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I probably haven't searched enough... - Printable Version +- The Spriters Resource Community (http://www.spriters-resource.com/community) +-- Forum: Other Stuff (/forumdisplay.php?fid=6) +--- Forum: Questions, Info, and Tutorials (/forumdisplay.php?fid=89) +--- Thread: I probably haven't searched enough... (/showthread.php?tid=16995) |
I probably haven't searched enough... - Chris2Balls [:B] - 03-28-2011 12:59 PM ... But is there a tutorial for ripping NES games' sprites? I want to rip some Burai Fighter sprites. Is there a program I could use for doing so? I currently have Jnes as NES emulator. I apologize in advance if this thread turns out to be a waste of time. Thank you for reading! ![]() Edit: I've downloaded Gextract, but it can't open my "Burai Fighter.nes" file. Maybe I should get another ROM? Edit no.2: Might as well use Tile Molester. Is there a way of knowing which part is assigned to which, or is it pure guess work? RE: I probably haven't searched enough... - Maxim - 03-29-2011 02:46 PM You don't have to guess, where each part belongs. Usually, you have to arrange the Tiles in a simple pattern. ![]() Aside from the incorrect colors, you can see, the tiles are stored horizontally. NES Sprites aren't too big, so the pattern is like this: ![]() If the sprites are symmetrical objects, there is only one half to save space. You have to mirror them manually and combine them with their counterpart. |