: fawfulmoleiconcb2.png]

EDIT: I forgot to add the shadow in the overworld, it's not fixed x.x sorry for the problems.


RE: The Official M&L3 Ripping Project - Zachattack888 - 02-20-2009 01:30 AM

Hey,
I've never ripped anything before but if someone could give me a emulator or something i'd be glade to rip battle stages...


RE: The Official M&L3 Ripping Project - Tonberry2k - 02-20-2009 03:43 AM

Nice work.


RE: The Official M&L3 Ripping Project - Mageker - 02-20-2009 07:57 AM

Hmm... another one.

[Image: poisonbushiconkv9.png]


RE: The Official M&L3 Ripping Project - Tonberry2k - 02-20-2009 08:01 AM

That's a weird one.


RE: The Official M&L3 Ripping Project - Kitsu - 02-20-2009 08:35 AM

^They're all weird ones...

Anyways, wow Mageker. You're pretty much a M&L3 ripping application in itself. Well, not literally, but you're incredibly fast!


RE: The Official M&L3 Ripping Project - Lemon - 02-20-2009 10:57 AM

Is there a patch I need to get DeSmume to work?


RE: The Official M&L3 Ripping Project - Mageker - 02-20-2009 03:02 PM

(02-20-2009 10:57 AM)Lemon Wrote:  Is there a patch I need to get DeSmume to work?

Yes, there are, I can send you the patch I have with msn.

@Sploder: Ripping application, LOL

EDIT: Updated Tooth Pokey: overworld and hit pose.

[Image: toothpokeyiconkq9.png]


RE: The Official M&L3 Ripping Project - Lemon - 02-20-2009 04:03 PM

Thanks to Mageker, I now have the rom working. Just wondered if it is supposed to be slow and boring, as on nosgb ait was way faster, and if on desmume these are the correct graphics.


RE: The Official M&L3 Ripping Project - Mageker - 02-20-2009 04:11 PM

Sadly, it's supposed to be slow. At least, it's ripeable.


RE: The Official M&L3 Ripping Project - Mageker - 02-20-2009 05:58 PM

Another fawful enemy =D

[Image: fawfulguyiconmk6.png]